Enver

Gold Ninja
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Everything posted by Enver

  1. Some? Name the people who u think are mechanically better than me.
  2. Anything to do with your hands (your ability + speed to react + execute things of complexity. "things" can be combos, precise movement or combinations of multiple key inputs. Being able to do this consistently and under pressure, not just on a dummy) If this list was based on brain aswell it would be completly different. There are 2000+ people in Nin Discord, everyone in the top 25 are insane players.
  3. Mechanics have a cap aswell and the players named in this list have almost perfected it so its based on small amounts. Do you know how many players are in the game? Top 25 is insane already. I still need to spar Ethan but I agree on Ninjutsu to be fair, I will put him higher.
  4. Its a mechanical tier list not a best players tier list. I changed it though.
  5. This is not a best player list, its pure based on mechanics. for example: Lemon vs Ainz Ainz will win even though Lemon has a bit better mechanics. Mechanics isnt the only thing that counts in PvP, but its the most important one for me.
  6. Piranha got a healed before cresenting SDZ to death and then 1v1’d me while I had less hp with a stronger sword (higher damage melee + jutsu) and still had 1hp left. Its not that special what he did if you compre these facts in it, but since ur mechanicslly shit and have no understanding of how the game works u cant see these things. To be honest I dont remember any spars vs him, ill dm him for a spar. The list is changeable.
  7. Top 25 Mechanical Players (Who played in 2021) 1. @Boo 2. @Black Rain 3. @Jin 4. @Hades 5. @Enver 6. @Vipe 7. @Yin Katara 8. @Piranha 9. @Ainz Ooal Gown 10. @Static 11. @SparkZZ 12. @Donatello Johnson 13. @Lumy 14. @fox 15. @Shanks 16. @Paralyzed 17. @Ninjutsu 18. @Scalpel 19. @Hasan 20. @Shintetsu 21. @Woo 22. @SDZ 23. @Sin 24. @Blade 25. @Ryutekzu Respect these players for keeping the skill-cap high. Mechanics Anything to do with your hands (your ability + speed to react + execute things of complexity. "things" can be combos, precise movement or combinations of multiple key inputs. Being able to do this consistently and under pressure, not just on a dummy) If this list was based on brain aswell it would be completly different. There are 2000+ people in Nin Discord everyone in the top 25 are insane players, mechanics isnt the only thing that counts in pvp. (Lemon has insane mechanics, even though Ainz is lower placed he will beat him)
  8. It is really annoying when U missclick or fat finger on a Jutsu when ur not wearing the correct weapon, U get selfstunned AND greybarred. @Ueda
  9. With the new engine I hope its possible to fix suiciding people to save their bounty, its not really rewarding hunting people who keep running away and you end up wasting 10 minutes of chasing because he suicided to a Bear. Doesnt make sense RP wise and not rewarding for hunters. Possible fixes: - Highest damage dealer gets the kill - Change mobs to have no effect on kills
  10. Enver

    Bounty Rework

    With the new engine I hope its possible to fix suiciding people to save their bounty, its not really rewarding hunting people who keep running away and you end up wasting 10 minutes of chasing because he suicided to a Bear. Doesnt make sense RP wise and not rewarding for hunters. Possible fixes: - Highest damage dealer gets the kill - Change mobs to have no effect on kills
  11. I beaten you with bi 1v1 spar, what are you talking about. Because YOU cant perform good on whatever account doesnt mean YOUR ping is automatically the reason ur not performing good.
  12. The best option in my opinion will be stacking bi, for example if you keep bi warrioring and end up dying 10 times. You would have 10x500= 5000sec bi.
  13. I was perfecting you almost in every spar WM/Light vs WM/Light, not because of ping or fps but because of skill. Skill>Mastery>Ping>FPS
  14. There are a lot of flaws in the PVP aspect of the game which should be one of the top priorities. Melee Registration People farm months for weapons like Demon Claws and end up having ghost hits like crazy, melee registration is the main source of damage for melee masteries and having ghost hits really effects spar outcomes a lot. Projectile Update The projectile update is one of the best updates however it messed up the hitboxes visually, U get hit by things that miss in your screen. Auto-Aim This feature is really noob-friendly for PVP, before it actually took skill to sub-punish and only a handful of players could do it. Zoom-Mode Recently we got zoom mode changed and it is really bad quality, Zoom mode used to be an option in old client and got many people using on it. Removing this option forced zoom-users to play on something they are not fimiliar with. BI-Warrior This speaks for itself. Ofcourse there have been great updates for PVP and im not bashing anything, see this more of a list of things that need to be done.
  15. Not a single jutsu descripes snares, however u get snared in a lot of situations. subbing any homing warp jutsus Knockback has a counterplay which most people cant figure out because of bad timing, u CAN cast jutsus when u get knockbacked.
  16. The actual hitbox lines are bigger than the red ones, he even added more to look like its shit xd.
  17. I dont think its changed to EU players at all tbh, its a good nerf for good ping players. The Snares after Risky used to be longer than 0.5sec in some cases and sometimes I didnt snare at all. The recent update makes it less homing-carried mastery. TLDR: Risky is fine as it is now.
  18. All summons take a jutsu slot, not only puppets.
  19. Few Balance changes I wanna point out. Risky Blade Dance no longer interrupt casts. Risky Blade Dance Technique now has a 0.5s end cast time. Now Strength WeaponMaster doesnt have a proper cancel and basically a jutsu that isnt worth casting because you will get punished for it very easily. End cast time or no interrupt cast, not both. Beheading is its only cancel right now which isnt even that great because of the selfstun and 25-26 cooldown at max level. Right now WM wont shine in 1v1s as much, and never shined in groupfights. Shockwave Slash Technique Speed Increased 20% (100 to 80). Shockwave Slash Technique Cooldown reduced from 16/16/16 to 15/15/15. The problem with Shockwave Slash isnt the speed, it is the cooldown. 1second change wont make this useable still. It requires 15chakra which is fine but the cooldown should be around 10 seconds. Poison Scalpel Technique Cooldown increased from 6/6/5 to 8/8/7. This is a nice change. Reduced Poison Cloud Technique Cooldown from 20/20/18 to 16/16/15. This is fine I guess, this is a great buff. Seismic Dash Technique damage reduced from 18/18/20 to 18/18/19. Breaking Kick Technique damage reduced from 25/25/27 to 22/22/23. Youthful Spring Technique agility buff changed from 25/30/35% to 26/28/30%. Youthful Spring Technique Movement Bonus changed from 50/100/150 to 100/110/120. Youthful Spring Technique no longer boosts weapon speed. Morning Peacock Technique damage reduced from 44/44/45 to 40/40/41. Whirlwind Kick Technique reduced damage from 43/45/45 to 34/35/35. Taijutsu has already the lowest base scaling so nerfing the damage isnt the right way of nerfing this in my opinion. The rest of the changes are small nerfs/buffs and not worth mentioning.