Shurikens are not auto-rockets that follow their target. I don't like the idea of the shurikens following the target for a certain time, even if it's 1 second. If it was like that, people weren't able to gain some skill with throwing. I think it would look better if people would be able to gain skill on certain things, like throwing, timing, dodging, etc. Imagine: you're in a PvP battle with another person, that person can deal more damage with shurikens and you can't. That person will win, because you can't deal more damage than him. And why that person will win? Because of the shurikens that were often following you and dealing you more damage. That's my review. - S00N