Leaderboard

Popular Content

Showing content with the highest reputation on 11/15/2021 in all areas

  1. My idea is to abandon the limit of 3 missions per day, with a simultaneous reduction of experience for missions (about 30% experience from current missions). Currently, on a lower level, you have to complete ~ 3 missions per level, after the change, it would be ~ 9 missions. What would that do? -Increasing the activity of players throughout the day. -For people who spend a lot of time, they have the ability to hit levels faster. -Greater activity will make it easier to do missions such as cbk / ww. Additionally, you need to add a cooldown for abandoning a mission, 1 abandonment / 1h (so you won't be able to choose the mission you want) What are your thoughts about this?
    1 point
  2. You already admitted that you're just hating, I'm sorry to break it down to you, a suggestion subforum is for things that aren't implemented in game and probably never will, you seem to think it's for ranting and hate speech. If you're not going to contribute positively, why do so negatively? I can at least say my suggestion was on topic critizising the quest system and xp farming limitations early game. Enough people told you to piss off and let people have their opinion already, what makes you so defiant? (I don't want an answer please, thanks) Let's just hear what the rest of the community has to say about this guy's/thread suggestions and try to have the game optimized for a larger audience, after all, we want the community to be bigger, not smaller, and the game needs it too for its core mechanics to shine. Market being as it is, they're gonna have to sacrifice a little bit of vision to attract a playerbase at first.
    1 point
  3. 1 point
  4. 1. A man who knows nothing can teach you nothing.(Nik) 2. Buying kills to cbk/bounty is a piece of cake? 3. When you start playing a new game, you don't check its tutorials on the forum and you don't ask how to play, usually the game teaches you this. 4. The fact that over 100 people were banned does not change the fact that the game is empty. 5. @Ueda is an admin and punished the cheaters, 6. No one is interested in your life. 7. A man who can't do anything, can't teach you anything.(Nik) the player base is only toxic to such morons 8. But keep on playing your game and don't force the new player on these flaping rules, every new player for nin is salvation
    1 point
  5. How u know it will never happen,,,? There's like 8/9 months until the Steam version release ( which i assume is the final product ) they'll definitely add + stuff Forum was always full of suggestions like these, and people seem to agree/like it cause they all have 20+ upvotes. I dont really think Devs will release the game ( July 2022 ) with the current leveling system. They already added some missions 1-10 to make it easier ( they even give u pills n stuff ), so the whole thing is already improving.
    1 point
  6. tbh it actually was a really good post w a lot of good suggestions til u started attacking for no reason
    1 point
  7. As you should scum pirate
    1 point
  8. I agree my Zadymka friend, so long as the reduced experience would only effect daily missions, and NPC and quest line missions such as Land of Toads, Land of Iron, overworld, and tutorial quests remain unchanged. Perhaps making an extra daily mission available every 10 levels would make people feel like their Ninja is becoming higher rank and give a nice sense of progression. Level 1 cap ~3 dailies Level 10 cap ~4 dailies Level 20 cap ~5 dailies Level 30 cap ~6 dailies Level 40 cap ~7 dailies Level 50 cap ~8 dailies Level 60 cap ~9 dailies This way even if you can only play the game for an extended period of time one or two days a week, you can still feel your game time gives meaningful progress. Not to mention more chances at missions means after waiting the 1 hour abandonment timer you could skip an otherwise arduous mission and get a completable mission for that day.
    1 point
This leaderboard is set to Toronto/GMT-05:00