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Found 4 results

  1. This is an awesome update, Im really glad the new hair dye system is finally implemented. I know its still fairly new but I think these could add some QoL to the system. A way to introduce the values manually for more precision. A way to save our favorite colors to have easy access to them. Here's a little mockup of what I mean:
  2. Zoomed and In-game Reference: @Ueda Does this fit in Nin? (inspired from the NPC Duke)
  3. I am here today to present what will be the greatest addition to the cashshop hairstyles, now if you read the title you can already guess what it's gonna be... The bald hairstyle. A bunch of my friends want to be bald with me, and I can understand why it's beautiful. So if this can be added to the cash shop, that would be amazing!
  4. Dear Ninjas, I've been taking a break from doing tiles in the past 2-3 days. Instead, I've managed to complete a large amount of things I needed such as the female sprite base, death animations, hairstyles, making item paperdolls for both genders etc. As I'm too lazy to write a development log today, I'll just be sharing the preview I prepared for everyone to see without much in-depth explanation of what was required to make what you see. Remember, we have in-depth development logs with even more previews for registered users on the forum to view! So if you're passing by Nin Online community and you want to see more previews or in-depth game creation material, please do register on the forum and introduce yourself! These are some of the hairstyles that you will be able to choose from in-game. I'm dedicated to making an extensive amount of hairstyles for each gender. On the first release, there will be 7-10 hairstyles for each gender, each of which will be available in 27 different colors. This would mean 378 - 540 possible hair combinations. I'd think this is a start. I'd also like each of them to be appealing to different kinds of players. I'd like for each Ninja in the game to look very different as much as possible. Bumping into an identical looking player should almost never happen! I left out one male hair by accident, so I'll save that for a future preview.. or will I? Here's another quick preview at some paperdolled items I've completed. Looks simple eh? I have to mention that all these items are completely paperdolled with 88 frames per gender. The character above consists of.. Gloves Vest Inner Shirt Pants Shoes Hair Mask Paperdolls, each of which consist of 88 frames. 88 x 7 = 616 There was 616 sprites I had to do to make that Anbu right there! But the final result is pretty fun to look at. He'll be appearing in some videos eventually so you can see the animations. That's all for today! Remember to register on the forum for even more goodies! Regards, Rory