Today's balance patch is brought to you by a mixture of balance team patch notes and my own based. My changes are highlighted in green.
Summons
War Toad (NPC) can now cast Triple Mud Bullet Technique
(NEW) Triple Mud Bullets Technique - fires 3 Mud Bullets (same Cast Type, Cast Time, Range, Base Damage, Cooldown, Speed)
Big Snake (NPC) Health decreased from 600 to 500
Big Snake (NPC) Base Damage decreased from 12 to 8
Big Snake (NPC) Attack Speed increased from 1100ms to 1000ms
Big Snake (NPC) Pathfinding Mode changed from A* to Dumb
Snake Poison Projectile Speed increased from 300 to 200
Mother Slug (NPC) Base Stats increased from 20 to 30
Minor Slug Heal Technique Range increased from 2 tiles to 45 tiles
Greater Slug Heal Technique Range increased from 2 tiles to 5 tiles
Large Clam (NPC) Range increased from 2 tiles to 9 tiles
Large Clam (NPC) can now cast Bubble Solution Spitting Technique
Wild Slashes (NPC) Cooldown Time decreased from 21s to 15s
Wild Slashes (NPC) Range increased from 4 tiles to 6 tiles
Wild Slashes (NPC) now applies Bleeding I
Wind Mask (NPC) now applies Slow I
Monkey King (NPC) Health decreased from 600 to 500
Stun Smash (NPC) Stun duration decreased from 3000ms to 2000ms
Fire, Poison, Lightning, Wind, Earth, Water Puppet Summoning Cooldown decreased from 90s to 60s
Fire, Poison, Lightning, Wind, Earth, Water Puppet Summoning CP Cost decreased from 100 CP to 60 CP
Fire, Poison, Lightning, Wind, Earth, Water Puppet (NPC) can now Run
Weapon Mastery (Sword)
Shockwave Slash Technique CP cost increased from 15/15/15 to 20/20/20
Shockwave Slash Technique Cooldown Time decreased from 19/19/19s to 18/18/18s
Risky Blade Dance Technique range increased from reduced from 6 tiles to 5 tiles
Wild Slashes Technique CP cost increased from 30/30/28 to 37/37/35
Blade Piercing Technique CP cost increased from 20/20/20 to 30/30/30
Blade Piercing Technique Bleeding Rank changed from I to III
Wild Slashes Technique Strength Requirement increased from 40 to 45
Blade Piercing Technique Strength Requirement increased from 35 to 40
Crescent Moon Beheading Technique Strength Requirement increased from 50 to 55
Dance of the Crescent Moon Technique Strength Requirement increased from 60 to 70
Shockwave Slash Technique Speed Increased by 20%
Swords
Wooden Katana Strength Requirement increased from 12 to 13
Wooden Katana Base Damage increased from 2 to 5
Broad Sword Base Damage increased from 6 to 8
Broad Sword Attack Speed increased from 1400ms to 1300ms
Butcher Sword Strength Requirement decreased from 40 to 33
Butcher Sword Base Damage increased from 12 to 15
Nikuya Strength Requirement decreased from 63 to 53
Nikuya Base damage increased from 17 to 24
Nikuya Attack Speed increased from 1500ms to 1300ms
Spiked Baseball Bat Base Damage increased from 24 to 30
Spiked Baseball Bat Attack Speed increased from 1800ms to 1700ms
Stylish Sword Base Damage increased from 22 to 26
Stylish Sword Attack Speed increased from 1500ms to 1400ms
Adamantine Staff Attack Speed decreased from 1400ms to 1500ms
Weapon Mastery (Tools)
Triple Explosive Tag Technique Cast Time increased from 1s to 2s
Shadow Shuriken Technique now interrupts
Shadow Shuriken Technique Cooldown Time increased from 22/21/21s to 27/26/26s
Exploding Spiked Ball Technique no longer interrupts
Exploding Spike Ball Technique Damage reduced from 39/39/40 to 37/37/38
Medical Mastery
(Experimental) Chakra Scalpel Technique Cast Time increased from 1s to 2s
(Revert) Chakra Scalpel Technique Buff Duration increased from 45s to 60s
Water (Int) Mastery
Water Prison Technique Snare Duration decreased from 3000ms/3500ms/3500ms to 3000ms across all ranks
Water Prison Technique now deals 15/16/17 Base Damage up from 15/15/15
Water Substitution Technique CP Cost increased from 30/30/26 to 32/32/30
Water Subtitution Technique Intellect Requirement increased from 40 to 45
Great Water Shark Technique Range decreased from 10/10/12 to 10/10/11
Gentle Fist
Palm Bottom Technique Strength scaling decreased from 60% to 33%
Mountain Crusher End Cast Time increased from 500ms to 800ms
Wind Mastery (Fan)
Slow III debuff duration decreased from 6s to 5s
Wind Mask Technique Cooldown Increased from 17/17/18 to 20/20/19
Wind Mask Technique Snare Duration reduced from 1.5s to 1.2s across all ranks
Fire Mastery
Dragon Fire Technique Intellect Requirement increased from 60 to 65
Great Fireball Technique Range increased from 12/15/15 to 14/15/15
Lightning Mastery
Lightning Spear Technique Damage increased from 29/29/30 to 32/32/33
Lightning Cutter Technique Damage increased from 38/38/39/39/40/40 to 40/40/41/41/42/42
Lightning Current Technique Damage increased from 18/18/19 to 22/22/23
Lightning Current Technique Stun Duration increased from 1s to 1.2s across all ranks