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Showing results for tags 'summoning'.
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Hello , today i want talk how improve summoning or maybe add "sage mode" (but only like little buff). How we know in Naruverse was it really strong and can be in game not much balanced , or maybe can be hard to balance this technique. But still i thinking many people want that technique/mode. But how balance and can be still buff for you ? I have idea for you and master Ueda. Orientation: Animal - name of active buff (buff (-per sec) / active time / cooldown) Monkey - Monkey's Path (+10 Tai dmg/60s/180s) Weasel - Weasel's Path (+ 10 Int dmg/60s/180s) Hawk - hawk's stamina (+ 15 Fort (- 2)s/60s/180s) dog - berserk chakra (+ 7 Cha (- 2s)/60s/180s) Toad - Toad's Path (+ 10 Int dmg/60s/180s) Slug - Slug's Path (+ 15 Fort (- 2s)/60s/180s) Snake - Snake's Path (+ 7 Cha (-2s)/60s/180s) Clam - Chakra flow (+ 7 Cha (-2s)/60s/180s) Panda - Panda's Fury (+ 10 Tai dmg/60s/180s) My idea . Also if you asking yourself where is Strenght ? i dont forget this stat , but when you are wm or fan user in many cases going people like fan/element or wm/tai , wm/element , tai/element... Names can change , but this buff dont make you god, but you can be more stronger . So what do you think?