Ueda

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Everything posted by Ueda

  1. Spent the Christmas and new year period catching up on Boruto anime. It was really fun, and I have some opinions on it. Would love to hear everyone elses opinions too. I realized that the original series didn't really show much of the academy, and it sorta ended in a few episodes. The exams seemed to be just finishing something basic like being able to create a clone. Which at first seemed really wrong to me. But then I thought about it more, they actually have the "cheat to pass the test" test in the academy instead of Chunin exam, so in a way, the whole syllabus in the academy seems to be a higher level and expectation than during Naruto's time. It makes sense, considering they are no longer at war, the village doesn't need to quickly ready ninja as Genin (mission-ready ninja), so they can have a more all encompassing syllabus. Kakashi also said this when he was testing them, he said they weren't short on ninja, and he could fail them all. The same goes for the Mist village, where they no longer try to weed out the weak ninja and make champions by making the passing exam a kill fest. Because they are no longer at war, they can afford to run it more like a normal school. It all makes sense, and I'm not sure if the writer intended this, and I'm impressed either way. I found the entire Nue arc, and the whole Boruto exorcising people without his powers being explained really draggy and boring. Which is why I took such a long break from the show. But Stephen told me the latest episodes had good references for Mist. Somehow I think the writers just found a lot more inspiration to write the show after that arc, and every episode since then has been pure gold (also, they're following the manga a lot closer now). My favorite episode so far was the Inojin episode. I'm pretty optimistic for the future of Boruto from the way the series is progressing. I'm wondering how much of the new canon you guys want to see in Nin Online as well.
  2. Added Raccoon Bandits in Toad Mountain.
  3. Chapter I of Toad Mountain Arc is available in Leaf, Sand & Takumi village Mission Assignment rooms. Fixed Water Crossing map, there was water where there shouldn't have been. Fixed visual bugs in Rocky Cave.
  4. http://8tokyo.com/2007/10/24/kamon-generator/
  5. Bump, oh god my English..
  6. Player names are now hidden until you hover over them or target them! Renamed Beastly Wave Technique to Wind Scythe Technique. Fixed minor mapping errors around Leaf village surrounding maps.
  7. It's an interesting idea that i've thought about, but I realized that implementing such a thing would be quite easily exploitable by making hex edits client side. A possible idea for a sensory jutsu would be that it makes targets glow chakra colors even over trees and such so you can see where enermies are.
  8. Well the only things right now I can think that would become limited would be.. Sand robes. Leaf's shirts with the Uzumaki symbols.
  9. We're going to be running a trial on a feature. We'll be hiding names by default, until you click on or hover over the player, and so more than ever, it's going to be crucial the way you dress - to be identified by your village members. The question is, do you think it would be better if certain signature clothing are limited to villages, like Sand's Robes and Utility Vests, or robes for missing ninja and ANBU. Let us know, and comment why.
  10. Dear Ninja, This new year marks a special time for Nin Online, as it'll be our first year of game service completed. For us, this is an important milestone, as for the previous 3 years of development, the game was running through alpha test cycles, where we could afford to be sloppy, mess things up, and wipe everything again and again. Thanks to @Seth, and with the help of @Suirad and @Robin, since Open Beta launched in April, we've kept the server online without any maintenance lasting more than a day, and we've avoided any hiccups that would require a wipe or major rollback. Despite it being hard to balance both development and maintaining a game service. 2017 was a surprisingly good year for development. Starting with the launch of Closed Beta in January, which saw the released of Sand Village, Bingo Books, Reworked Masteries, Reworked Tutorials, an expanded world map and Daily Missions. We then took the server down a month, and launched Missing Ninjas, Takumi Village and fixed problems found in the Closed Beta. Throughout the remainder of the year, we released an Introduction Scene for both villages, RP Missions, ANBUs, Neo-Akatsuki, a new User Interface, support for larger resolutions, Rebindable Keys, 4 new sub-masteries, 25 new unique Jutsus, we've introduced NPCs which can use Jutsus which we've used to create ninja mobs, 50+ new Mobs & NPCs, 100+ new items, we've expanded old maps to work in larger resolutions and expanded the size of the world with a bunch of new areas, we've spent countless hours reworking features so that they scale with an ever growing player base. There's been so much smaller changes and new content that it's hard to list everything down. We also have a lot of content that's half-way in the works, and will eventually see the light of day. I'd like to thank @Stephen for expanding the game's content through existing art and constantly giving his ideas and time to the game. I'd like to thank @Sezu for creating tons of new content and art with me and without me. I'd like to thank and welcome back @Akiro who've been a big help in taking care of the community since his return, our composer Justin West who has contributed a large amount of new tracks this year (some released and some not), I'd like to thank the rest of the staff team and lastly I'd like to thank all the Gold Ninja, and those who monetarily support the project regularly. However, in all of this, we've not managed to spend enough time actively hosting events. We've only did one combined Chunin Exam, and one for the Sand village. We've had smaller events along the way, but nothing as grand as our live streamed spectacle of a salt fest. The reason for this has mostly been because of how rough the 3rd Chunin Exams went. Hopefully, in 2018, we'll have the time and resource to focus on running regular events as originally planned. I'm still thinking about how much of it I can automate while keeping the essence of what makes this big event what is is. Regardless, Nin Online has been going strong, and I can safely say that this has been the most productive year of development to date and it couldn't have been possible without everyone's support. My thoughts in closing.. Nin Online is an extremely niche game, made for Naruto fans who aren't content with the kind of games we keep getting, like the web game or mobile games. Online games in this shape and form, in general, are a dying breed. To game companies, the money has long moved to quickly developed auto-play games on mobile, which is why you will never see a real Naruto Online but instead get games like Ninja Voltage. Realistically speaking, a game like Nin Online should not be able to exist because Nin Online does not make enough money to justify it's existence. That being said, the game still exists thanks to everyone who has donated to the game, and everyone who is a positive impact on the community, and will continue to exist for as long as we have that! Thanks everyone for listening to my rant! Look forward to lots more in 2018. Regards, Rory
  11. Cursed Seal Activation now gives you actual seal marks on your body. The seal symbol above your head disappears right after casting it.
  12. Blood Pills & Chakra Pills costs reduced to 25 Ryo. Supply Boxes now drop Blood Pills and Chakra Pills. Duration of Youthful Spring Technique reduced to 15 seconds.
  13. Let it Snow 2017 Event Launched Youthful Spring Technique rework, reduced amount of agility bonus, but gives additional movement and attack speed. Fixed Dragon Fire Technique at Rank 3
  14. Dear Ninja, It's that time of year again! Last year, right before closing our Alpha and launching into Beta, we made it snow throughout the world (which was at the time, just the Leaf village and it's surroundings). We've come far since then, and with the addition of the Sand village and the Missing Ninja village, Takumi village, we need a place to come together as one to celebrate! To visit the Hidden Village of Joy, where you can win time exclusive rewards just by playing Nin Online, talk to the Holiday Event NPC in the center of each village. There are 4 prizes to win in total. I hope you all enjoy the first big holiday event, and have a great end of year celebration with your friends and family! Gold War Armor (Limited Edition) PS: Nothing to do with the holidays, but there's a new time-exclusive war armor now available in the Cash Shop! Credit to @Caio for the suggestion Happy Holidays! Rory
  15. As a Kage steps down, so will the council that had picked the Kage. New council members are selected by an election. How to join the Election All ninja hoping to run for council member must come online on 23rd December 2017, 1PM EST. The application will take place inside the Hokage Office. Requirements Leaf Ninja Level 30 and above 30,000 Ryo per candidate How to vote All ninja hoping to vote must come online on 23rd December 2017, 1:30PM EST. The election will take place outside the Hokage office. Requirements Leaf Ninja Level 10 and above Important message for all current Chunin This RP Event will also be an opportunity for Chunin to gain favor for Jonin rank promotion. In order for the election to take place peacefully, your presence is requested to defend the village while the election is taking place.
  16. Plastic Surgeon NPCs added to each hospital to use Unique Skins.
  17. @Caio @Vidijin @Bianca You have received the skins in the cash shop, bring them to any Plastic Surgeon in hospitals to change your skin. You can't reverse it without a normal skin dye!
  18. Final Results! Winners of Zetsu Skin: @Ursa@Caio Winners of Kisame Skin: @Ursa You will receive your prizes in-game soon
  19. @Niti wins with 51 Votes
  20. Bounty Collector NPC now displays statistic on how much bounty you've claimed. Killing a player with Battle Injuries no longer registers as a kill for Missions. Killing a player with Battle Injuries no longer earns you bounty rewards, nor does it halve their bounty.
  21. Their ranks will become Sand only.
  22. Dear Ninja, This change has been a long time coming. All ranks (chunin, jonin, s-jonin) will soon be village exclusive. Resetting your character and choosing another village will not allow you to instantly become their Jonin superior for example. IMPORTANT: All current ranks will be locked into Leaf unless you reply to this post that you want your rank to be for Sand. This is with the exception of those who earned their ranks from the Sand village Chunin Exams. Regards, Rory
  23. Player-hosted event going on in a Desert Warzone.
  24. Time of event updated!
  25. After grading 30+ Ninja Bios for the first time ever, I must say it's a really tough decision. I picked my 3 favorites based on the criteria of.. RP (I deducted points for OOC things, and added points for generally good RP, and decent amounts of content) Presentation (How neat and organized things are, and how pretty/cool your profile looks as a whole) Creativity (Gave points for unique story telling, unique character developments, or unique methods of telling your character's story) Winners @Booty Gang Captain @Dona @Jun Zakura @Ishyn Sasayaki I couldn't decide 3 out of these 4. So... congratulations! Honorable mentions @Vaga @Kakuzu @Caio @Yousei Izanagi @Noro Zakura @Riley @Sour Thanks everyone for the interesting reads! I really enjoyed hosting this competition and we'll do it again soon for sure. PS: There is no medical ganja garden @Sour, and some people lost points because image links expired or went really OOC.