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Showing content with the highest reputation on 11/09/2021 in all areas

  1. My idea is to abandon the limit of 3 missions per day, with a simultaneous reduction of experience for missions (about 30% experience from current missions). Currently, on a lower level, you have to complete ~ 3 missions per level, after the change, it would be ~ 9 missions. What would that do? -Increasing the activity of players throughout the day. -For people who spend a lot of time, they have the ability to hit levels faster. -Greater activity will make it easier to do missions such as cbk / ww. Additionally, you need to add a cooldown for abandoning a mission, 1 abandonment / 1h (so you won't be able to choose the mission you want) What are your thoughts about this?
    8 points
  2. I always found it weird how AoE knockbacks knock into the direction that you are facing. I think that they should knock people in different directions based on their position in comparison to you. (Ignore the bad editing pls) Positioning of players: How it works now: How it should work:
    6 points
  3. For context: Today I logged on to do my dailies. I got two danger dangos that I abandoned, and one scroll quest that I did. I spent a total of three minutes online. We need alot more quests and ways to level up, easy solution is to remove daily limit and let the players level at their own phase.
    1 point
  4. Here is a list of all the jargon you may see players mention and their definitions. This will make it easier to understand what they are talking about when you see it as a new player. WW kills = Waging War kills - This refers to a mission where players must get kills in danger zone DZ = Danger zone SZ = Safe Zone WZ = War Zone GD = Guard duty - This usually refers to the guard duty map of each village. Referenced as "sand GD", "leaf GD", "mist GD" or simply "GD" Lowbie = A low-level player WM = Weaponmaster B1, B2, B3, B4 = These refer to different danger zone maps. B stands for "bears" so each corresponds to different Bear maps in the DZ BH = Bounty house - This usually refers to the bounty house map north of takumi GF = Gentle fist mastery PB = Puppet brigade - an organisation in sand Toads = Refers to the land of toad map; south arena for spars, and default toad map for trades
    1 point
  5. No. Nin is simply not built for it. There's bosses that have been out for months if not more than a year that have only dropped their item once, if at all. People farm months to get 1 or 2 drops of an item, level for months just to hit 60, grind for hours on end to amass wealth. Games with server wipes don't do that, they make it easy for people to acquire power and try new things because it'll be gone soon. Getting hit with a reset in Nin is a slap in the face. If my main is ever reset, I will not be playing this game anymore.
    1 point
  6. no. there's alot of people that invested too much time leveling account, farming rare items and such a wipe would waste everyone's time and effort.
    1 point
  7. Yes and no. Let us hear from the developers how duping is prevented in the future patches first.
    1 point
  8. No ryo is ryo. At the end of the day, I really just don't wanna go level to 60 again. It was not fun.
    1 point
  9. Rebalanced some daily mission requirements Waging War I: 4 Kills -> 3 Kills Waging War II: 6 Kills -> 4 Kills Waging War II: 8 Kills -> 6 Kills Waging War IV: 10 Kills -> 8 Kills Cold Blooded Killer I: 4 Kills -> 2 Kills Cold Blooded Killer II: 6 Kills -> 3 Kills Cold Blooded Killer III: 8 Kills -> 4 Kills Cold Blooded Killer IV: 10 Kills -> 6 Kills Cold Blooded Killer V: 12 Kills -> 8 Kills Cold Blooded Killer VI: 14 Kills -> 10 Kills Blood Puppet Retirement: 40 Blood Puppet Kills -> 25 Blood Puppet Kills Old Blood Puppet Retirement: 20 Old Blood Puppet Kills -> 15 Old Blood Puppet Kills Removed Shirokata from Samurai Loot Table Added two new cosmetic items Made vending machines in Sand Village interacted with with the action/attack key This is instead of walking on the tile in front of it to activate it. This would get annoying when you were just walking by and the shop activates.
    1 point
  10. Good idea. However, as I'm sure you agree, some silver ninja do not deserve their silver ninja ranking. In my opinion, there are some respectable ones who got it through their hard efforts whereas others were just given it, despite not exactly being "role models" for the community, which is what the silver ninja role is supposed to symbolize, as far as I recall. Overall though, pretty cool.
    1 point
  11. During the Land of Iron questline you have to kill a lot of Samurai which leaves you with a lot of Iron Pieces that in the end you don't really have any use for. Even the bosses drop those so it would be cool if there was some use for them. When you complete the whole Land of Iron questline there should be an option to craft some stuff with the Iron Pieces in the Iron City Armory. There is currently an NPC that just stands there and does nothing so it would be put to some good use. You'd be able to craft the Samurai armor and helmet here along with possibly some sword.
    1 point
  12. Revamp Event HQ and add more RP missions. Make separate rewards for them that are not experience based so it does not matter if abused. That way the community can have some real fun!
    1 point
  13. Elemental mastery LVL 10 LVL 35 LVL 10 LVL 35 LVL 10 LVL 35 LVL 11 LVL 40 LVL 10 LVL 35 Non-Elemental Mastery Chakra medic LVL 10 LVL 35 Int medic LVL 10 LVL 35 Int Weapon master LVL 10 LVL 35 Str Weapon master LVL 10 LVL 35 LVL 10 LVL 35 Hidden Mastery FAN LVL 10 LVL 35 Gentle Fist LVL 10 LVL 35 Bubble LVL 10 LVL 35 Note: Many new players are confused about which stat to put in this guide might help you on what stats you should choose. But feel free to choose anything and change the builds. Thanks so much for providing the builds for this post! @Aesthetic and thanks @Vaxure for the help with gentle fist.
    1 point
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