Dramatic titles aside, there's an obvious elephant in this room and it's not close to shrinking any time soon. Rhyming aside, there's something we need to discuss. Something that the community needs so that they can finally get an outlet other than complaining about builds, macros, and damage values.
Nin Online is an RPG (role-playing game). We need role-play. I know how we can start; by showing each other that we do care about it. I urge you to take this topic seriously, as it's been on the forefront of my mind for the longest time since starting out in Nin Online. For context and as a bit of a history lesson to those that don't know me, and that's most if not all of you, I have been a part of various role-playing communities in the past and remain so in the present. From the high fantasy of the World of Warcraft universe, to the cyber-core aesthetic of EVE Online, to the space odysseys of Star Wars: The Old Republic, and many, many more, role-playing has been my favourite creative outlet from the beginning. There are people in this community that feel the same way, that have had similar experiences but never got to foster them properly in Nin Online. There are likely people with more experience in the topic than me, because a decade of role-play is just enough to claim I understand the genre's intricacies, but not enough to claim any sort of higher ground.
I think we ought to start from these sorts of introductions. I was told recently in the forums that not many people role-play here, and that the only form of it exists in a strange space within RP Missions and RP events that don't exactly offer the best dose of immersion. Still, they are a start. They're also the reason that role-play is so confined in this game. I want those that want to role-play in Nin Online to put forward a reply to this post with their characters, with their history in the role-playing genre (even if they have none, and operate on interest alone; we have to remember that there are still people who want to engage and enter the space that don't know how to begin). I want people who are interested in fostering a greater audience for the role-playing aspect of this game to tell everyone a bit about why they want that, about why it's important. Put forth your ideas, your characters, even past role-play events that you've been in. Put forth suggestions for role-play. And always remember; there's another person behind each screen. Don't sling insults or derail the conversation.
This post might not get a single reply, but it's worth a try. I should probably stop rhyming while I'm at it.