-
Posts
95 -
Joined
-
Last visited
-
Days Won
10
Content Type
Profiles
Wiki
Issue Tracker
Forums
Cash Shop
Gallery
Everything posted by Enver
-
I once had this idea: Claimable buildings in DZ, which can give 100ryo per hour into Corp vault. Ofcourse everyone should be able to create Corps like old organization system. Maybe a feature to have Corps flags/logos be in the game aswell so it can be seen on top of the claimable buildings. This brings small/big groups into DZ Craft/Mining system to bring solo people in DZ.
-
accept defeat.
-
I literally had to make new accounts because I didnt want a clan name, some of my accounts were made before No Clan was an option unfortunatly. Great suggestion.
-
Im thinking of run cast beheading.
-
imma drop some aswell @Shimon lee champ 1662cb9e864ac26093028f86efdc7c5e.mp4 running bug i old org system
-
Trust me, my gameplay isnt the issue. You can pull up whenever u feel like u wanna lose. Reducing the cast time and nerf the tile range amount, how does this make it impossible to dodge? It will require better reaction time to cancel Cutter because u have less time, right now its too easy, even for new players. Making the combat more fast paced, this includes getting a higher skill-cap on cancels because you will have less reaction time and change the charging system. The points you made are indeed true, with my suggestion these points will still be included. This is how I would make the chakra charge: 300 Chakra regent 15 Chakra each tick which is around 0.5sec 300 Chakra should regen +2+2+2+2+2+2+2 within 0.5sec This way it will still work the same but will make it more fast paced. Only negative point I have is the audio and animations it will make. (Both are possible to be changed) True.
-
Its not the same game anymore, people would teleport from tile to tile. How can u get a high skill-cap in that kind of game. On top of that u didnt mention the damage scalings back then, nowhere close to what they are now.
-
I dont play as much as before but the speed is too slow if you are used to it on my level, having faster paced combat will make the skill-cap higher. I dont think u get what I mean at all, this suggestion wouldnt make a huge impact as u describe. The game never had fast paced combat, im assuming you mean the time where jutsus would do almost 150 damage. This isnt the same at all.
-
Its not really a epic naruto style fight when 25% of the fight ur charging chakra and 25% looking for opportunities to cast jutsus, this suggestion makes that 25% of both sides less. In the anime they dont even charge at all. It wouldnt be less thinking, counting your opponents cooldowns still work this way. With the recent chakra charge updates medics shouldnt have a problem with it at all. first of all they get less cooldown on their heals by like 2 seconds. And second they can keep charging to get cooldowns off. third: I mentioned faster chakra charging in the suggestion aswell, this counts on the charging to get cooldowns off aswell.\ If Madara fights TenTen, the fight will be over in 10 seconds.
-
The pvp, lightly by design, is quite slower paced than most MMO's in my opinion, I really like MMO's where skill difference is very easy noticeable which right now is not really the case, unless ur fightning the top 5 players. Wouldnt it be cooler to have access to use jutsus over and over again instead of charging chakra half the fight time. 1v1 can last over a minute if a good player fights a bad player. 2v2 can last over 2 minutes if good players fight bad players. These changes will have effect on teamfights aswell. These are my suggestions to make the combat more fast paced: Rebalanced Lightning Cutter 2 Sec Cast Time -> 1.75 Sec Cast Time 11 Tile Range -> 10 Tile Range 2 Sec Stun Time -> 1.75 Sec Stun Time Rebalanced Earth Prison 8 Tile Range -> 7 Tile Range Rebalanced Lightning Pillars 2 Sec Cast Time -> 1.75 Sec Cast Time Rebalanced Substitution Technique 7 Sec Effect -> 5 Sec Effect Chakra Regen Make it more noticeable the more chakra you have the faster u charge, it will make sense RP-wise aswell. 300 Chakra regens 15 Chakra, each tick is around 0.5sec 300 Chakra should regen +2+2+2+2+2+2+2 within 0.5sec Cooldowns It will take too long to write all the cooldown suggestions but almost all jutsus under 15 second cooldown should have 2 seconds less cooldown, 15-25 should have 4 seconds less cooldown 25+ should have 6 seconds less cooldown. This is just an idea, this will require a lot of time to balance everything out. (Not all jutsus ofcourse) Let me know what you think.
-
Crystal Fan Base damage: 18 Blue Fan Base damage: 22 They both do 71 damage on 110str.
-
@Black Rain
-
There is 1 thing I dont understand, in your pov of talking it sounds like U have no access to Pkunai but your melee on PKunai will do even more damage Relig/Scythe. 70str with Pkunai is 37+16 poison dmg. Everyone should consider having PKunai in their kit, weapon switch and dots are meta.
-
Everyone can use PKunai. U compared Water vs Fire but u didnt mention Burn and Poison are 2 different dots, Even though Water gets a free dot, Fire can have 2 this way so it matches out. Thats why I suggested 10+16dmg cuz I dont think its too strong.
-
If anyone uses their brain u will realize Indra is right. Elementals are already stronger than WM hybrid users, unfortunatly there arent any good elemental users left to show this. I dont think this is the right way to nerf PKunai. Fan = Guaranteed knockback Pipe = Guaranteed snare PKunai = Guaranteed poison Correct way to nerf them is nerf the damage 20str Black Fan should be around 25 damage. 20str Pipe should be around 25 damage. 10int PKunai should be around 10+16 poison damage.
-
This will hype up new starting players for the late game. @Ueda
-
This list is a meme where is Piranha L0L0L0L0L0L0L0L0L0L0L0L0L0L0LOL0L0L0L0L0L0L0L0L0L0L0L0L0L0LL0L0L0L0L0L0L0L0L0L0L0L0L0L0LL0L0L0L0L0L0L0L0L0L0L0L0L0L0LL0L0L0L0L0L0L0L0L0L0L0L0L0L0LL0L0L0L0L0L0L0L0L0L0L0L0L0L0LL0L0L0L0L0L0L0L0L0L0L0L0L0L0LL0L0L0L0L0L0L0L0L0L0L0L0L0L0LL0L0L0L0L0L0L0L0L0L0L0L0L0L0LL0L0L0L0L0L0L0L0L0L0L0L0L0L0LL0L0L0L0L0L0L0L0L0L0L0L0L0L0LL0L0L0L0L0L0L0L0L0L0L0L0L0L0LL0L0L0L0L0L0L0L0L0L0L0L0L0L0LL0L0L0L0L0L0L0L0L0L0L0L0L0L0L
-
Half the ppl in the list have spend more ingame time than me, what makes you think im asking for respect? dont assume things because I didnt list your garbage asss, kid not even man enough to post on his main. pm me when u grow up and have fun in pve.
-
have fun in pve @Insomnia@Shinigami
-
Only if you cant make any tier list in 2 years It is not wrong, mechanics isnt the only thing that counts in PvP. Yin Katara have bit better mechanics than Static but Static will beat him easily.