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Showing content with the highest reputation on 11/14/2023 in all areas
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Version 4.6.5 released This update contains a couple of features and fixes to issues with the previous update(s)! Apologies, its a pretty big one and done in record time too, so thank you everyone for helping with testing! Fixes to Dodgeball Event to fix people coming into match with dodgeballs ready Capture point alerts reduced from every 2 minutes to every 5 minutes per location Fixed an issue with capture progress being shown on the wrong maps Added support for capture points on water Added hover to Map Zones on Map Name HUD to show what the zone means (Helpful for newer players) Fixed World Map issue due to village capture color glows General optimizations to the Capturing Point system Version 4.6.5b released with the following changes Removed Asp.Net target framework reference Hopefully this fixes the issue where new players are being told to install the wrong runtime files Left click to Attack/Interact & Pickup Items You should now be able to play Nin mostly with mouse and one hand on keyboard Improved responsiveness to Chakra Charging, Movement and Attacking There should be about a 1-25ms decrease in latency for these controls Map Timer Variable HUD We're able to make a variable (such as the boat timer & prison timer) appear in a timer HUD Leaderboard Tournament Schedule fixed (hopefully) Now also displays on-going tournaments with "Happening Now" Fixed Raid Info HUD expand button triggering Capture Point HUD Fixed Capture Points being captured when nobody is on that map Fixed NPCs not being able to walk on Capture Points Fixed run speed inconsistencies (by accident) Added Timer to "Across The Seas" Added capture points outside each village hospital to make it easier for villages to defend themselves Another update has been pushed with the following fixes & changes (Hopefully) Fixed issue where some people can't target with mouse Option to turn off Mouse Attack / Interact Controls Use HWID (Hardware ID) instead of MAC Address to identify users Fix issue where some quests were not working Fix issue where players randomly get kicked out of the game when another user logs on Alerts for Capture Points only trigger after 10% has been captured to avoid spam when someone just runs over them Fixed issue with Buff hovering/cancelling Fixed logo on screenshot being cut off Fixed Cash Shop stash not showing amount of items remaining to claim Added functionality for Events/NPCs to check Time of Day This will be useful for adding things like Night Market only being open at night and some shops only being open in the day Added functionality for Events/NPCs to check PvP Timer You no longer need to wait 30 seconds to board the ship map "Across the Seas" but you cannot board while you are in combat You no longer need to wait 15 seconds for Summoning Toad, but you cannot use it while in combat Added secondary Movement Keybinds (Devs Only) Improved Event Editor Expand all/Minimize All button and cleaner table style layout Fixed Command Window appearing outside of screen Fixed Character Reset not logging player out Fixed infinite loop map warps issue As seen in Takumi Castle Nin Online version 4.6.6 has been released with the following changes Added new animated trees system This is the first part of a resource system for new professions (Hopefully) Fixed a black screen error for some users Fixed Election Voting going to the wrong person (All votes have been reset) Nin Online version 4.6.7c has been released with the following changes Fixed seasonal graphics (You might need to clear mapcache) Added Resource Gathering system (Yet to launch feature for players) Fixes for resource gathering learnt from testing yesterday Fixed black screen infinite mouse cursor error when changing maps Fixed warping for admins in Map Editor Fixed server's MySQL version incompatibilities with our host's mysql update Nin Online version 4.6.7d has been released with the following changes Fixed [SPartyUpdate] Error Logs spam This was confusing people from serious errors Fixed art issues with winter tilesets Nin Online version 4.6.7e has been released with the following changes Fixed an issue with the latest client versions causing massive server lag Fixed Nin Logo icon being missing on the client window Improve Player Targetting UI layout Fixed seasonal tilesets (again) this time better. It was previously taking up too much memory and making other art aspects of the game suffer (namely, player characters missing clothing) Fixed logging into the game for the first time having ugly infinite cursor issue Nin Online version 4.6.8b as been released with the following changes Fixed wrong .NET Runtime being asked to install for good this time A hotfix has been pushed with the following changes Fixes to a lag spike that is caused when another user logs on caused by recent changes Added possibility of random snowfall instead of rain during winter General optimizations to server performance Honey changed from 2s Stand Cast to 1s Run Cast Bandages changed from 1s Stand Cast to 1s Run Cast Poison Antidotes changed from 2s Stand Cast to 2s Run Cast Nin Online 4.6.9 has been released with the following changes Fixed bug where you could get stuck in an event dialogue with no text if you got warped while in dialogue Developer & Backend Changes Fixed an out of bounds error that occured in Player Movement code Moved Village MOTD and Orders to RP Live Stats (Saved in MongoDB) Added ability for NPCs/Events to Open/Close User Interface windows like Inventory (Mainly for Tutorial) Added Village/Missing Conditional Branches in Event System Fixed Right-click to delete events in Map Editor General code refactoring Optimized client pinging (and stopped in pinging in main menu) Added Networking Stats (Packets in/s, Packets out/s) to Debug Menu Fixed Resource Rendering in Map Editor Toggles to hide all other layers and to hide resources Fixed village selector in editors sometimes allowing wrong values Repriced Denkai's tools to be more competitive Fixed Horoscope being bugged Made Shadow Kunai Clone & Fuuma Wind Shuriken not share CD Nin Online 4.7.0 has been released with the following changes Improved Mouse Attacking No longer works as a secondary direction setter like right click. It only sets direction on attack/interact, not when held down. Reverted events change to hopefully fix recent issue with quests/missions not working Improved Friends List Fixed Item Packs not giving items sometimes Developer & Backend Changes Optimized sending player variables heavily Improved Map Report / Map List to allow for sorting by dates etc. Cleaned up Map Report system packets Handle dailies (Daily resets) better and immediately on login Code cleanup of Join Game method Fixed an out of bounds error related to projectiles/combat Client-side code cleanup of Projectiles Removed legacy code to do with clan selection Nin Online 4.7.0b has been released with the following changes Right click -> Split Stack option Dragging separate stacks into each other combines them Hovering Stats shows base stat Clicking on heads of players no longer causes an attack Added graphics for new hairs and items Developer & Backend Changes Fixed right click to delete tiles and attributes Ignore Case for Map Report search New Launcher Art Version 4.7.2 of Nin Online has been released with the following changes Chatbox now has icons instead of [Global] [Say] tags Items obtained through Item Packs now display in a UI instead of in Chat Messages Items obtained in dialogues/events now display on screen Added a reply button to the mail system to quickly reply to people who mailed you Election winners (Council Members) are now displayed on the Election UI after the voting period concludes Fixed Election issues Improved End Cast time animation to use the casting pose as the end frame instead of looking like you're the one who got stunned RP Panel now includes missing ninja from your village so you can pardon them Prevent Mission Tracker from leaving the screen Added search for Game Guides Fixed NPCs that can't walk on water spawning in water (Backend) Event system commands to Set and Take items now also take into consideration equipped items (GMs) In GM Panel, there's now a Map Ninja List that can be used to manage ninjas on the current map (Backend) Dialogues/Events can now open specific tabs in Social and Ninja menu (Backend) Added selector for Caster Pose in Jutsu Editor Version 4.7.3 of Nin Online has been released with the following changes New Item Pickup HUD Fixes to default positions of certain UI elements Fixed DBE picking up Dodgeballs issue1 point
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