Hook

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Everything posted by Hook

  1. - one of the sevenswordsman swords "Hiramekarei" is named in game "himarakei" - the sprites while charging chakra facing up and attacking facing down have some wierd sprites: charging facing up: attacking facing down: also there is another frame i couldnt capture, and in the breathing animation the sword jumps abit
  2. Its been a few times lately where i got a Spy/Doc mission , successfully did it and returned to the village but since i am now waiting for bless to turn it in i find myself waiting in hospital ( so i wont die and need to do the mission again ) hours on hours unable to play. when i could've go hunting grind or do other stuff meanwhile. i understand the blessing mechanism and the reason behind getting to your village without dying and im not against it, i just think an NPC to return the doc/ spy mission to before turning in the mission ( like with Med supply/samurai drink for example ) can help with that. assuming i came back alive with docs to the village there is no need for me to carry the doc till there is bless, same goes for spy. thanks in for hearing me out :3
  3. Hook

    Diversity

    For Real i dont think there is enough space on the hotbars for more jutsus ( 20 slots ) but imo having to choose the skills you want to keep is what makes the diversity, and adding slots will just make the buillds even similar.
  4. Amazing thanks for taking your time to improve the game and listen to our suggestions.
  5. Hey guys, I was thinking of achievements system that can add some post lv 60 game play and can work really good with mechanics that are already implanted such as titles and housing, and as far as inserting it to the game shouldn't be too hard since they are just counters of predetermined events. completing achievements will rank up your prestige Rank, this will not give any advantage besides swag but hey we know how much swag is important in NIn. the prestige rank could be visible around the village image for example: (ofc this is just a suggestion) and also while being targeted and unmasked Completing some achievements or ranks will unlocks stuff like titles, furniture, or cosmetic items for example: killing 1000 bears could award u with a bear rug for your house so that when u have visitors they can see your brave grindings! using 500 red pills could award u the title "The Addict" Visiting Every single map ( that is not org related ) could award you an "Explorer Hat" cosmetic and so on... I believe this could really give some more mid-endgame content for all of us grinders and completionists, and also another way to reward players for great achievements. Ranks will also be a way of making your character out stand near others. Adding a list of achievements i thought of: Achievements: kill Leaf players 10, 50, 100, 200 kill Sand players 10, 50, 100, 200 kill Mist players 10, 50, 100, 200 kill Rogue players 10, 50, 100, 200 kill enemies 10, 100, 1000 kill boss X 1, 5, 10, 50 daily missions completed 10, 100, 1000 mission Completed % complete daily Mission X 1, 5, 10, 50 spend X ryo in shops Own a House Own furnitures 1,5,10,20 Die X 10, 50, 100 ,1000 Maps visited % Get your horoscope Get Summon 1 ,2 ,3 ,4 Achieve lv 10, 20, 30, 40, 50, 55, 60 Max jutsus 1, 3, 6, 12, 17 Have bounty 100, 200, 500, 1000, 2000 Colect Bounty 50, 100, 500, 1000 Win 777 1,2,3,5 Get into an Organization run x distance run x distance on water Mold x chakra recover x hp use X tools 100, 200, 500, 1000, 2000 use X blood pills 10, 50, 100, 200 use X chakra pills 10, 50, 100, 200