-
Posts
4,918 -
Joined
-
Last visited
-
Days Won
686
Content Type
Profiles
Wiki
Issue Tracker
Forums
Cash Shop
Gallery
Everything posted by Ueda
-
Not yet Water and Earth dragons will work differently though.
-
Thanks again for all the nice comments
-
Yes and it's only 7 weeks away.
- 75 replies
-
- Nin Online
- Rory
-
(and 3 more)
Tagged with:
-
Dear Ninjas, I'm proud to announce that I have finally put the well deserved time into a task that has been on my mind for the longest time ever. Ever since our re-launch in 2013, I had been very, very disappointed with the quality of the Nin Online logo. I had a strong concept behind the design, but rushed the execution so much that it was still a sketchy draft piece when I announced the project back then. Our logo has since been on all our official content, our forums, advertisements and even the game itself! I think we can all agree that the logo is something you look at today and instantly recognize our game and community. So I decided not to stray for from it, but to create a more visually refined and appealing revamp of it. WIth out further ado, here is our new logo! Updated Logo Design The signature shuriken has been refined and re-angled with a corrected perspective, while retaining the most interesting features about it. The circle which is the "O" in Online, has been given a dynamic whirl to it to retain the dynamism present in the previous design while having a more simplified color shading. Here is a visual journey of our logo design changes since the first ever logo in 2007, the first edition of Nin Online. History of Logos of Nin Online We hope that you will hold our logo even prouder in your signatures and when spreading the word of our project here and elsewhere from now on. Regards, Rory
- 18 replies
-
- 11
-
-
Your conclusions are blown way out of proportion. Custom songs to support server costs is ridiculous? We're not selling $120 Sage Harashima packages & $100 for infinite SP to support holidays for Lao. What we're doing is finding ways in which we can give potential backers an incentive to support the game monetarily without breaking the balance of the game to support the development of the game and server fees. Or is "Profile Songs in game" too OP and Pay2Win for you?
-
It would just follow the same rules as the forum profile's song. Also, you only listen to the theme song when you right click on the player and play his song.
-
@moizeus Glad you've supported us since then. NarutoRealm's spiritual successor is happy to have you here
- 75 replies
-
- Nin Online
- Rory
-
(and 3 more)
Tagged with:
-
Glad to hear that! We will probably have translated clients for different servers because Roleplay would be hard to carry out multilingually.
-
Neither do we! You see, the purpose of closed testing is to weed out the problems before he masses rush in and realize it's not working right. The only reason we even open to up a larger group is to stress test We don't have an obligation to open the server, we could leave it to just developers until we release a full game. But since we're really nice people, see you online then
- 75 replies
-
- 4
-
-
- Nin Online
- Rory
-
(and 3 more)
Tagged with:
-
Bonus points to @
-
You too, Robin But really though, we did receive a lot of help from programmers there.
- 75 replies
-
- Nin Online
- Rory
-
(and 3 more)
Tagged with:
-
We use a lot of programs to make Nin Online. Art side we mostly use Photoshop and Graphics gale. Programming is in VB6 IDE with our base engine being Eclipse
- 75 replies
-
- 1
-
-
- Nin Online
- Rory
-
(and 3 more)
Tagged with:
-
@whispwill is a legend!
- 75 replies
-
- Nin Online
- Rory
-
(and 3 more)
Tagged with:
-
There are lots of French Naruto fans.
-
- 75 replies
-
- Nin Online
- Rory
-
(and 3 more)
Tagged with:
-
Lex posted! Added! Thank you Streetz!
- 75 replies
-
- Nin Online
- Rory
-
(and 3 more)
Tagged with:
-
I know Orcnan. Meh, there's bound to be disappointment when the members realized Suna/Kiri isn't in yet.
- 75 replies
-
- Nin Online
- Rory
-
(and 3 more)
Tagged with:
-
This test phase is planned to be the final alpha test.
- 75 replies
-
- 2
-
-
- Nin Online
- Rory
-
(and 3 more)
Tagged with:
-
Dear Shinobi, Today, we are happy to celebrate the 1st year of development of Nin Online in it's current form! To celebrate, I've written out a short article in hopes of getting you to feel my joy. Back in the days Back in 2006, when I was just 12, I got really into the Naruto series. I thought to myself "how cool would it be to have an online game where you could be a ninja in this universe". This was way before I even knew what copyright laws were. I had set too high expectations for myself and started a community in which I could not satisfy, and I ended up disappointing them time and again. In 2009, I announced the end of the game's development. I knew I wouldn't have been able to finish the game with my abilities. I was 16 at that point. It's been 1 year since the day I opened Adobe Photoshop and re-envisioned the game of my dreams as it is today. On this day a year ago, I restarted the project which I had attempted to create as a kid, the game which back then I realized I was too incompetent to create, with the promise in one final email to my supporters that "I'll bring back the project one day, and make it work." A ray of hope With the knowledge and experience I had gained in the years following Nin Online's death, I decided to bring back the game. I didn't expect much, I set my targets low. I just wanted to make a simple RPing game as a tribute to the old times. I opened my usual design tools and started pixeling away at what would now be the basis of Nin Online's new visual style. Overwhelming support Then came everyone in this community. A large community of members flocked here and put their hopes in me and my new attempt. We managed to launch a great, successful first alpha test where hundreds of members logged in at once to explore the world developed by our team. An overwhelming amount of people with faith in our team have donated to the game to keep the project funded, allowing us to have conveniences such as a server to work with 24/7 and to commission artwork for the game. Helping hands from Eclipse community ensured the smoothness of the alpha, with people familiar with the engine providing us support in our time of need and offering support to the members of the forum as well! Determination This support from our community of course powered our determinations to create a great game and to continue to grow our vibrant community here on the forum and here we are a year later, with our developers working hard at creating content and features for the game and our moderators managing the community and all it's spunk. Words of thanks No words can express my gratitude, which goes out to all the long-standing members of the community, the ninjas here who have stayed with us since the start of the project. The whole team is thankful for your support, and we hope that you continue to do so for as long as it takes for us to create this game! Personally, I am moved by the enthusiasm that everyone has shown since day one. Your community and game There has been so many occasions in which the opinions and ideas of the community members has impacted the decisions made on the game itself, and as such, your criticism (though I make myself out to be a authoritarian leader) has shaped the game to what it is and will be in the years to come! Alpha Test 3 Now for the announcement you've all been anticipating. We are set to open the game world for testing again on the 31st July for all Gold/Silver Ninjas. This will be in a matter of weeks! There is a lot of new features and contents, and we've refined out base systems a lot, ironing out old bugs. However, as we anticipate new bugs and problems, we will be weeding it out to our biggest supporters, the Gold/Silver Ninjas before opening it to everyone. Once we've done substantial tests with this closed group and deemed the game stable enough for an open release, we will open the servers to everyone. I hope everyone is as excited as we are! Sincerely, Rory
- 75 replies
-
- 24
-
-
- Nin Online
- Rory
-
(and 3 more)
Tagged with:
-
There is so much more truth in this than they know at this point.
-
Let's discuss this more in private, Sipher, Crosswise, Amazi. This topic is much bigger than a fan art competition Do we all agree?
-
Appealing to Naruto fans is in the game's best interest. Hence. I don't deny that the game is still very much a Naruto fan game. However, our goal is to create enough on top of the Naruto World that it gives fans the feeling of being a Ninja in that universe while giving is the creative space to come up with our own content, such as clans, bloodlines, elements, locations, villages. In the end, Nin was always meant to be a game for naruto fans
-
This competition is meant for drawings/paintings
-
I mean like, you can draw art of you and a few other community member's OCs. Since their OCs are part of Nin Online, it is relevant to Nin.