Rumaki

Gold Ninja
  • Posts

    914
  • Joined

  • Days Won

    21

Rumaki last won the day on August 2

Rumaki had the most liked content!

About Rumaki

About

  • Gender
    Male
  • Location
    next door

Profile Fields

  • The Unforgiven

Recent Profile Visitors

9,125 profile views

Rumaki's Achievements

Enthusiast

Enthusiast (6/17)

  • Well Followed Rare
  • Dedicated Rare
  • Conversation Starter Rare
  • Very Popular Rare
  • First Post Rare

Recent Badges

890

Reputation

  1. Here because @Atrane won't stop persecuting me, for God's sake. I started playing Nin Online when I was a toddler, and now I'm 41 with two kids. What Nin Online really needs right now is not short-term content or side activities like fishing, but content that will prolong its life and revive what the bulk of the player base, or anyone who has ever played this game, loved about it. The PVP freedom and the appeal to ninja fantasy that attracted this player base. My suggestion: When a mission is completed from a village, it rewards economy points, village intelligence points, and manpower points. Make the Kage able to use economy points to manage Jonin NPCs in the village. Here's an example: -A Jonin NPC would start as just a Genin NPC with starter jutsus and weak stats. The Kage can spend points to promote the Genin NPC to Chuunin, then to Jonin, giving them stronger jutsus and stats. -The Kage can spend points to get more NPCs. -The Kage can spend economy points to buy a house/hospital/respawn point in a neutral village such as Asoki for all village members to respawn in temporarily. -There could be a "village shop" where the Kage can spend economy points to buy "official items" for the village. An example of this could be: when Rory released that new Jonin vest for Leaf Jonin, instead of directly adding it to the game available for Leaf Jonin and Chuunin to buy, he would add it to the village shop, and the Kage would have to spend economy points to unlock it in the Chuunin/Jonin shop for them to buy it there. This could apply to a new village summon, weapon, map, jutsus, or whatever it may be. Anbu leader would have access to intelligence points: -The Anbu leader would be able to spend points for a limited usage of a "spy hawk," providing information on a map similar to how the global messenger hawk works now. It would become an Anbu feature. The Anbu leader would have access to end-game consumables in the Anbu shop, such as Tier 7 or 8 pills, that they could use intelligence points to provide for the rest of the Anbu. -The Anbu leader could spend Intellgence points for a mission that awards a big amount of points in either man power or economy 12g/7sm/pb Leader would have access to manpower points: Official Org leaders could use manpower points to manage Raid points (move them around, use points to buy permanent traps to put around them, or a Raid point defender NPC similar to Jonin). They could also use manpower points to buy from a shop a temporary global buff for a village that increases the potency of the buffs provided by taking other village's raid points. These ideas could be refined, built upon, or pushed further. The goal of this system is to fortify village RP and encourage faction PVP, encourage players to do dailies since they provide the points, add new end-game goals to the game, make village politics more interesting and fun for players, add accountability for the village government, and give a deeper meaning to the life of village orgs, Kage, council, and Anbu. Increase player activity by providing something fun to strive for and encourage them to care more about who's in the lead and motivate other village members to play. Creating much-needed, overdue endgame content.
  2. That doesn't solve a thing. People that enjoy/want to go in DZs are high lvl enough to not care about dailies, this would only hurt lowbies and remove flexibility forcing everyone that cannot complete a daily for some reason to be unable to do any other daily for the day. this does not solve alt killing and buying kills for missions either, in any way. People who get cbk or vmw will still buy the kills they need i dnt see how paying a price to abandon dailies will encourage people to do their pvp missions normally. Even if the bottom of the food chain is there dzs are inactive because of all the problems around zerging and mapswap camping, as long as those are around no1 will have fun in dzs. Dailies as they are rn definitely contribute to the dryness but you've attacked the very last topic that render dzs dry. Fixing dailies wouldn't work much as a first step since the difference it would make would be minimal compared to the other main problems. Also i think making the dailies that nobody wants to do worth doing is a better solution to this problem. Missions like danger dangos, collect ramen and alot of the farming missions need their rewards and level range to be readjusted towards encouraging players to do them rather than forcing them to do it.
  3. steezo you're a disappointment, a failure like you can't spread no harass.
  4. No that would 1 break RP 2 make it very hard to make the difference on who's akatsuki n who's not 3 akat robe is exclusive for akat members only let it b that way 4 get lost.
  5. atrane black mailed me to come listen to jun on the track help

    1. Gildarts

      Gildarts

      Just listen to the Bogdan diss then you can leave 

  6. me and @Atrane are interested in joining
  7. 1- wait a year 2- send a support ticket with the name change option you'll pay about $15 for that
  8. this was supposed to be the fix instead of mastery locking them which did almost nothing
  9. Rumaki

    Thanks !!

    Greetings, Among all of the Mizukage term , yours was the one the stood out to us. Thanks for your short Mizukage term these 3 Months were really fun you pushed every mist villager to their limit and everyone was showing results. You're the one who truly molded the mist army into elites, every raid we were doing better and everyone was learning from their past mistakes. Tons of ryo was made for the mist treasury then distributed back to the village in the form of clan wars, MMPF Guard Duty, other PvP events and much more. It was a privilege to play in the mist village under your leadership. We hope every mist villager who participate in the raids and scrims you hosted learned something that will be useful for them in some future raids. We hope the upcoming mizukage will live up to ur name. From : The Mist village To : 11th Mizukage Exodia
  10. Rumaki

    Nerf Earth

    Horrible. The game's balance been mass nerfing n earth which was considered " balanced " is now strong because everything has been nerfed to the ground. other masteries should get buffed instead. that being said if the mastery needs nerfs anyways here's what id suggest. Pillar has low CD because it's the lowest scaling elemental homing if anything the dmg should be lowered since spikes does so much dmg alrdy Ep def needs a player targets cap Spikes can't b a runcast then earth would have no instant casts dmg earth wall shouldn't cancel that made it a bit overturned and mud river slow can b lowered
  11. Holy molly id love this i've played so many games with these types of quests n trying to find out everything without being fed infos is so much fun Kinda like valheim @Atrane we kinda had to try out everything and experience everything first hand This would surely open a new path for RP in the game tbh @Atrane the best thing to do is try to create a quest example like that for rory so he has a better idea of what exactly this is about This is nothing like LOI which was a pretty str8 foward quest line it was just mad tedious cuz everything was so tanky n u had to kill so many of them