James

Silver Ninja
  • Posts

    235
  • Joined

  • Last visited

Everything posted by James

  1. I like the earth style one but really chocolate milk Jutsu?..... Is that a joke or something?
  2. James

    Community Survey

    Yes and no it has positives and negatives when the old one didn't really have any negatives for me. The white on yellow is hard to read The main banner is still not scaled to my resolution (Not sure if you tried fixing it as it vanished for a bit then came back) All the empty space bothers me it makes the forum longer than it needs to be. With the old skin everything was compact. The topic area I am not a big fan of in how the pinned topics are just designated by an icon not actually separate likewise the featured topic that should be more prominent. One last thing the menu HOME FORUMS STORE SUPPORT GALLERY it works being in white when you scroll down the page due to the black background however it doesn't look great on top of the forum banner and is not very visible. Although I would rather the game was worked on over the site/forum....
  3. I would be content with facial expressions but maybe poses could be a later project if you lack stuff to add.
  4. Hmm ok but that would still be developing two separate games and you don't really have the team for that.
  5. My point is so much effort would be wasted. Swapping engine wouldn't guarantee long term sustainability in terms of profit it is how the game is run. Look at some of the older mmorpgs around that don't have mobile versions. That isn't true at all 2D mmorpgs are attractive to mainstream gamers it just has to look visually appealing which this game does. Take MapleStory global it has been going for 10 years now it's 2D and has no mobile version. Having a mobile version isn't the be all and end all. Also having to manage two versions isn't easy especially for a small development team like this.
  6. Yes it would but still the point still stands about swapping engines this late on in development
  7. Yet your talking about moving to Unity and wasting all this time and effort.....
  8. Instead of just box emotions how about the characters actually doing them?
  9. We was all under a genjutsu we never made those posts
  10. Yeah what is fun to you might be overwhelming to someone else a map can be big but the way it is at present is like a maze in places. A game will always have some bad eggs also what if someone asks someone for help then they just blank them or gives something like Akiros response "U just too newb" . They might just quit outright. The layout is my key issue not the size it's a bit all over the place.Sure an npc might tell you where to go but at present I see no evidence of that. A mini map system would help also and would be better than having npcs tell you where to go.
  11. Oh grow up imagine a new player coming in to this game they will be like "where the hell is everything?"
  12. I feel the leaf village over the top in size to be honest
  13. Shared it on the screenshot/video thread over at onrpg.com
  14. Really well made trailer wish I was in it though had no idea one was being made.
  15. Yet many games don't do it so I would say it is a highlight. It gives the game more immersion. I hope we will be able to sit on chairs and benches also maybe even on the ground.Also a slight graphical glitch with the entering beds at the foot of the bed if you didn't notice that Seth.
  16. BED HYPE. Also pleased my idea was implemented with the servers having different status images
  17. Even if the game doesn't have much content it would be better online than offline in my opinion.
  18. Just because I have it doesn't mean I can play yet
  19. James

    This game...

    It was coming soon awhile ago.....