Completely agree that this is a huge problem that if solved would drastically improve gameplay.
Whilst many have suggested more maps, let’s be realistic here because I’m sure Rory already has his hands full with other updates and real life - there is a ton of work required to implement even just one map and you guys are asking for many.
I believe a more feasible short term bandaid fix just to get rid of this gameplay would be something along the lines of what @Dona suggested; more invuln but lock on map.
My suggestion would be:
- 5-7 seconds of invulnerability on map swap
- 10-15 seconds of map lock once you enter a map (automatic, regardless of combat)
This may have some consequences on small groups but I do believe this would be a good temporary fix to prevent the gameplay we see in that video.