Mart456

Gold Ninja
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Everything posted by Mart456

  1. I never got the chance to read this but I really like it and it makes sense that it's after the Fourth Shinobi War as well.
  2. Hi, my names......................and I'm gonna kill everybody -_-
  3. We needed this badly :-) Thanks Abhi and things sound great. I'm looking forward to seeing what the team has finished. Awesome job all :-)
  4. I don't know why I didn't check this post earlier. The game is looking beautiful :-) and 20 hours worth? Damn Whack, much respect bro. Ya, I'm definitely contributing more money. I want to see this game go a long way. :-)
  5. Wait, this is still going on? lol wow, I'm interested in finding out who will win.
  6. Headsbands stand out a lot in this game. I'm sure Rory and the others already had this in mind. Wouldn't put it past them
  7. I already know I posted on here, but let me make this very clear for everybody. From levels 1 to 9 you cannot PVP nor be engaged by enemy ninja. Once you hit level 10 and anything beyond that, you can not only participate in PVP, but also be targeted for death by an enemy ninja. If you are in your village, there are safe zones and even still, dangerous zones. In a safe zone, you cannot target another ninja for pvp unless that ninja has his/her's pvp toggled on. In a safe zone, unless you the player, toggles his/her's pvp on, you cannot be attacked by another ninja. I will make this very very clear, if and only if an enemy player comes into your village and is already confirmed as an enemy, he/she, if you are level 10 and above, can attack you and kill you on sight, and visa versa. Enemy ninja if spotted and confirmed as spies, will automatically be counted as "KOS" kill on sight. Other then that, unless you are level 10 and above, you are safe. Any level at 10 or above can be killed and attacked. If you are in a safe zone, you have to either be engaged in pvp first hand, or have your pvp toggled on in order to attack others, or be attacked. If you are an enemy of that village you can and will be killed on site. In dangerous zones, specifically speaking outside of any village, if you are level 10 and above, there is no toggle for pvp. If you cannot defend yourself in a dangerous zone, you will be attacked and possibly killed on sight. Did I cover everything?
  8. Yea I fully agree. If you are in a safe zone, you can toggle your pvp on and off. However I feel that if you are not in a safe zone, there shouldn't be a toggle allowed. Like If I step out of the Village, and I mean any village, you should be able to kill me on sight. It just makes the game more realistic.
  9. Well I'm out for a few days. I'll be back on when the weekend hits. Peace out Guys :-)

  10. Mart456

    Summons

    I really like this idea. I think that there should also be a ninja dog summoning jutsu like the one Kakashi has. Also with this again, we are going to need more key slots and another slot made for those summoning jutsu. I like the how things sounds though :-)
  11. Interesting. Not bad looking art either
  12. Amazing job all. I'm glad I was able to help out with testing and I'm proud to aid in the development of such a game. Keep up the good work guys :-)
  13. Not bad at all. I really fee deeply on understanding the role and powers of the Kage. For one as an Anbu it is my main priority to understand and knowing everything our Kage does and should do. Keep up the good work. :-)
  14. Helpful but alot more needs to be added to this role playing topic. For example, we need to go into more detail about permadeath and how a person should role play. One thing I do want to point out is, you don't need to be a good role player. Not everybody is experienced with it, but as long as you try you should be able to get by. For permadeath, to hell with just a stat boost, we better be getting back all the stats that we had worked for before we died. That means if all my stats are 50, I want those stats to remain at fifty when my legacy character comes to life. People work way to hard in a game to reach their levels and I would be furious if I died and my new character got a "minor" boost. That needs to be fixed right away, especially for people that payed money and supported the game. I pay to support the creation of a game, I demand my legacy to be more powerful then my first. Period. Another thing I want to point out, there has to be a very very good reason for a person to die permanently. Like in the Chunnin Exams, no way in hell should people be permanently dying from a C-Rank Jutsu. Even in the Anime/Manga the only deaths that would truly happen were the results of an enemy attack by an S-Class Criminal(Orochimaru). And even then not many lost their lives. I understand that we want to make this game realistic in terms of the actual Naruto Universe, but I promise you if it is too difficult we are going to be losing Morality in the game. Other then that I feel that things are great. We just need to work around that Permadeath. I don't want to hit level 60 with my stats at like 70 each and then just lose all that for something mediocre and minor.
  15. This is probably one of the best ideas I've heard about the implementation of the Bijuu. I really like it and I think the game would be more even and fun if we did it like this. For example when a village has a war against another village the Anbu and high level ninja would need to protect their gates and sectors so that the enemy village doesn't get down to the Bijuu. Sort of like how Age of Wushu is based, on Guild wars.
  16. Ya, adverting other games on this site isn't the best lol. However when I clicked the link everything was in a different language.
  17. Never flirt with a game, unless it's GTA V

  18. That's pretty awesome. Have fun guys :-)
  19. Very well done. I remember in-game going over to those sections. To my surprisement it's fairly accurate with the actual Manga/Anime. Good work Rory.
  20. I'm sure Rory and the developers have something like this in mind already. They said that the Kage is a position in the game where you make some serious decisions that would no doubt effect the rest of the Shinobi world. So I wouldn't be surprised if they implement something like this into the game around the mid to end of beta testing. I also believe that each specific job in the Village or respected Village thereof will have special missions directed only to that specific player or class. So yes I guess if there is an emergency, For an Anbu for example, the Kage would have a way to call them for back up or protection.
  21. Come to think of it let me rephrase that. What I meant to say is. Yes, in the main game of course nobody likes that kind of stuff, however, it's an MMO-RPG/PVP, get used to it. Everybody has to go through it in ever game and of course when many of us did this it was just for fun. In the actual game, I for one am going to be way to serious to even mess around with others *Hints* My bio. Of course, this is going to be fixed as the developers and Rory have decided to come up with a plan to work out a targeting system as well as a system that will make it so that, if you attack an enemy first, no matter who does anything to you or that enemy, that kill reward will be yours.
  22. Still much work but the game is coming through. Keep up the good work guys.

  23. My solution for you would be to uninstall the game client and then reinstall it again. That's what I would do. I've seen that happen before but that was something a person did purposely. It's like when you're paying a game from another country. You have to config your language settings on your cpu so the game can be readable on your computer. I hope this helps.
  24. Interesting and for future reference, please do not post threads in the forums that are not of great concern. We have a lot to deal with at the moment and there are more important things that we need to focus on in this Alpha test server. Keep in mind people, it's a testing server and the only thing you should be doing in the game is reporting bugs and testing out the games mechanics. Thank you all and have a great day.