Atrane

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Everything posted by Atrane

  1. yea bet you feel real foolish rn
  2. Day 1,679 of asking for game balance
  3. You're doing god's work spooks, love to see it. For the sake of game balance it makes no sense for only 2 villages to have access to INSTANT CAST CROWD CONTROL on their basic attack. I understand that its because they have masteries that require it, but that does not change the fact that it is available to all of them. We've yet to see what the staff does because it is so damn rare.
  4. Christ the maturity levels in this thread are pathetic.
  5. Fun to play around with, thanks for sharing
  6. I regret not bringing you home with me
  7. It's weird that this hair isnt in the cash shop and only obtainable in character creation, but maybe there could just be a feature where you can "unequip" a hair. For example, click the hair once to put it on and when you click it again it makes you bald. Kind of like a toggle.
  8. I don't think the term should be shortened when players can just willingly retire early. I agree that this role is a heavy burden and it's not something most players want to do, but nobody is forced to serve the whole term.
  9. There were easily around 20-30 accounts, many of them level 1 academy students, botting away at the casino. The addition of the casino missions opened player's eyes to how profitable this method of ryo farming is, and as each day passes the number of accounts continues to grow. @Ueda if this remains unchecked, it will continue to pump ryo into the game's economy, causing certain players to have massive hoards of ryo. Thanks for reading and I hope it is looked into.
  10. Example of it being abused. Summons are the only way to do damage.
  11. This door has the option to be locked from allowing non-leaf from entering and abusing the no zone to avoid damage/log out. However, once it is "closed" Non-Leaf are still able to enter.
  12. If bi is changed to be more restricting, it should be balanced out by having a method to speed up the duration. One example could be adding a jutsu in the hospital that will remove bi after a 4 minute stand cast time.
  13. @Ueda this is what appears when checking name history, any chance you can give word on if this will be fixed?
  14. Neutral raid spawns in danger zones giving incentive for people to go out and fight, whichever village gets the last hit gets the point.
  15. I think another good idea would be to add random raid points that spawn in neutral areas or danger zones. For example, a global message could appear saying like, "A raid point is spawning at Dark Clearing." Whichever village captures it would get additional points besides the ones inside of rival villages. Something like this would also make a case for increased time between resets, since there would be a constant flow of new points to capture.
  16. Same here, can't turn in waging war due to the mission log being full.
  17. Life sure does seem uncivilized in the south
  18. I think people are more worried about the amount of time that a player would be immune. If its a 10 second maplock, how much of that time would someone be immune from damage to avoid being spammed to death while loading. If this time duration is too long, it can easy be abused to scout risk free with no chance of punishing from the opposing force.
  19. Just gonna bump this because they're really good. The game definitely could use more cosmetics like this.
  20. Nice work, editing is cool and stuff. Not sure if the song choice fits the theme of Akatsuki if I'm being real honest, still a cool vid though.
  21. Yea, the hits being the sword swing animation seem unintended and make the weapon overall really clunky. Hopefully this gets fixed so such a rare item can meet the expectations we all had.
  22. Alright old man time to edo tensei and return. We miss ya