Seth

Silver Ninja
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Everything posted by Seth

  1. Resets are back! Fix DoT bugs.
  2. Fix buffering spam spell. Fix reset inventory expansion. Fix reset claim once Cash Shop items. Fix exploit with casting Jutsus. Combat buffs have been enhanced, you can now cast them on NPCs.
  3. Chunin Arena for Sand Village now warps players out when they login. Fixed server crashes.
  4. NPC spells work again. NPC projectiles are full feature parity with player projectiles.
  5. Fixed Leaf Village map not loading. Account Manager now has a Twink option, to stop gaining experience for boss farming or to progress through the game at a slow pace.
  6. Fixed a combat log display bug for certain messages. Improved attack animations for NPCs. Improved attacking for NPCs, to be harder to avoid. Such as juking them. Improved server stability. Added Summons! We will have jutsus soon. Added NPC vs. NPC combat. Right now, it is just melee. Jutsus and projectiles are next.
  7. Fix bug with revive switching target exploit.
  8. Fix server crashes. Fix self-dot.
  9. Fix animation bug with some animations. Concealment no longer causes words to change to ??? in chat if it is a player name. Aggro now drops from mobs if a player dies and won't target dead players. Fix jutsus and blood not working on the far left of map. Fix resolution toggling chatbox if you press Alt + Return. Fixed bugs with inventory page. It is now stable. Fix exploit with trading Ryo. Twink system has been added. Before long, you will be able to talk to a NPC in-game to pause your leveling to enjoy the game at your current bracket. Remember, each 10 levels is a different experience. Combat log now shows what killed you (player or NPC) or what you killed (player only). Player data is now compressed when sent from the Authentication Server to Game Server. Add NPC buff and debuffs.
  10. Possible fix for disconnect bug. Trade and team invite clear properly, preventing stuck busy. Concealment/??? add friend bugs have been fixed. Improve NPC cast animation. NPC spells are more random and don't always do the first one. Debuffs play cast animation each time damage occurs. Fix server crash. Support for music for all 4 stages of the day: day, night, dusk and dawn. Support full feature parity of projectile as players for mobs. Support for custom eye and eye colors. Added autotile disable option - /autotile. Support for inventory expansion - 2x slots. Support for items which allow missing and their village to use them or not - as well as just missing by themselves.
  11. Improve server login speed. Fix bugs with melee attacks and hitboxes.
  12. Fixed weapon equip bug. Fixed bugs with AoE melee attacks and hitboxes.
  13. Fix server crash. Fix attack animation for NPC jutsus.
  14. Fix bugs with Jutsu casts.
  15. Fix DoTs apply on self target. Engine now supports offset hitboxes for bosses. Jutsus can now require a village target such as a Leaf Ninja. Eye change has been added to engine for future cosmetic item.
  16. Fix to global events. Fix to cast animation. Fix Jutsu exploit for teleport jutsus. Changing target won't allow you to cast a 2nd jutsu on a new target you select.
  17. Fixed Seals quest event in Sand Village. It now checks if you have the mission or not, sometimes it wouldn't work. Fixed events from global event addition.
  18. Added 1 damage to Taijutsu base damage. Engine now supports global switches and variables, allows us to make more unique events!
  19. Nin Online Installer updated. Reported virus detections for updater and client.
  20. Fix bug with casting animation not stopping sometimes. Fix being stuck logged in and other logout issues.
  21. Fix game server crashes. Fix game client crashes. Fix casting animation.
  22. Removed /ping. Sorry guys! Fixed lag with casting jutsus.
  23. Fix server crashes. Battle Injuries prevents a player from earning Bounty or kills. Reduce the DDoS protection.
  24. You can force use your dedicated GPU by changing settings in your graphic settings. https://superuser.com/questions/231446/how-to-use-dedicated-video-card-instead-of-onboard
  25. Added additive and subtractive rendering for many parts of the game engine. This will allow us to apply fancy effects such as what the light uses currently. Fix donator color when relog for Server Bless. Add 250ms duration to base animation and spells. This is to prevent animations from not playing if your ping is low.