Very good for a start. Though you need to make them less flat. Objects are flat depending on where the light hits on them or the amount of colors you use. Remember to sculpt with form also. Lighting: Forming: Paleting for Color: Sure looks different, doesn’t it? When I create a color palette, I’m not afraid to make a mess. I treat it like a real painter’s palette (remember that pixel art is much closer to painting than drawing). The idea is in the unity of the colors. Each ramp branches away from the same darkest shade and eventually reach the same lightest shade (notice that the light yellows in the opposite corners are in fact the same color). As a result, the entire palette is cohesive. I suggest that you take a similar approach—don’t feel the need to arrange your ramps into neat little lines just because you’ve seen them organized that way before. The colors need to flow into each other, so keep it organic. You can always rearrange them afterwards. -Jason Perry