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Showing content with the highest reputation on 09/30/2021 in all areas

  1. Welcome I am Anteprs 1 of the 3 legendary guardians of asoki and I like to announce that we are opening a sake bar in asoki.We for now only sell sake for 40 ryo, we plan to sell more drink in the future.We do not have a set work/open time if you wanna enter it free for all if but if you wanna buy a drink pm the players anteprs/ana primal/northwind or in discord under primal#1992 and we will try to reach you .The bar is located left of the tools vendor/seller.WE HOPE TO SEE YOU SOON
    5 points
  2. Im giving it a shot with some Gothic/vampire inspired furniture set. I plan to add more items in this same post so stay tuned, but I wanted to share my progress so far Icons: Chair: Table: Big Table: Drawer: Sofa: Stool: Candle: Red Moon: Rug: Mirror: Fire place: Coffin: Heres a little preview how they could look in game. The Coffin acts as a bed Also created some Color variants in halloween themed colors: Green: Purple: Orange: And last but not least a color variant for the moon to channel your inner werewolf: Inspiration drawn from gothic furniture like this ones:
    4 points
  3. Truly a fright for any rival villages that might wander in to your home this Halloween. Big Preview Small Preview Grid Leaf: Rogue: Sand: Mist: Icons Leaf: Mist: Sand: Rogue:
    3 points
  4. The world forever feared its presence once the nine tailed fox had left its mark on our lands. BUT NOW you can leave its mark in your own personal home and frighten all your guests this halloween. (Loosely based around an experience I had my first week playing Nin Online. Erox summoned the nine tailed fox at Sand GD and I immediately knew that this was the game for me. I pay homage to that with this spooky display. I'm also glad I dont have to look at pictures of fox skulls anymore.) Big Preview. Small Preview. Grid. Icon.
    2 points
  5. Hello my name is Akechi, I also have other names but as soon as I am on in Snake server I saw that all the works here are at a very high level, I'm not as good as we, but I made my contribution...I hope you like it... I make more submitions... if you speak portuguese and see original post here the link: https://br.ninonline.org/index.php?/forums/topic/29643-concurso-de-móveis-de-halloween/&tab=comments#comment-131504 blackcat.zip caldeirão.zip Submission 1 (Primeiro Envio) : Grid : Grid Base: Grid Icon: Proporção: Submission 2 (Segundo Envio) : Grid Leaf: Grid Mist: Grid Sand: Proporção: Grid clean: Grid1: Gridbase: Icon:
    2 points
  6. - Suggestion to improve the global commerce of nin online. Well, as we all know, the online Nin trading system only focuses on farming and publishing your items within the game through chat and / or discord to reach a few people from other villages, but how about making it more optimal? as it matches. I propose to create a global trade npc with contact with all the villages that each player has accessibility to and publish their items with the NPC and everyone from different villages can see what you sell by having a complete tab of all the players selling their items to different prices and you have to choose a price to your liking when selling the item the system will charge you a tax after 1k onwards of 2% if you have gold 1% when your item is sold it will charge you the tax but as long as you want to remove the item from the store you will be refunded the money of the tax collected. - What will happen to the item and the money when it is purchased? Answer = The item will be transferred to the player who bought the item and the money has two options which are: 1. The money will be transferred directly to the player and a message will appear in the chat when you log to your account then it will say for example: "Your bonesword has been sold for+300000 ryo" and this ryo you can go to claim it at the merchant npc. 2. The above but instead of going to claim the Ryo with the npc that the Ryo appears directly in your inventory. - How does the tax system work and what would happen to the items when you put them in the npc store? That the NPC charge you a small tax that goes to 2%, for example, you go to the NPC and put your item in the store, the merchant will put a 2% fee, for example, you put your item at 300,000 ryos, they will charge you a 2% tax. Therefore, they will take away 6000 ryos in case the item is sold, which would be if they are 300,000, it would be 294,000 the final money. 1. Advantages if you're gold: The NPC will charge you only 1% tax The items when you deliver them to the NPC this will save it as a kind of bank but it is not a bank because after a certain time if the item is not purchased the merchant will return it to you and it will appear in your inventory again. 2. Advantages. I would encourage rp at the system level as this would help to make trade alliances as if it were a merchants guild that does not support any single village that concentrates on doing its business work for its own enrichment. 3. Eliminate 90% or 95% of the NinGeneral trade channel 4. That people can set the price they want and that others buy it under their own responsibility, thus bringing an economy of supply and demand. - Functional suggestion: To further strengthen the RP in the villages, the kage have the option of removing or not the npc from their village to cut commercial alliances: in the case that the villages do not want businesses in their village, the npc will have its predetermined place '' tanzaku ' 'You can also go to enemy villages that if they have said npc and conduct your business. - Here are some fan art of how the trading system with interface and npc would be implemented in the game. (By : LP20 the sexiest) - NPC in tanzaku (area where the npc will always be) - What the trading system would look like in the game: - A closer look at the trading system: - What would the npc look like in the villages: Leaf Village: Mist Village: Sand Village: Suggestion idea: @Inara Artwork art: @Lp20 Concept ideas: @Donatello Johnson@Kuhou@Kodigo@Butterfly@Krait@Ryutekzu@Prince Cabo (Please support this suggestion.)
    1 point
  7. Accessory slots so I come to the forums to ask the devs if its possible for a secondary accessory slot ;-; I am not sure how hard it would be to add in but I'd love to have a secondary slot to see more diversity with the clothing options not to mention...I need my glasses to read a book but both are accessories, ultimate struggle kekw. Hope this can be achieved and its not as much of a really detailed suggestion but more of a plea for a secondary slot ;-; much love to da devs
    1 point
  8. I'm going to drink myself into an RP death
    1 point
  9. dont forget @Northwind asoki guardian very important.
    1 point
  10. after much postulation, I have decided to consult gran gran, unfortunately she isn't in the best of moods, so here's her statue! it's probably cursed, who knows? Item Icon original size statues for not ants. the next thing i'm submitting is a haunted mirror, whoever that is in it doesn't seem too excited to see you! Item Icon: in progress for not ants original size
    1 point
  11. Hey I decided to join. Its not finished yet but ill still show you what im working on and what kind of idea's I had. Other frame directions coming soon!
    1 point
  12. Anatomically correct skeleton "display" for Halloween....or health class OR displaying your fallen enemies as your own personal trophies. The furniture that fits any occasion, but definitely keeps the October spooky vibes around. I'll probably submit a few more things before the due date, but I hope yall enjoy this! (I had to stop before I made a whole skeleton base sprite) Big Preview. With Base. Icon:
    1 point
  13. This is 1 of of maybe 3 submissions that i'll be doing over the course of the contest, but in my head I went a little bit more eldritch than I should of in these pieces. 1: eldritch demon statue. I used a beholder as an idea, got rid of the eye and just made it a gaping maw of teeth! pretty cool decor for any halloween or demon enthusiast 2: wall summoning this is an example of how these 4 sprites should be used, it's pretty self explanatory- but basically instead of doing things that go around or close to the wall. why not make things that go in / on the wall! that's all I have so far, it's 5 hours into the competition and I have a few more ideas to get out. but yea!
    1 point
  14. Gold and Silver both should be able to post pictures in Nin General channel in discord. Should ignore the chat cooldown in trade channel in the discord. The Color Palette for hair should be wider for us. Meaning we have more colors to choose from for hair. Every 3 months we should get a Free Stat Rest/World Blessing which would be random between the two. Should have the option to get a Gold Headband in every style including the styles from past anniversaries.
    1 point
  15. Hey, it's been 2 years, 7 months and ~11 days since I first heard and downloaded Nin Online. So far it's been a wavy experience, filled with very long days of playing and plentiful breaks. But what can I say, I have made some great friends and learned A LOT about the online world in general, and that some people can be real jerks. I just wanted to vent out here, you can read it or not if you don't want to. First Point that I wanna make, the development of the game; I know how people feel about Ueda behind the scenes, but as much I have said stuff myself, I believe he's trying his best (most of the time). Though criticism (yes I know it's a scary word around here) I want to make, I dislike how "known bugs" are being neglected, personal experience with that, I'm sure some bugs have been around for lengthy years, but no one knows why they haven't been dealt with. Not important? Can't be fixed? Well I surely hope this new update brings more utilities that allow those bugs to be dealt with. No content/bad content? I don't believe any of the fresh stuff released around this year is "bad content" and I have my hopes high up there for these new systems to bring way more and more exciting stuff. As much as of controversial this topic is. 2. Second Point Game Masters; As I have had an (one very short) experience as one, I can say I just admire everyone who can last months on that position. Lead GM, Erox, is a very odd person who can have a very short temper, very cool dude too. His humor is questionable, at best. Though he fits quite well in the position between devs and the casual player. I have had my good share of disliking some of his decisions to punish/not punish someone, but I'll be honest, he just follows the rules/Rory's word and I can only respect it. Antar is probably one of the very few genuinely nice people around this community. I had my big doubts he'll handle the weight of the position, but he baffled me. I hope he keeps up his stay. 3. Third Point Discord; Holy flap, Discord PvP must be one of the most fun wastes of time I have seen anywhere. It's one of the most engaging game community discords I've been in. Feels like a chaotic community center for everyone to throw sale at each other and just be themselves, I honestly love it. Late night voice chats, Village vs Village after a huge fight, all of those are what keep me going engaged when I have a bad day in-game. Moderation has certainly spiked but that hasn't stopped the people from adapting and keep going strong. 4. Fourth Point the community itself; Uh what can I say? ALL kinds of people, nice, bad, weird kinks, genuine trash cans? All of them, but to be honest having such a colorful player base is what makes it special, best of which is that it's a tight place and everyone eventually gets to socialize with each other. The group dynamic that's around is a fun part of it, organizations, crews, etc. How groups like Taka, TA and others can influence the political systems themselves is amazing. 5. Fifth Point Villages; Yes, I have been in every village, more than once. What can I say? It's way different than being free in Takumi. In a sense, for me, all villages are the same. Tight, secrecy, hierarchy, if you can last long enough you can get far, but if you want to speak yourself, well good luck. I don't have much else to say about them, yes most of the time they deserve the sale they get, but people just play the game. 6. Sixth Point PvP/PvE I myself am a true, pure grinder. I have dropped hundreds of thousands of Ryo worth of rare stuff. And I genuinely dislike the competitive PvP, but sometimes enjoy messing around with spars and tournaments, team/solo hunts and such. I acknowledge I am not the best at PvP mostly because I don't want to be phased by the daily trash talk. I believe there's way more stuff that can go into balancing of the PvP mechanics, I can see when something is fair and isn't, but I'm on Ueda's side when he says that some masteries are just meant for different situations and not for 1v1. Yes, the PING situations is bad but adapting to it isn't hard, many skilled EU players stand up to skilled NA players with better ping, nothing we the community can do though. _____________________________________________________________________________ I don't know or have what else to say, feel free to expand on your own thoughts down below, I just thought I'd make this small "rant", you can say something about me or whatever. It's more of an attempt to open some discussion. - Thanks for reading
    1 point
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