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Showing content with the highest reputation on 03/15/2022 in all areas

  1. The mission above rewards you with 3200 xp for going to takumi as a level 10, buying a danger dango that drops when you die and delivering it back. Meanwhile there's Takumi and Tanzaku delivery missions that are for the same levels and reward you with way more xp for just reaching the villages mentioned. Danger dangos should give more xp.
    2 points
  2. Hello! I am the new Mizukage of the mist village Lord 12th, I'm here to tell you about a feature that I'm going to implement into my term you may know about this feature from previous terms. Here are the rules: 1. If you have a mission in the mist village and want to complete it safely inside mist territory, please look at the bounty book and find a ranked ninja, Chunin+, 7sm, or MMPF officer (mist military police force). 2. Message them telling them the mission you want to complete BEFORE arriving at mist port. 3. Meet with the ranked ninja you've asked to escort you. Mist Survey - 150 ryo Mist Spa - 250 ryo Mist Docs - 250 ryo Mist Spy - 250 ryo Please keep in mind that paying for the mission only keeps you safe inside mist territory. Once you take the boat to Asoki, we are not responsible for keeping you safe anymore. If you get scammed by the ranked ninja you paid to do your mission for please give evidence and we will deal with them. Enjoy using this system.
    1 point
  3. After last nerfs Int medic Path is unplayable and im not asking for megaboost like poison scalpel had im asking for small changes to make this mastery normal. Because let's be honest atm its just trash mastery only to heal Medic int path: Poison Senbon: 1 sec stun 16 base dmg at lvl 3 Hard to aim if you dont use to it. After all 1 tile jutsu and 1 sec stun makes it if you are not in close range or flicker range unable to combo with it https://gyazo.com/573fb0acac25b7d48cbd705a43aa18e3 in situation like that after i had a cd on my flicker and man is moving after 1s it's impossible to do anything beside just throw a tool and go back to your team Ideas: Make it stun back to 1.5s or 2s Make it run cast time 3 tiles and hold 1 sec stun Poison Scalpel: Best change ever made by deleting the stun on it but 22 base dmg 3 tiles range Make it Back 2x3 or Make it silence for 0.3/0.5s Missing jutsu Int medic is missing jutsu from like 6 years. Antibodies isnt int path jutsu it's a buff for chakra med which after all is still useless as jutsu risky to use in 90% of situations in pvp Ideas for jutsu: Poison buff which going to add you small impact vs masteries like wm/tai. When you are getting hit by any melee atack they getting selfpoisoned for 5 sec or Poison Spray technique Which was used by Gekidoku Clan in naruto and instead of doing it next cloud it may looks like Water slash or something like that which going to stun for 0.5 with 0.5 selfstun. And we also missing SECOND INT path jutsu for lvl 30 sooo ya know
    1 point
  4. Since INT Medic is meant to revolve around damage over time I think it should be rebalanced in a way that makes it more centered around that. Poison Senbon - keeps 4/6/8 DoT Poison Scalpel - replace 4/6/8 DoT with 6/8/10 DoT Poison Cloud - replace 4/6/8 DoT with 8/10/12 DoT This way you are able to stack the DoT from different jutsu which should lead to a higher damage output.
    1 point
  5. this would be a suitable replacement if you basically replaced cloud and senbon for your idea, since senbon is harder to hit, it would have more dps while cloud which is a decent sized aoe should be the lesser poison. Though if you want to post about reworking masteries I recommend a more fleshed out post then just some dot dmg increases.
    1 point
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