Nin Online version 4.6.1 has been released with the following changes
Resyncing Cash Shop Items is now threaded (optimized)
Fixed a bug where cash items could no longer be claimed under rare circumstances if stashed
Added live stats to Maps (similar to live stats for villages and tournaments)
Map Name fade in/out now standardized across frame rates
Improved styling for Player Info window (right-click player menu)
(Admin) Added better selectors for Item and Jutsu Icons
Prettier UI for Inventory Expansion
It also now opens the in-game cash shop instead of the website (less intrusive)
(Backend) Variables/Switches can now be set to reset on login/logout
(Backend) Events can now set variables to "scopes"
For example, setting the player's team's variables, or everyone on the map the event is ran on.
Election System
This is another step towards a more automated and significant role in factions and politics in Nin Online. While it is a huge change, we hope that players will understand that these changes with the political systems will eventually facilitate a much better overall experience. We will further build upon this to make players able to control much more within the game's state by participating in these RP systems.
Apply to run for council member
Also able to see what other candidates are like before the voting begins. The application stage is set to 4 days at the moment, but we can increase this through our server settings at any time.
Manage your campaign slogan and appearance on the voting page
Once the voting begins, you will no longer be able to update it!
Vote for your favorite candidate for council member
Pick people who represent your ideals, support your causes and will choose the Kage you will be proud of.
There will be 7 days (we can adjust this too, but only before an election starts) to vote and you can visit the voting station at any time.
Council members will then decide on the next Kage
Council members will have 3 days to finalize their decision for Kage, they will manage it by accessing their Village RP Menu and putting in their pick for Kage.
If there is a tie, nobody will be picked and the dateline for Kage selection is delayed a day (the Kage term is not extended).
This system will roll out and replace all manual leadership systems for all villages, including Mist and Sand. We will no longer manually manage who leads each village. There will not be any different political systems per village (in the near future).
Ninja Menu improvements to stats adding
If you reset stats, it will immediately update without you re-opening the menu
Stat Resets won't be consumed if it will take no effect
If a stat reset is used when there are no stats to reset, it will not be consumed. To prevent accidentally resetting stats multiple times mostly.
Fixed bug where Experience from Missions are not granted to you if you are fainted when it completes