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Showing content with the highest reputation on 05/22/2022 in all areas

  1. Hello. i hope i win silver for this but here is the locations for all seal in mist for the mission Seal 1: Seal 2: Seal 3: Seal 5:
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  2. Dramatic titles aside, there's an obvious elephant in this room and it's not close to shrinking any time soon. Rhyming aside, there's something we need to discuss. Something that the community needs so that they can finally get an outlet other than complaining about builds, macros, and damage values. Nin Online is an RPG (role-playing game). We need role-play. I know how we can start; by showing each other that we do care about it. I urge you to take this topic seriously, as it's been on the forefront of my mind for the longest time since starting out in Nin Online. For context and as a bit of a history lesson to those that don't know me, and that's most if not all of you, I have been a part of various role-playing communities in the past and remain so in the present. From the high fantasy of the World of Warcraft universe, to the cyber-core aesthetic of EVE Online, to the space odysseys of Star Wars: The Old Republic, and many, many more, role-playing has been my favourite creative outlet from the beginning. There are people in this community that feel the same way, that have had similar experiences but never got to foster them properly in Nin Online. There are likely people with more experience in the topic than me, because a decade of role-play is just enough to claim I understand the genre's intricacies, but not enough to claim any sort of higher ground. I think we ought to start from these sorts of introductions. I was told recently in the forums that not many people role-play here, and that the only form of it exists in a strange space within RP Missions and RP events that don't exactly offer the best dose of immersion. Still, they are a start. They're also the reason that role-play is so confined in this game. I want those that want to role-play in Nin Online to put forward a reply to this post with their characters, with their history in the role-playing genre (even if they have none, and operate on interest alone; we have to remember that there are still people who want to engage and enter the space that don't know how to begin). I want people who are interested in fostering a greater audience for the role-playing aspect of this game to tell everyone a bit about why they want that, about why it's important. Put forth your ideas, your characters, even past role-play events that you've been in. Put forth suggestions for role-play. And always remember; there's another person behind each screen. Don't sling insults or derail the conversation. This post might not get a single reply, but it's worth a try. I should probably stop rhyming while I'm at it.
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  3. You is not my Hokage
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  4. Not wanting to bash this post but nin has long been just a very hardcore pvp mmo, all rp aspects are dead including official org rps and even kage rps. Even if u want to revive it theres not enough players to bring any relevance back to it cause majority of the player base doesnt care about it and just wants the game to progress like a normal mmo. I think your beating a dead corpse wont lie to you. I been playing for almost 2 years and rp is non existent asside from very specific moments and even in thise moments its not taken serious at all. Besides the big issue of the majority of player base not caring enough you also have another issue: how will you even rp if most people dont. Unless you enforce rp rules which is very hard to do consistently no one is even gonna try to rp and everytime u try u either will be killed while you type or they just gonna a laugh at you. It just doesnt seem very realistic. I would love for it to comeback but it doesnt seem doable
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  5. Disclaimer: I am not a balancer of a game in any way shape or form and the suggestions I am about to make are nothing but theory and ideas I had about Puppet Brigade being a previous member and current spectator of the organisation. If you are easily offended by opinions or suggestions you can take your salt somewhere else. However, constructive criticism is welcomed. Thanks for popping in! Puppet Brigade's Current State Puppet Brigade, as of right now is currently an Organisation that consists of members with a puppet that fires a handful of jutsu but heavily relies on Colliding Wave to put out big insane damage. This is all well and good but spam summoning of a squishy RNG jutsu puppet doesn't feel like it takes much, if any skill. Using it felt almost tedious of making sure your puppet was out and not being able to see it amongst the sea of the rest of the organisations puppets was a drag. Puppet Brigade's Weapons So I was thinking, aside of just this one big boy RNG puppet, Puppet Brigade could have the choice of puppets that provide different roles. I have only come up with 3 additional types in my spare time of pondering the idea of different puppets but there is room for more. What I came up with was this. (Shout out @Pog for the idea of a couple of the references for appearance) -Offensive Puppet: Close Combat Oriented that relies on closing the gap using flicker, average health, auto related in some way. Primarily used to harass the enemy. (Couldn't find any other reference of this specific puppet) -Defensive Puppet: Slow to move towards target, very small amounts of damage, tankier health. Primarily used similar to Earth Wall to soak up damage and has a much longer cooldown to resummon, maybe 60 seconds. -Supportive Puppet: Puts out minimal damage, if any. Uses CC attacks to lockdown enemies, less than average health. Primarily used to CC the enemy but only single target, nothing like the Sands great EPEPEPEP technique. (I considered a passive heal but figured this was too much) (Excuse the meme for appearance, didn't know what a support could look like xD) New Puppet Brigade Outfit This part of the suggestion I was the most unsure about since the current outfit was picked by the first generation of Puppet Brigade and I have nothing but respect for my predecessors but I do feel it is quite dated compared to the other organisation. As there was no reference to what the Narutoverse Puppet Brigade really wore I always thought the robes of Chiyo's Ten Puppets were quite nice. However, I am aware, in-game, this could just be considered "White Unhooded Robe" but also thought the robes could stand out with the heads of the puppets being revamped as masks for the organisation or headpieces that come with the robe. In theory, something like this. (Minus Chiyo) Conclusion That's pretty much all I had in mind to tweak the current Puppet Brigade. Apologies for lack of details on damage output and such, I am not one for balancing but figured I would throw in my two cents on the organisation and the community could chip in or add to the concept. Slight TL;DR: I think we need more puppets aside of the current RNG jutsu puppet. A new outfit could be cool with different masks/headpieces for each member similar to Chiyo's Ten Puppets. Sources: Offensive Puppet (Puppet Walker) - https://naruto.fandom.com/wiki/Puppet_Walker Defensive Puppet (Salamander) - https://www.pinterest.co.uk/pin/656470083160094793/ Supportive Puppet (Sakura Puppet) - https://www.deviantart.com/mattwilson83/art/Sakura-Puppet-605770368 Outfit (Chiyo's Ten Puppets) - https://www.deviantart.com/gamermaniac/art/Chiyo-baa-and-yours-ten-puppets-273597021
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