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Everything posted by RandomCloud
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By far, the almighty Kenpachi Zaraki. And in second place, the great Kamina!
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Kakashi Sprite(Kubikirib�ch�/No Kubikirib�ch�)
RandomCloud replied to topic's RandomCloud in Show Off
Here is him all fixed up. Well, really all I did was fix some of the derp on his triple-bladed scythe. Takezo this is free for you to use, seperate or together.- 28 replies
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This is great, but I think a black border around their 'rope belts' or otherwise increasing of its size would make them look better, besides Kidomaro. His is perfectly fine. And as most people said you should lighten up his skin.
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Kakashi Sprite(Kubikirib�ch�/No Kubikirib�ch�)
RandomCloud replied to topic's RandomCloud in Show Off
This would be the same thing as the final Kakashi, except his eye is closed, thanks to @Tydon, more realistic to how it is when he reveals his sharingan. As for @Takezo Kensei, here is a rough draft of Hidan's evolution. He's not quite done, though, as the scythe needs some work. But he's completely ready for use by you. I post these up like this in hopes of inspiring other people. As you can see its kind of shitty in the beginning, with that 'horribad' slowly fading into what I consider a decent work at the end. Every sprite has to start shitty and then be worked on for an hour or so(at least by me) with a lot of trial and error and changes before you get it to what you want it to look like. For Hidan, I took the base sprite and erased its arms, leaving its torso, head, and legs. Then I drew a cloak over it and added some tight-holding arms and hands. Then, I worked on the clouds on the akatsuki cloak and the border in the middle. After that, I openned up his cloak and detailed his chest. Unfortuneatley its impossible to add the Jashin star necklace. Then I put in the difficult neck-forehead protector, and finished with his slicked back hair that falls over his ears and appears below them. The last thing I did was put the scythe on his back and add the rope to it. Then I went back and decided to do 'Jashin Ritual Mode', first ripping his cloak at all 3 points (lose entire left collar, rip part of right, rip middle-chest area of cloak), then made his skin completely black. After which I added the 'bones' on him and shitty little Jashin Triangle >_<. Takezo, feel free to use them or tell me if you want any changes before you want to use it, as long as you give me credit.- 28 replies
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Kakashi Sprite(Kubikirib�ch�/No Kubikirib�ch�)
RandomCloud replied to topic's RandomCloud in Show Off
I'll get on it @Takezo Kensei. I need to figure out how to akatsuki cloaks, though I may tear Hidan's because I like that look on him! I'll be sure to give him a 'Jashin Ritual' mode. And dammit I forgot to close his eye @Tydon. I also forgot to give him his eye scar x.x- 28 replies
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As @Toshio said in the the shoutbox: How gold members feel after they get gold http://www.youtube.com/watch?v=sr0gNJ090JA
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Kakashi Sprite(Kubikirib�ch�/No Kubikirib�ch�)
RandomCloud replied to topic's RandomCloud in Show Off
Okay, well, like I said before it needed some work. And so I present to you what should be its final version: < Last! I finished off shading and fixing his hair, then added Sharingan. After which I changed small details like the wrap around his ankles, detailing his 'ninja pouch, and adding his pulled-back sleeves/armored gloves. It feels so good! Feel free to use it!- 28 replies
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I generally like all genre's as I think that you cant base how good a song/band is based on their genre. All genre's have their bad and good. Personally, I prefer 70's-90's arena/classic rock, my favorite bands being Queen, Def Leppard, and Van Halen. Also, I love Michael Jackson, that man is pure greatness.
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'Obito Has Officially Lost All his Marbles'
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Again, all it would do is kill your character after you've had him for many months or a year. Which is plenty of time to do whatever you want. If you're so inactive that you cant within that time - well then you're probably not enjoying the game anyways. The point is to make sure that we dont have a ton of level 100s running around for months, the same characters staying at the top instead of a fresh generation rolling in. This would also make the game more realistic and 'timey' feeling since wipes would never be neccessary past the beginning of the game, characters being deleted all on their own. As for immortality, that wouldn't really work, though I guess I could see it with certain things(Kakuzu, Hidan). But if we did that, other things would have to shorten your life.(Creation Rebirth). I could see extending of life, though. Either way I'd like an in-game time system, regardless of aging. You could look up and go 'okay its year 2085 in-game'. Along with that, wipes delete everyone and reset everything. Which is bad - everyone is an academy student and it ruins much of the rank system, with everyone rushing to level up all at the same starting position. And lol the 20-30 year old jounins are clearly the 'geniuses' of the generation and the 60 yr old genin only have themselves to blame. If they haven't become a chunnin yet its because they've decided to stay a lvl 100 genin to eliminate perma-death chance - which this would help to remove, haven't tried, or are too inactive to be anything to the game either way. And lol it might make more sense for in-game aging instead of always. As in the clock only turns for your character's aging while you're logged on, eliminating that problem.
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Much better than my hair spriting!
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Kakashi Sprite(Kubikirib�ch�/No Kubikirib�ch�)
RandomCloud replied to topic's RandomCloud in Show Off
Its actually not all that hard, it just takes an hour or two, requiring patience. Its also a TON of trial and error.- 28 replies
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Kakashi with Kubikirib?ch? Kakashi without Kubikirib?ch? The reason I did this is I got inspired by Tydon's Haku, and saw @'s request for a Kakashi sprite, although Tydon said he'd be unable to or would rather due an ANBU version. So I made this for him. For you, Kakashi(user), feel free to use it in any way you want. I took the basic sprite, layerred the blue starting shirt/pants/shoes over it, and then the basic Jounin vest over it. I then slimmed down the Jounin Vest shoulders to make it more Kakashi-like. After that I did his signature mask and 'forehead protector over the eye'. After which I did the hair. Im still working on the hair, as well as a version where both have their Sharingans revealed - its really, really hard to do. Anyways, I hope you enjoy. *Edit I'd like to add, if anyone wants to use this base sprite to add hair to it, this would be really useful for any of the old ANBU!(Kakashi, Itachi, ect.) Really, it was supposed to be Itachi, but I just cant do that hair!
- 28 replies
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- 5
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Really giving boosts would be a bad idea. @ To Tydon, I really dont think people will be mad if their character is automatically killed in a few months/a year. You shouldn't be sitting on a level 100, probably genin character who participates in no events for an entire year. The whole point is to show them that they're going to die whether they decide to be involved or not, perhaps giving them a reason not to stay genin. This would also make wipes completely pointless, something that would be great, and add a more history, time-moves-on, generation-to-generation feel to the game. As opposed to everyone advancing to a very high level, sitting there, and waiting for the next wipe, it would be continuing generations of ninja advancing through the levels and ranks. And as for the polls, I might actually start the two seperate ones after I ask one of the devs about the idea. If it doesn't pass at all, even as a far-future idea, I'll leave it at this.
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All I really want is some sort of time system, it really isn't that complicated. One month = a year or something. Each ninja gets +1 to age each month or whatever the decided interval is. Then, at a certain age, they die. Its really not that confusing.
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I just read the RP events post by Rory, and I thought about something. Since an aging system would be impossible in terms of physical changes and actual effects on your character, maybe a time system would be better. By this I mean, everyone starts at like 9-10 years old or something when you're an academy student. Every month is one year, seeing as how the chunnins are monthly in the game and yearly in the manga/anime. Then everyone would get +1 age for every year, the age resetting when your character dies/is deleted. And the age limit would be between 70-100 years of age, automatically killing them of old age, the % chance increasing as you get older between 60-100 or 70-100. This would really reduce characters that last years apon years - 100 years in-game being a little less than 10 IRL years. If the age limit was reduced{30 years old, roughly 2 years IRL!) then maybe people would get an incentive to move past being a level 100 genin rank, as they would not have that long to live and would die eventually anyways, and so would take the risk of perma-death in RP events. I only think this because I hope wipes will not occur that often, or not at all, past the beginning stages of the game, making it more of a generation/continuing history of a world as it goes on. Reducing the death age to between 10-20 years in-game would make characters only last a year or so, but obviously the in-game years to IRL years ratio would be multiplied for RP's sake, as 20 year wouldn't die in the reality of the world, just for game system's sake. So, to sum it up, there would be a time/age system that would not effect the character besides giving them a limit to how old they can get, killing them automatically in a few months/year IRL time, so as to give people a reason to move past a level 100 genin. Another thing might be slowly reducing their stats as they get older past a certain age, their decline age. However, this might not be a good idea and would be a lot harder to implement earlier, so its not nearly as important!
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I am not going to enjoy this perma-death system, and with my dream of becoming a Jounin-Academy teacher, i'm going to have to risk it. Its going to be nerve-racking and when i lose all my hard work I will probably immediately quit. On the RP biographies, you all realize that we ARE all starting as academy students? Like, you cant love alcohol yet, you're 9.
- 151 replies
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- Nin Online
- Roleplay
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As long as it doesn't work like it did in GOA... That shit was so annoying...
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I'd rather have it that the Bijuu of each village (Ex: Kurama to Konoha) be attacked at certain time intervals, (a day, week, ect), in which the village must defend, the lower levels preferably hiding so as not to get in the way, or forced by a game system. At this point it could be a RP event. Either way, the village can either defeat or be defeated, and if they win the village and all its members get a temporary boost until the next attack or until a certain time before it, and if they lose nothing happens or they get a debuff to themselves because of it. This way no villages would become too strong due to repeatedly attacking another village's bijuu and make them extremely weak, increasing the balance of power. This would also be able to be put in well before other villages are finished, so as to spice up Konoha and the early game. While we're on that topic, hopefully villages wont be able to make pacts with eachother.
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If I made my own money or had a credit card...
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1. Konohagakure Academy Teacher(Jounin, See: Sensei Iruka). 2. Konohagakure Jounin in charge of a Genin Squad. 3. S Rank Missing Nin.