Testing new UI System
We've implemented a new immediate mode UI system that Wolf created that we will slowly move all our UI over to. For the time being, it is being used for Corps and Houses.
This UI system is highly optimized, once we've completely moved all our UI over to it, it should increase performance (FPS) marginally.
There's still some quirks to work out, like typing in the name input box will open other windows and scroll wheel for scrolling isn't working yet.
In-game Corps UI (Previously running on WinForm)
Updated House UI (Previously running on WolfUI)
Added TV functionality for players
TVs will only work in Instanced maps (aka. Houses) for the time being.
To display any YouTube video on a TV, copy a youtube URL in your clipboard with CTRL+C, then interact with your TV. It will sync the video with other guests ( but not the time stamp at the moment)
Added new graphics for Pushball
New blue look and logo for Pushballs to differentiate it from Dodgeball.
Collecting server performance analytics to MongoDB
Moved Blessing Data to MongoDB
Players can now report other players while fainted/incapacitated and waiting for revives.
(Admin Only) GMs can now mute players with spaces in their names with text command.
(Hopefully) Fixed bug where players could not be traded sometimes
The error message "This player is busy!" would appear, even though they weren't.
Names now appear in error messages that say "Player is not online!"
Will instead display "John is not online!".
Removed shadows when sitting down
They didn't make sense.
Removed shadows when lying down
This made it look like they were floating above the bed/floor.
Improved wing animations for both Angel Wings and Devil Wings based on player feedback
They now bob along with the character on all directions.
Fixed the following graphical bugs
Restored quality of Black Shoes paperdolls, they loss a lot of shading in optimizations a year or two ago
Fixed rogue pixels with Black Shoes for female characters while sitting down
Fixed Weasel Kit head turning into wolf head in one sprite pose
Fixed Anniversary Robe color issues for female characters while sitting down and stunned
Fixed Hide Hair functionality on a system level for things like masks that wrap your entire head. Fixed message "Player's level is too high" spacing, grammar and punctuation issue