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Showing content with the highest reputation on 11/26/2021 in all areas

  1. (Major Combat Change) Chakra Charging & Regeneration Rework We've made some big changes to regenerating Health, Mana and Cooldowns that adds some new complexity to PvP and makes grinding/PvE more pro-active. Health Regeneration now takes place as long as Chakra is full Health Regeneration amount is halved per interval. Health Regeneration increase from Fortitude Stat is reduced substantially. Previously, Health Regeneration only happened after 30 seconds of not running, and outside of combat. Running/Walking no longer plays a part in Health Regeneration, it will regenerate as long as your chakra points is full. Casting Jutsu/Attacking no longer prevents Health Regeneration However, if you are attacked, you cannot regenerate briefly (5s). Sustained damage over time is made more relevant by this. Once your Chakra Bar is full, you can continue charging to reduce CDs Once your chakra is full, you can continue to charge, this will make your character glow white and while doing so, speed up cooldowns of your Jutsu. Every second of charging reduces your cooldown by an additional second, essentially doubling the speed of cooldowns in this mode. Making sure the enemy is unable to charge chakra for a long amount of time is more vital. Fixed crash to do with targeting. Fixed Big Scarabs still dropping candy although event has ended. Fixed a getting stuck issue with Sand Village early mission. Fixed discrepancy between charging speeds between characters/players Fixed missing shuriken sound. Fixed missing weapon hit sounds. Added new sound for CD charging.
    2 points
  2. The best way to replace the RP tokens system that I could come up with is this: A chunin+ teams 3 genins of appropiate levels, the chunin goes to the mission desk, talks to the NPC that used to give the RP missions and gets to choose between the rank of the mission he wants to complete. (each rank having a certain level requirement so it couldnt be abused for faster leveling) After choosing the D rank option for exemple, the whole team will get shared some kind of D rank mission[exemple: Clean the kage office(perform 50 /e commands fitting the job you got) or complete a bell training]. Once the mission is done, the team will get rewarded with an amount of ryo and exp based on the mission rank. These missions could be the same as dailies which will help players that interact with each other and eventually RP to level faster. These missions delete from players questlog once the team is broken. The advantage of this new system are: 1.It will be way harder to abuse this kind of missions. 2.Pushes players to interact and RP more which also might increase game activity overall. 3.Genins would get to learn a lot of more things from the high ranks. 4.Chunin/Special jonin/Jonin rank becomes more meaningful. I strongly believe that this kind of replacement for the RP missions will make the game way more enjoyable for everyone.
    1 point
  3. Wind Cyclone Technique (Fan) rework Now uses Offset AoE feature instead of just having a larger AoE. It's Hitbox is 5 tiles wide and tall, instead of 7x5 and it is further offset slightly. What this means is the position of the cyclone between and beside the player casting it will no longer be in the hitbox, but it's range has been increased. We released two new premium hairstyles on the Cash Shop today! Titan Premium Hairstyle by Fuze Mei Premium Hairstyle by Kaen Yagyu
    1 point
  4. 1. Make Bubble damage scale with Pipe base damage. Fan and WM which require a weapon to cast jutsu already do this so I don't see why Bubble wouldn't do it. The increase in damage would be like 5-7 damage more per hit depending on the Pipe which isn't really a lot. Even with that increase Bubble would still be the lowest damage mastery. Currently it does 20 damage with kunai on 60 STR which is simply too low. 2. Change the STR requirement of the Seathorn Pipe. I feel like it is simply too high for the mastery and the weapon. It is level 35 and at that level it is more normal to have 60 STR than it is to have 80 STR.
    1 point
  5. Finally something good comes out of that hollow head of yours.
    1 point
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