I absolutely hate daily missions lol. Making them the main exp source doesn't make sense, limiting the ammount of time someone can play doesn't make sense.
Yeah you can grind, but that should always be the last resource. Spending hours killing the same mob, just to level up 1/2 times, isn't it. Some arcs being extremely grindy ( 30 & 50 ) don't help either.
About progression. One time every 2ish months, gms will host a Chuunin exam. Giving players the chance to get a promotion to chuunin.
Though i agree it's really off-putting seeing 80% of the playerbase be lv 60 and genin
Pretty much yeah.
1 of 3 villages is completely dead, adding a 4th one would do nothing but kill the other 2.
I'm a sucker for map design and would 100% want new villages and zones, but first they need to fix player retention, progression, early levels, map layouts, pve, and a bunch of other stuff thats holding the game from getting ( and retaining ) new players.