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Everything posted by Slifer
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It is very rare that puppets cast their water jutsu, and the fact that the guy got hit with it right when it spawned is honestly just bad luck. Puppets 90% of the time are just slowly moving around doing melee if you get close. When you're facing many pb ninja, then yeah its gonna be overwhelming. Fighting any group of ninja is overwhelming. If you have equal numbers, it's not just a wash. One way you can deal with it is stay away from their puppets and punish them for getting too far from their puppets. For pb ninja, if you are out with even just one other pb ninja, it is easy to lose track of who's puppet is alive. Let alone the entire squad. If you go to respawn your puppet while it's still alive, it freezes and does nothing. It may seem as easy as just "keep spam puppet and you win." It's not. It's far from that.
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To make this work, puppets gotta be way more tanky. Like, way more. Way way more tanky. If they keep the same health, it's not even a buff at that point.
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There is no reason to nerf the puppets. They should be able to turn the tide of a 2v1 with filthy pipe abusing wms
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This won't ruin my faith in you brother. You can only go up from here.
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You will eventually be toxically trash talked. When it happens, just laugh and ignore. I may or may not be one of them.
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Yes.
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The goal is not to discourage bi warrior with negative effects. You want to encourage staying in hospital with buffs to the timer.
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The only people that don't want this just don't know they want it.
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I agree External needs to relax a lot. Most of the things people get banned for, nobody is hurt by. If no one is hurt by what you say, idk why you gotta be punished for saying it.
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I like having it as an accessory though. I vote changing the description instead.
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Not everybody wants to read the dialogue. I didn't care at all, hence why I spammed my way through. I suggest making the dialogue similar to the dialogue for creating a new character then. Where you can't spam past it.
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You're lying and it's WeirdChamp.
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You did not solo both bosses over 900 times. I do not know what you are trying to gain by lying about it. 99% of your kills on either boss, I guarantee, are cheesed. That is not something to be proud of. A game designer shouldn't be proud that the bosses in their game are killed via lame exploits the extreme majority of the time.
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The robes are fine, but what is the harm in giving more variety? All this work for four colors?
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Regardless of how easy or hard it is, a boss shouldn't be made by design to be cheesed. That makes zero sense gameplay wise. You should make bosses able to be reasonably accomplished by normal means.
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idk why I think that is cap. You are not sitting in that room alone soloing it. You are either cheesing the f out of it, or you have meds with you. Don't tell me you are fighting that thing 1v1 the entire time without leaving either room.
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I'm aware it's doable. I literally made this post after doing it. That means nothing. For the average player, this is hell.
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ikr I hate the rebels tbh i don't want their title. appa and I tried to murder them in the village lol
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I just finished the Land of Iron mission with the help of appa and ana primal. Doing the tower mission was the worst nin experience I've had, and I have been spawn killed by eight year olds in takumi at 2 am. Having finished it, I would like to address a couple things. When you finish the mission and trigger the cutscene, you are bombarded with flashes of white each time a new npc comes to "help." These flashes of white are actually legit not ok. Many games have seizure warnings for this kind of thing, and there is no warning for this. Your eyes just get combo'd for no reason. I suggest just removing that flash. Give the npcs the flicker animation to come in. Easy and simple. Secondly, the robes you unlock should have more colors, and the first one should be free. You just did all this work for the entire village, all the samurai you killed (800. I repeat. 8.0.0.), the two insanely op bosses, all the ryo spent on coming back, and you are rewarded with slightly more exp than the bounty hunting mission, and your choice between a blue, brown, pink, or teal robe AND it costs you 22,000 ryo. I think there should be as many color options as at least the 35,000 ryo jacket. Give us the option for a black robe, red robe, orange, purple, yellow, at least please . As for making the first one free, that's not as important. It really should be though considering it's supposed to be the Chief's gift to you. "Thank you for saving all of us and doing all the tasks for us, I'll now let you spend 22,000 ryo for one of these four robes." It's kind of like slap to the face to be honest. Lastly, the bosses themselves.... You have to cheese these bosses. You cannot have a cool normal fight with them. There is absolutely no reason they should be able to flicker to you, stun you, then one shot you. You cannot create a build that doesn't get one shot. Kanye West said it best, no one man should have all that power. Well, two men do, and it is not cool. The other thing is health. These boys are BEEF cakes. You could make them stand still and do nothing and it would take one person 10 minutes to drain their health, probably longer. I'd suggest making the health less, and damage less. It still has to be a boss, I don't want them to be glacier bear tier. But hey, maybe reduce the damage per hit to like 700 and not 4000. And decrease their health by like 1/4 or 1/5. And I know I said lastly, but pls those rooms are so small. Why so small? If nothing else, pls I want to buy a red fur robe ;-;