Ueda

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Everything posted by Ueda

  1. Dear Ninja, First of all, we want to show our sincere apologies for the delays over the last few days. We understand that it has inconvenienced our supporters and deeply regret this, We encountered many problems, coming in one after another. When we thought we were ready to launch, another one popped up and we had no choice but to delay it. I'd like to personally thank you all for the support despite all of this. Thanks to you we have made it this far! I'm please to announce that the server is almost ready to go open for the second stage of our Alpha Test 2. It is LIVE for all members now. But take note it may go down at anytime. This is an Open Test for us to see how well the server can perform, and to weed out any outstanding/new bugs. You may download the client through the following mirrors. Take note that you must run the client from the launcher each time you play the game to make sure your client is up to date! Download Mirrors Logging into Nin Online Please take note that you do not need to register in-game anymore. You simply click the Login button and type your forum Login name and password. See you in game! Regards, Rory
  2. Yes as much as possible we want to bring in the same feeling the Naruto universe gives watchers/readers, but expand on that. Also, yes cloning is mostly fixed now! We're improving it's function still though!
  3. 2 years maybe. Thank you Bubbles that's very nice of you.
  4. Not really, the time I spent creating Leaf was also shared with creating the game engine and main gameplay elements as well. Setting up more of them based on the current system will not take as long. But expect each village to be released very far apart and expect the first one besides Leaf to be some time in the future.
  5. Rory's Development Log #11 Expanding Gameplay & Content This is just a little something to appease those who only look at my dev logs for pictures. The floor tiles are temporary as they aren't done originally, they're ripped from a GBA game right now. It's just a test for the future Syndicate/Missing Ninja main hide away. There will be such tunnels, and a very large "underworld". Talking about Missing Ninja. For those who have wondered about how this will work, you're in for a treat. Note: Everything I write here is subject to change. Faction System Soon after we have a stable village structure for the Leaf Village, we will expand into working on a Faction system that will pave the way for more villages following the Leaf Village as a successful formula. Each of this village (including Missing Ninjas as a collective village) will be placed into a Faction. Factions can either be Allies or Enemies. Village Leaders aka. Kage will be in-charge of deciding which Villages are allied and which are enemies. These decisions will be made through Game Masters, and from that point on, the villages Ninjas will be either.. Allies PvP (button) must be enabled to attack them, sort of like a Friendly Fire toggle. Enemies Open PvP anywhere, anytime. Concealing your identity makes yourself a "Ally" temporarily to everyone. As other Ninjas do not know you true identity, they cannot simply attack you anywhere. However, if they suspect you are an enemy, they may toggle PvP and attack you. Missing Ninjas will always been Open PvP, unless they have concealed their identities. Making more villages After a stable village game play is complete with enough content to satisfy players. We will work on the following in order. 1. Missing Ninjas 2. Sand Village 3. Mist Village 4. Cloud Village What comes after this in terms of factions is not planned and is up for healthy discussion! Content Generally We are very aware that the combat system is generally lacking. It is far from complete and we will be working on it when we have a server capable of handling our player base, stable enough for the long term. There will be many more Jutsus for all the elements, and even Jutsus for Medical, Taijutsu and Bukijutsu (weapon) ninjas. Combat is still undergoing a lot of planning, but we will aim to create it to be as fun as possible. It will be heavily based on Tactic, Skill and Build. We have been getting a lot of Jutsu work from @Kimi and we're thankful! Finally While most of the community has been very understanding about the delay, I'd still like to address this. We're really sorry if our lack of foresight has caused any trouble to anyone! We have gained valuable information from each test, no matter how short, and we spend hours a day fixing it. @Seth and @ have been working extremely hard to bring the game a stable release. Regards, Rory
  6. As I've said, everything was ready, but certain bugs came up. Thank you for your positivity.
  7. We're so sorry! It's really unexpected problems that arose today.
  8. This alpha's game play is a simple demo of what is to come in terms of features. But the function of the tests is to work on issues like server stability and capacity. We never expected players would entertain themselves by going to wolf killing sprees. The combat system has barely even been touched on, but we've been receiving so much criticism on that, hold your horses Nin community.
  9. Opening testing announced :)

  10. Dear Ninja, In the past 2 weeks since we've launched the Alpha test 2 for Gold/Silver Ninja, we have spent countless hours debugging, rewriting codes and adding new features. It has been very hectic and hence the time that was needed to prepare the server for open testing was delayed quite awhile. However, we are going to open the server to everyone starting tomorrow. The game is still buggy, lacking in content and may crash occasionally, but helping us test to further improve the game will be much appreciated. The game's development is slightly behind schedule, but we will push on forward with all of your support! Please note: There will be wipes & there will be crashes. But each time that happens, just know that you've helped us move forward through these tougher times! Opening time will be: Waiting for announcement. Regards, Rory
  11. That's a fun idea Will consider it.
  12. Thank you! It's pieces like that which people rarely notice, of course they see the Konoha Academy, the Hospital etc. but nobody looks at the fence and realize that took more than an hour for me to make.
  13. Dear Ninjas, I'm glad to inform everyone that server has been actively running without crashes for the past 7 hours. As such, I'm pleased to announce that our Alpha Test 2 will continue as planned from this moment onward, any other server crashes will be considered minor compared to what we have had to deal with in the past 2 days. We have our new programmers Dawid R & Seth to thank for all the hours put into fixing these bugs causing the crashes. (not even exaggerating here) Nin Online wouldn't have made it through this without these two. In all honesty, this rocky start has not been easy for any of us. But things will only get better from here! We have to thank all the members who have shown only understanding and support to the staff as we pushed through the tough situation. I'm glad that we have such loyal supporters, some who even went through the trouble of sending us motivational PMs and thanking the team for the hard work. Thank you everyone! We will commence the Alpha Test 2 Phase 2 (Open Alpha) in a few days time, so stay tuned for an announcement! Regards, Rory
  14. I enjoyed this topic more than I should xD
  15. There will be different headbands to match different styles players may prefer! I'm going to be doing one which wears under and one above, as well as Zabuza style, Kakashi style, worn as a belt etc.
  16. Dear Ninjas, The Alpha Test 2 server is down temporarily but indefinitely until we manage to solve the server crashes. Once this is settled, the alpha will continue as planned. The Gold and Silver ninjas will continue to have early access and we will continue finding more bugs to weed out before opening to the public. Credit to @Rinno for this wonderful banner/picture! We are sorry for the inconvenience caused, we hope to have it fixed as soon as possible, but we do not have an ETA. Check back regularly to see when it goes Live again, but please refrain from spamming our staff and/or forums regarding this. Regards, Rory
  17. Because we need to have a closed testing before opening it up the everyone. It would be a horrible idea to let hundreds of people try to swarm in at once when our closed testing of 25 people is already pointing out so many things for us to fix. We have a reasonable amount of Gold/Silver members on the other hand whom have contributed to the game monetarily or through other means like referrals and helping with publicity through uploading gameplay videos etc. These are the people we have chosen to use for our closed testings because it is only fair.
  18. Gold/Silver members! Sorry for the down time, we will resume the game service when we have sorted out a major issue. Regards, Rory
  19. Status updates now show at the right of the forum!

  20. Hey Iyashino, the game will be out indefinitely We will continue to push updates hopefully daily with new content while the server remains up! The Gold Headband will be given free of course. I will personally distribute the item on the launch day. Of course being online at the launch will guarantee that you'll get it the fastest, but I will give the rest of them manually!
  21. Closed beta PMs have been sent out! You have about a day to ready your clients before we launch the game for Gold and Silver Ninjas. The client only works if you are a Gold/Silver Ninja!

  22. Wolf xD you can test this Sunday.