The issue is numbers/org buffs/and broken masteries and not safe zone nobody will go in dz if ppl hunt right outside village(if 5 misties are in vilalge they wont risking dying if they know there dz gd has +10 enemies same for sand or leaf or rogues).We need to nerf all aoe abilites and focus on busting the survivability of the single player like adding stuff like stun/kockback/snare immunity(this being the key factor) .Making existing sz into dz is nothing short of more free kills for ppl who kill lowbies , the reason they are sz is so you dont really get anything of value killing those ppl .The only was to fix number is to have a map number limiter (that wont work in nin however).We need nerfs to all aoes that are ez to land since most ppl play wind/fan/earth for there ez and free aoe damage.IF the dz is to be active again player must change the game stop going out in +5 groups .We also need 7ssm and akatsuki orgs buff nerf hardcore(and for the ppl making the arguement how akatsuki need the buff to kill village with double the numbers i ask who besides leaf has those numbers and arent the best players akatsuki they handle such odds with ez).This issue is mostly player related and there fault currently all of akatsuki or ta or leaf are 70% earth or wind/fan for a reason they go out in 10 or 9 ppl groups for a reason the game only made it worst by adding buff but the fault is on the players mostly.
it is and doesnt help ppl.