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Everything posted by Rumaki
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Here because @Atrane won't stop persecuting me, for God's sake. I started playing Nin Online when I was a toddler, and now I'm 41 with two kids. What Nin Online really needs right now is not short-term content or side activities like fishing, but content that will prolong its life and revive what the bulk of the player base, or anyone who has ever played this game, loved about it. The PVP freedom and the appeal to ninja fantasy that attracted this player base. My suggestion: When a mission is completed from a village, it rewards economy points, village intelligence points, and manpower points. Make the Kage able to use economy points to manage Jonin NPCs in the village. Here's an example: -A Jonin NPC would start as just a Genin NPC with starter jutsus and weak stats. The Kage can spend points to promote the Genin NPC to Chuunin, then to Jonin, giving them stronger jutsus and stats. -The Kage can spend points to get more NPCs. -The Kage can spend economy points to buy a house/hospital/respawn point in a neutral village such as Asoki for all village members to respawn in temporarily. -There could be a "village shop" where the Kage can spend economy points to buy "official items" for the village. An example of this could be: when Rory released that new Jonin vest for Leaf Jonin, instead of directly adding it to the game available for Leaf Jonin and Chuunin to buy, he would add it to the village shop, and the Kage would have to spend economy points to unlock it in the Chuunin/Jonin shop for them to buy it there. This could apply to a new village summon, weapon, map, jutsus, or whatever it may be. Anbu leader would have access to intelligence points: -The Anbu leader would be able to spend points for a limited usage of a "spy hawk," providing information on a map similar to how the global messenger hawk works now. It would become an Anbu feature. The Anbu leader would have access to end-game consumables in the Anbu shop, such as Tier 7 or 8 pills, that they could use intelligence points to provide for the rest of the Anbu. -The Anbu leader could spend Intellgence points for a mission that awards a big amount of points in either man power or economy 12g/7sm/pb Leader would have access to manpower points: Official Org leaders could use manpower points to manage Raid points (move them around, use points to buy permanent traps to put around them, or a Raid point defender NPC similar to Jonin). They could also use manpower points to buy from a shop a temporary global buff for a village that increases the potency of the buffs provided by taking other village's raid points. These ideas could be refined, built upon, or pushed further. The goal of this system is to fortify village RP and encourage faction PVP, encourage players to do dailies since they provide the points, add new end-game goals to the game, make village politics more interesting and fun for players, add accountability for the village government, and give a deeper meaning to the life of village orgs, Kage, council, and Anbu. Increase player activity by providing something fun to strive for and encourage them to care more about who's in the lead and motivate other village members to play. Creating much-needed, overdue endgame content.
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That doesn't solve a thing. People that enjoy/want to go in DZs are high lvl enough to not care about dailies, this would only hurt lowbies and remove flexibility forcing everyone that cannot complete a daily for some reason to be unable to do any other daily for the day. this does not solve alt killing and buying kills for missions either, in any way. People who get cbk or vmw will still buy the kills they need i dnt see how paying a price to abandon dailies will encourage people to do their pvp missions normally. Even if the bottom of the food chain is there dzs are inactive because of all the problems around zerging and mapswap camping, as long as those are around no1 will have fun in dzs. Dailies as they are rn definitely contribute to the dryness but you've attacked the very last topic that render dzs dry. Fixing dailies wouldn't work much as a first step since the difference it would make would be minimal compared to the other main problems. Also i think making the dailies that nobody wants to do worth doing is a better solution to this problem. Missions like danger dangos, collect ramen and alot of the farming missions need their rewards and level range to be readjusted towards encouraging players to do them rather than forcing them to do it.
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steezo you're a disappointment, a failure like you can't spread no harass.
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No that would 1 break RP 2 make it very hard to make the difference on who's akatsuki n who's not 3 akat robe is exclusive for akat members only let it b that way 4 get lost.
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Lmaoo nice troll post.
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me and @Atrane are interested in joining
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1- wait a year 2- send a support ticket with the name change option you'll pay about $15 for that
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The reason why Nin Online has not had a EU server
Rumaki replied to topic's Marshall D Naga in Chit-chat
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this was supposed to be the fix instead of mastery locking them which did almost nothing
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Greetings, Among all of the Mizukage term , yours was the one the stood out to us. Thanks for your short Mizukage term these 3 Months were really fun you pushed every mist villager to their limit and everyone was showing results. You're the one who truly molded the mist army into elites, every raid we were doing better and everyone was learning from their past mistakes. Tons of ryo was made for the mist treasury then distributed back to the village in the form of clan wars, MMPF Guard Duty, other PvP events and much more. It was a privilege to play in the mist village under your leadership. We hope every mist villager who participate in the raids and scrims you hosted learned something that will be useful for them in some future raids. We hope the upcoming mizukage will live up to ur name. From : The Mist village To : 11th Mizukage Exodia
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Horrible. The game's balance been mass nerfing n earth which was considered " balanced " is now strong because everything has been nerfed to the ground. other masteries should get buffed instead. that being said if the mastery needs nerfs anyways here's what id suggest. Pillar has low CD because it's the lowest scaling elemental homing if anything the dmg should be lowered since spikes does so much dmg alrdy Ep def needs a player targets cap Spikes can't b a runcast then earth would have no instant casts dmg earth wall shouldn't cancel that made it a bit overturned and mud river slow can b lowered
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Holy molly id love this i've played so many games with these types of quests n trying to find out everything without being fed infos is so much fun Kinda like valheim @Atrane we kinda had to try out everything and experience everything first hand This would surely open a new path for RP in the game tbh @Atrane the best thing to do is try to create a quest example like that for rory so he has a better idea of what exactly this is about This is nothing like LOI which was a pretty str8 foward quest line it was just mad tedious cuz everything was so tanky n u had to kill so many of them
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What do you guys think about organized fights in DZs ?
Rumaki replied to topic's Rumaki in Discussion
This is true but the threat of mapswitch camping and pre-trap just ruins the natural flow nobody wants to do that no more i also enjoying the natural flow but as things are right now organized fights are just way better -
2 armies roaming dzs but they are both scared of the other mapswitch camping or they just want to have a fair fight to see who's stronger So the leaders communicate with each other and agree on a map to fight with couple rules. So mist and leaf has been doing this for quite some time now sand is still way too primitive and rogues has no current real faction since both TA n diablos left. The current state of DZs just make people not want to clash armies randomly anymore since mapswitch camping is such a big deal it feels like most fights now are organized and it's been pretty fun since we usually agree on removing frustrating factors such as pre-trapped map and/or too many buffs/summons. I honestly respect the raid leaders from leaf and mist side for cooperating with each other like that to have some fun. I honestly want more of these to happen since i find them fun and i wish sand will join in someday but i been wondering if everyone else been having fun doing those or if some people prefer the random clash method with mapswitch camping or pre-trap risks. i'd want some GM hosted events to run similar to those when there are alot of players online we could get real competitive for some real rewards, it's always fun being competitive and not just sitting on a map swap for 40 mins.
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First most obvious thing - There's absolutely 0 content in DZs for a max lvl player which most active players areeven if you're around lvl 55 there's nothing for u to do out there That being said people that do go out in DZs are only the ones that are looking for action n that's been ruined 1- Not being able to escape zergs ( this is the #1 reason most people dnt go out its simply unfun and frustrating getting zerged n u cant rlly do anything about it. Especially with sensory even after heavy nerfs it's sill too good at map locking people. when u enter a map, see the zerg and try to escape someone's gonna sensory u instantly. ) 2- Mapswitch/choke point camping - there's alot of chokepoints in DZs for example dark bridge - if that map is camped and you're stuck on the other side it's literally impossible to get pass. IF you push in even with an army you wil just get bombed at the mapswitch you're left with the only option to turn back n log off> This happens alot on any chokepoints where there's no other way to go around few examples. Mini bridge - KB - bandit cave - mist foxes map - sand GD and sand village entrance - mist village entrance - Danger zone outside of takumi - takumi bees- and plenty more 3- leaf having an underpowered org buff(12G) - they sure have more numbers but everytime they lose because the other side's Org buffs were just way better it's frustrating and they'd ratter just avoid it even if they know 7sm or PB is in dzs they wont bother going out because they have nothing as equally powerful to fight them. the fact is Numbers > buffs but this isnt always true alot of maps in DZ favor some buffs + they dnt always have the overwhelming numbers to fight the buffs 4- No real reward to hunting/raiding - Dnt get me wrong bounty is rlly satisfying to get but that's not enough people dnt even go out for bounty anymore if they got a mission requiring bounty/kills they just buy them from other players. Everyone ignores vilage raidpoints the bonus they give barely matters u cannot make the difference between having the raidpoint buffs or not people just take them for fun it's nothing to go out for What we need just my opinion but we need high lvl ryo missions + org missions ( anbu n such ) all these missions should be dzs related and we neeed all the points above to be addressed especially the zerg problem. people hunting solo or duo should atleast have a way to escape zergs. this is all i can think of from the top of my head there's still other stuff
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^ a single guy was on all these alts with multiclient bug that made ur char stuck like that ^ when tai/med was not so balanced ^ first war event kinda- hosted by players tho it was a mess This why takumi dog had to die^
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Petition to replace some NPCs with longtime silver players
Rumaki posted a question in Suggestions (Old)
Greetings, Just thought this could be a benefit for being silver for a long time and a way to thank/remember some popular old players who helped the game in one way or another. + there's still some npcs that are just random boxes Ive got some suggestions ready . There is plenty spots especially in clan houses and random npcs roaming the villages for popular silver players. If this gets approved ill definitely go on a quest to find how these players typically looked like and help implement them. Obviously its not limited to whatever n whoever i suggested there these are just people i could think real quickly and it could this could even be done For Past kages who stayed full term and GMs who did a good job @Erox . This could be a way of reward tell me what u guys think. Please sign the petition by upvoting so rory can see it. -
They've done way more work than i could ever know since then, the game is nothing like it was back in 2008 hope u have fun discovering the world of nin online its lovely.