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Everything posted by Ainz Ooal Gown
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Suggestion to improve the global commerce of Nin Online.
Ainz Ooal Gown replied to question's Donatello Johnson in Suggestions (Old)
Any update on this -
Any news on this
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Appreciate the update and we'll be more patient!
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Since around the time the housing update was dropped and new features were added in the server has had this creep of delay. Day 1 : Slight delay no one really notices Day 2: Increased delay but people think it's their internet Day 3 : Delay is definitely here, skipping tiles, jutsu's not coming out Day 4: Server turns into old server where using 2 jutsus in conjunction of each other will make u snare Day 5 : Unplayable. So it's been like this for the past...3 weeks. Now yes we know that we need to survive through it so the dev team can find the source of the problem but for a temporary solution a server restart every 5 days is needed. The game becomes playable for 4 days after the restart and then the above^ starts to happen. Please, we made the move to the new server and all that hard work over 9 months to what? suffer through this horrible delay? I ask that we are atleast kept up to date about what's going on to fix the issue + server restarts to accomodate. Thank you for reading
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I 2nd this!
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@Ueda @Erox @Naer @Sushi @Antar
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Lets get this idea implemented @Ueda
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Reduce c/d and chakra cost for it. 26 sec c/d and 45 cp is too much for what it does
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Event prizes (big events) 1) Rare cosmetics/skins (Zetsu great example) I don't know if rory has more but that's one thing. 2) With the addition of houses, event prizes could be "1st place TV, 2nd place Round table, 3rd place chair" (just an example, it would be better if it's a piece of furniture not available to the player base) 3) Reskins of weapons, with the addition of the reskin for kraken hammer that nefarious got, possible reskins of weapons that SHOULD be tradeable, sort of like a shiny alternative too for example (Shiny pipe, shiny iron scythe, black version of Yamazaru) re-colour u know? It would be cool and harmless (Pink fan already exists so precedent is set) 4) This one would be pretty cool prize for a big scale event like Corps vs Corps - Prize to the winner could be additional exclusive arena to their village with tools to buy in that area - The losers village is a DZ/WZ for x amount of time (a weekend should be good) - New cosmetics added for that village (sort of like war armor but something good) 5) Winner of the 1v1 tournament could get a 5% boost of drop rates for the day ps- Can I please...PLEASE GET SOME ABS WHAT IS THIS!?
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@UedaGive the people what they want!
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My heart cries for you, no lie I sympathise with you and I hope another official corp is created to cater your needs...call yourselves "El Diablo" original right?!
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Currently this jutsu is S tier. It's used in every combination possible and is very overtuned. (I don't like throwing the word broken everywhere). The issue I have with this jutsu is that it STUNS and is up every 5 seconds (with a 10 chakra cost) My proposed changes are as follows: (CHOOSE 1) Increase the c/d to 8 seconds. Change the stun > silence Increase chakra cost to 25. I believe with any of these changes^ the jutsu will still be strong just not stupid. Right now you can miss scalpel and use it for fun and still not be punished, you just wait 5 seconds and lose 10 chakra points. Would appreciate it being looked at.
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Oo this is a pretty cool idea, a boomerang of sorts! And yes it would be great if wind shuriken didn't take a shuriken to use (WIND shuriken).
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Nerf Iron Tower (Samurai numbers) [Suggestion]
Ainz Ooal Gown replied to question's Hageshi in Suggestions (Old)
I disagree, I did this with the hardships that come with it so should you. The tower is meant to be hard almost impossible, not everyone has the stomach to kill samurais! Also if you complete the tower quest line THEN you should receive a hero's blessing of sorts which would be : Hero's Blessing : This passive is given to the one who completes the land of iron questline and defeats the evil General Mitsuhide! Passive : All land of iron mobs do not aggro you unless you attack first. -
With vacuum being changed to 1s cast time and the bug fix on directional knockback meaning triple drilling no longer hits x3, I still believe wind is broken. We need further nerfs and I have thought of 2 great additions. 1- Change Wind claw to a 1s run cast time, (no more flicker claw cos it's too broken) 2- Change wind homing to a 1s stand cast time, (It's way too much pressure with the running cast) Appreciate you reading this! Post more ideas below
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This post will detail a way to balance Yamazaru in different ways which I have thought of. (I own the sword). Now usually what happens when a new weapon drops is that the entire community will complain to Rory to get it nerfed until it does then the weapon becomes another useless project. Currently when new weapons are added they are almost identical to weapons already in the game but with increased stat points. In Yamazaru's case, it's a reskin of bonesword with higher str req and high base dmg. I have some unique ideas on how to change this. I'm here to advocate the following changes to Yamazaru. Changes: ADD 1 PASSIVE ONLY. Decrease the base damage to 46. I find that to be fair as Bonesword is 36. New passive : Yamazaru has a 1/16 chance (this can change, but usually it takes around 16 autos to deplete your opponents hp) to incur bleeding on the enemies. The bleeding will damage for 17 per tick up to 3 ticks. (51 dmg in total). New passive : Yamazaru has a 1/16 chance to land a double auto on opponent. (This should really be more for Double Scythes so up to you Rory) The 2nd hit will be HALF the dmg of normal autos. For example, Yamazaru usually does 91 on autos, on the double hit it would do 91 + 45 with a cool animation. These are the ideas I have currenty, feel free to share your thoughts. This is my way of trying to implement new precedent to BALANCE new things in the game rather than cry nerf without any reasoning or though.
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Yamazaru is a strong sword. It's the best in slot weapon for Pure wm. As it should be, 120 str req, end game boss weapon drop, lvl 59 req. It SHOULD be stronger than all other swords by a considerable difference and it does it well. This argument is null and void as at this time it is an end game weapon, you cannot make arguments about hypothetical situations.
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With the new corps system it makes it much more efficient to add and kick players. This also makes it very easy to add/kick players from corps with buffs to pick up the org items which was limited to once per day. This makes it so you can add X amount of players to the corps > They pick up the org items > They are then removed but now you are able to have 20+ org items in ONE go. This is very abusable and the org items lose their values when they drop as the player can pick up another one instantly, you can basically have unlimited swords per day. This in turn makes org items (such as swords, puppets,rings) basically broken. As before you can take away a players org item and the next time you fight them on the same day they wouldn't have it. But now these items are more permanent, and having permanent + buffs on your character all the time is unfair and broken. Thank you for reading @Ueda @Erox
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@Ueda Please ?
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DONATION EVENT TO DEKORATING THE SAND VILLAGE :)
Ainz Ooal Gown replied to topic's Anna Primal in Sand Village
Looks like dirt- 5 replies
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- donate
- dekoration
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(and 1 more)
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You make it sound like it's a stroll in the park to "go" for the better one. It's impossible now with the way the bosses have been changed. No one will ever drop a land of iron sword (Yamazaru or Jakuma). So everyone will just get a bone. Now enough with your stupid ideas and stick to play GF WM
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It doesn't have a faster tick HP regen. 13 more dmg for a sword that has 0.01% drop from the hardest boss in the game that is extremely hard almost impossible to kill now. A boss that is only unlocked from completing the land of iron quest line which is very tedious. All of that EFFORT for 13 extra dmg per hit? LOL. It will become useless. "Big jump" No it isn't in terms of all the effort it takes to get a Yamazaru, there's more than 25 boneswords in the game thus showing you how easy it is to obtain one.
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It already got a massive nerf from 90 > 55. Having 10 base dmg higher than Bone and nothing else that's redeeming makes the sword obsolete, it'll do 4-5 dmg more than Bone. Not worth the extra 10 str req. Bonesword will be better. As for the Hammer argument, it has KB and KB > Speed. You're literally advocating for Yamazaru to become a reskin of Bonesword. Just like how double scythes is Which will make the sword obsolete At least BALANCE the sword instead of just hard nerf, suggest passives or something. You're making end game items feel shit
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I think Yamazaru is just a better version of Bonesword now and Rory stated in a previous post "I want these weapons to have a bit of an advantage not game breaking". I believe Yamazaru does that. I don't think it requires further tweaking or anything. Also obtaining a bonesword is quite easy nowadays, obtaining a Yamazaru is almost impossible.
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Can you add player orgs, rogues cannot play the game with friendly fire.