Seth

Silver Ninja
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Everything posted by Seth

  1. Fix regression from target window, which affected crosshairs.
  2. Target window will now always disappear if a player or monster does not exist. Fixed Facebook login.
  3. For those who are not receiving your email for a Gift Code, please check your spam folder. Also, if you use an email address that forwards email to another email, you must check the spam folder of the first email as it won't forward spam emails to your other emails. Please make sure to unmark it as spam if you can. Thanks! We are focusing on finishing up the server before upgrading the website to address these problems. We're sorry for the inconvenience.
  4. Idle animation plays 50% faster! The client uses less CPU. Improve client stability.
  5. Server now automatically restarts after 168 hours of uptime.
  6. Fix charge chakra exploit.
  7. I must be the exception.
  8. Fix bug with Charge chakra.
  9. Improve direction sending to reduce lag on the game server. Improve charge chakra to not spam game server. The charge chakra should be more consistent on the client, it used to be every second now it is the same as the server. Fix direction bug. Fix cast bug delay. Improve lag. Improve movement. Fix buffs not being able to be casted.
  10. Stats are now buffed correctly. Fix bug with summons not disappearing when they despawn.
  11. Fix where NPCs and summons could spawn on No Trap tiles. Authentication server login improved massively. Add a cooldown to equip items (5 seconds).
  12. Entrances to areas that do allow moving through other players no longer stop traps. Summons can no longer cast traps on areas that prohibit traps. Projectiles no longer are blocked by areas that do not allow traps.
  13. The state of the game has not changed. We have plans to implement Advanced Masteries next as well as more content. The Discord server was eating up time for us - this has been changed to unofficial and now is ran by @Riley.
  14. Projectiles and traps will not work on entrances to places. Healing Jutsus no longer replace a stronger heal. Fix server crash. Concealment now hides the name color.
  15. Player kills will not be stolen by your summon. Can't unequip or equip an item while casting. Teleports will no longer work when you have no target or not a player. Added lifespan, where a summon can disappear after a set amount of time. This will be used by Rory soon!
  16. Fix bugs with DXwrapper for the mouse.
  17. We have added back auto direction setting if nearby a player within one tile, this originally was used to make PvP easier due to our netcod.e Fix Organization and Team bugs with Summons.
  18. Removed automatically set directions when attacking. This should help with desync. Fix No Clan image from rendering in the character creation screen. Fix weapons that cast Jutsu being able to be spammed. Fix where weapon jutsus can trigger more than once per attack. Disable being able to attack or use projectile/use an instant cast Jutsu while casting. This will prevent cancel casts.
  19. Update to wrapper engine which converts DirectX8 to DirectX9 and helps resolve the issue with SNIl.dll (cipher error). Remove Twitter from client and authentication server. Summons will now warp to you if 15 tiles away without using a Jutsu to do so. Bugfix with NPCs being attacked and attack timers. Remove range checks for warp Jutsus on summons and NPCs. Summons will no longer use warp Jutsus on the owner. Fixes with summons not casting Jutsus on the owner. Fix guards chasing you if from the same village. There has been a new installer update. If you have any bugs with this update, remove the game and reinstall. It has been cleaned up and has less/more up-to-date files.
  20. We are permanently disabling Twitter as a login method for the game and website. Please reset your password if you used this service, it will email to your Twitter email.
  21. Improve attack latency. To make melee and weapons more accurate. Fixed Village chat for Mist. Optimize login. Fix bugs with quests not checking level or village for chain quests. Improve chain quest auto-completion to check village pardon/exile, level up, and login when it is changed to complete. Summons now attack your target better without changing targets. Added keybind for cancel cast.
  22. Seth

    Wine

    I do. Linux as a gaming OS is about to change real soon. Look up Proton. I get the same performance as I do on Windows. The filesystem I use is far better than NTFS. Linux just offers so much more than Windows does nowadays to be a reliable OS.
  23. Seth

    Wine

    We're working on adding support for Linux. Once we do this, we will try to make a wrapper for macOS. The game runs in Wine, it just has bugs we're working on fixing. We may be able to use Vulkan for Linux, although macOS will have to use OpenGL until MoltenVK is better supported in Wine. https://bugs.winehq.org/show_bug.cgi?id=47449
  24. Improvements to reduce direction bugs while casting Jutsus. Players won't be attacked by their own summon. Player summons can't attack friendly Ninjas unless they have PvP mode on. Before, it would allow them to attack people in the same village.
  25. Applied more changes to prevent lag spikes and disconnections. Fixed directional bug with Jutsus.