-
Posts
89 -
Joined
-
Last visited
-
Days Won
2
Content Type
Profiles
Wiki
Issue Tracker
Forums
Cash Shop
Gallery
Everything posted by Isildro
-
I'd make PP needle a toggle move with no cooldown, no chakra activation cost. But while active PP needle drains 1-5 chakra points from the user each second. The positive would be every hit GF users drains 1-5 chakra points from their opponent/ enemy. And a 3-9 length 5 tile wide sensory sight cone that allows GF users to see cloaked Ninja within range, sensory cone does not disrupt enemy cloak. Sensory sight cone has the same effect as max int user against cloaked Ninja. Rank 1 Drain 1 chakra point per hit. 5 chakra point per second drain on self, 3L 5W tile sensory sight cone. Rank 2 Drain 3 chakra points per hit. 3 chakra point per second drain on self, 6L 5W tile sensory sight cone. Max Drain 5 chakra points per hit. 1 chakra point per second drain on self, 9L 5W tile sensory sight cone.
-
Then yes...
-
It would work better by just removing slow charge and adding self stun like GF Revolving Heavens. With WM having 2 homing jutsu already. Another homing, even with a self stun would be to OP. If I'm understanding the "dash" correctly.
-
Peace to the Gods of Nin, Yo, I made a mistake with my name change. I tried to go with an old name I used in other mmorpgs previously. Then I realized/ remembered there was a Sin ingame already( I always spelled Sinn with 2 n's). But I had already went through with the name change. I don't want to confuse new players or seem like I'm trying to copy another players name. But, I was thinking it would be cool to have a name change option purchasable either in the cash shop/ or add a pay now option into the normal name changing method. Don't get me wrong, I think its dope that Nin allows 1 free name change annually. Most MMOs don't even give 1 free name change at all. But... Nin is a business so having a purchasable name change option seems to be inline with the MMO market. And I think it would be a great addition into Nin's (non pay to win) cash shops.
-
I felt this way for a long time. Thanks for the post. Great minds think alike...
-
Level 50 and/or 60 mastery resets should 100% be a thing. Giving player options, to players who put the "time in" a player driven "RNG" based game, should be a no brainer. Class resetting has been a thing for a long time in MMOs... most often only purchasable (Understandable if free to play). One stat reset at level 10 & 50 and mastery reset for everyone at level 50 is a good idea. For Nin business growth as a whole though... Mastery resets as a cash shop/ SS tier coupon purchasable option should've (unbiasedly) already existed, if you like the idea or not.
-
1)Crazy dope idea Siekyo! 2)Nin should be defended... Name the Naruto based MMO better then Nin that's FREE to play, with character creation, Action combat ( that's mostly) skill based, open world, No pay to win mechanics, no power fantasy mechanics, with a unique Mission system, a bounty system, a player driven economy, guilds/ clans, raid system. New weapons, cosmetics(cash shop and ingame drops), villages, locations and quest being added with some regularity. You cant name another mmo, except the power fantasy, pay to win roblox game, or some mobile mmo garbage cash grab. 3) I understand critique... But many haters be sounding like ungrateful children who didn't get a cherry on their sundae and throws a tantrum. 4) @Miki so many things have been added to Nin since 2019... you truly sound dumb. Coming into a positive post, bringing negativity is lame and makes you look bad/ sad. MF just keep scrolling next time.
-
this looks dope, Jigen hair would be dope! Orochimaru hair would be good too.
- 1 reply
-
- 1
-
The cosmetic difference is the rarity...
-
@Ueda Greetings. Probably know me batter as Judah but...With all due respect. Making a video game is hard, and you're making/ made a FREE Action MMORPG. That's even harder. Take the hate as a compliment, you inspired passion. Keep grinding and moving forward personally. And keep up the good work on Nin. You've done sooooooo much to improve Nin. Seeing how far Nin has come/ grown since I first seen it is dope. But, try not to allow "hate" to cause you to say something that will turn people away from the business (Nin Online) you've created. Keep the hype alive! Hype for any new feature of a game is a good thing. Even if people "hate" when the features have not released when they think it should. Advanced Mastery is a thing... I've seen the posts. But I also seen when you said "AM was being put on the back burner", so you could work on expanding/ improving Nin in other ways. You don't have to prove to people you aren't lying, by shutting the party down... so to speak. You've made the post explaining all this, you have receipts. All the adv mastery hate can easily be responded to by saying something like "when its ready" and sticking to it. Nin is free to play 1st of all... 2nd even the Anime creators/ publishers haven't made a better MMO then Nin. Some people do have legit gripes about not seeing Adv. Mastery, but if they're spewing hate and not disappointment... they're just being ungrateful. Or they really don't understand how hard it is to make a good MMORPG. Either way, don't get caught up in the hate (easier said then done I know). Keep grinding and all the haters will turn to lovers when new features get released.
-
Yo yo, I joined the Nin community in 2015. Played off and on waiting for Nin to improve over the years. I've tried to support when I could , and I'll continue to support when I can. I appreciate the hard work and dedication to creating a home for us Ninja. I have genuine love and respect for you guys and y'all work. P.S. Can you drop Kimimaro inspired robes and hair next? lol gotta get that in there...
-
I think since the original concept was sage mode , and are based on Uchiha. Muteki Sage Mode should work like Susanoo stage 1 (ribs). It should have a damage reduction and a 2-3 tile ranged melee that seals/ steals chakra and do dmg. While active maybe could drain chakra like running on water.
-
I stand corrected...
-
Muteki are based on Uzumaki ... look up the lore.
-
Muteki are based on Uzumaki. I think Uzimaki Adamantine chains would work good for Muteki. They would work something like... A) slow/seal movement B)TP's user to the enemy after a successful hit.
-
Damned good work!
-
Thanks Wolf!
-
No need to apologize . We understand diamonds take time and pressure to form.
-
Thank you! I appreciate it.