Leaderboard
Popular Content
Showing content with the highest reputation on 09/26/2021 in all areas
-
Why? With the new wave of Kage's we are already seeing far more activity and wars. Which is great! However, almost every single fight is decided by who can map switch camp the longest. Solution: Since players complained about Combat Tag not map locking you in the past when it was taken away I believe we should get a 2 second force field upon entering a map. The same force field you get once you are revived. Problem & Fix: P:Players could attempt to spam switch between the same two maps to avoid being hit. F:Make it so once you switch maps initially you will have a 15-20 second cool down before getting the force field again on that map. Alternative Solution: Originally running speed was an issue for the "lower spec" players which resulted in complaints about people being able to escape death without map lock. Now with the changes we have received the "lower spec" players have even more movement speed than those who have good equipment or set ups.(Which is stupid but not the point of this topic) the map lock in general could be removed. It honestly takes the feel of open world out of this game and the only people who actually want map lock in the game are those who never hunt solo. They simply want it there so they can hit a person once and attack them with multiple players in an unfair situation. @Ueda@Erox Please respond to this post with genuine criticism or useful feedback, don't just try and deny it because of the person making the post since that's just weird. Hate in another outlet.1 point
-
The Current chat box is semi transparent and nice and all but I had a few suggestions that could possibly be added or may get some attention that the community would probably like. This is the current chat box and how it Currently is. Notice how is some what transparent but still a little dark. In the Options/Settings window you should be able to make the grey/black box that surround the text more transparent and when you hover your mouse over it it darkens back up to how it currently is. Why this change? When people are the top borders of a map and you're trying to look in the respected corner your chat box is in its hard to see. Being able to make it more transparent will give you a little more visibility without you having to disable your whole HUD. For this suggestion I had an idea to add a separate channel in the chat box area designated with a skull where you can view nothing but the bounties you have got from people you have killed. Often times people screenshot bounties due to some reward system set up with a specific Corps/Village or to gloat and boast about it in certain discords. This would make the Main "A" Channel where all chat is logged less cluttered and overfilled with things and make it easier to view the rewards you can get from the people you have killed. Again this is a suggestion but I hope it can be upvoted by the community and hopefully the gms! Leave a like and provide some feedback on your thoughts about it.1 point
-
gold and silver ninja's should get some substantial benefits other than gold name , text and the little discounts.. we should even get daily login rewards.. bonus exp from mobs ...i agree with the 2x bless cuz at the end of the day its us that be buying it not non gold/silver people..1 point
-
So I've been thinkin about wind and I can't help but dislike the current standing of it's kit and I think these changes can help. Lemme know what you think in the comments please. I was thinking about this as I feel wind's kit rn seems pretty lack luster and while I hated some of the things about it I dont want it to be nerfed to the ground. Looking at wind's kit Wind shuri, Claw and it's homing are the jutsus people rely the most on, because right now I only think solo wind is better than solo light because of Wind Claw. And yea you can make the arguement that they are just bad if they dont use the others more but honestly scythe, vaccum arent good in 1v1s alot of the time unless your able to cc stun/snare with water/earth/light, So I think these changes would do some good and wont make wind OP again. 1. Wind Scythe, I think this jutsu can be better utilized if the speed of it was slightly increased and it's hitbox was the same size as the jutsu itself (as I believe it isnt right now,correct me if I'm wrong). I feel like while I've seen people hit it, it seems so slow and a bit of a dud when it comes to it's 1v1 usefulness. 2. Vaccuum, hold up dont click off. I know there's been alot of effort to get this nerfed but I think it can use a slight buff for wind's kit to be less reliant on claw and homing. I have two different ideas for a buff. Option A; Vaccuum stuns on all hits but is cast time to allow wind to have a CC jutsu they can combo off of like the other masteries. Option B; Vaccum becomes insta cast again but doesnt stun. I may just be over thinkin but those are my early morning shower thoughts.1 point
-
Crystal Fan level requirement should be 53 and Blood iron Fan should be 57. 50/51 is too low for an item that only requires 80 strength and the same applies to blood iron fan i do agree the level requirements need to be flip flopped though. It makes no sense at all.1 point
-
The whole game is kind of awkward with it's level/stat requirements and legendary/rare statuses. Could use some tweaking.1 point
-
An increase to Wind Scythes speed would be good. Vacuum getting CC is okay as long as it isn't insta-cast. People complain about Wind Claw because of the insta cast interrupt, but it does not combo with anything because of the knockback so it seems pretty balanced to me.1 point
-
Agreed and switching blood iron fan to lvl 55? theres probably a stat reason behind it tbh1 point
-
Dear Ninja, Starting 2 October 2021, accounts will no longer be able to change email addresses. This is an attempt to tighten control over the buying, selling & trading of accounts, as well as players getting "hacked" and having their accounts stolen from them. Regards, Ueda1 point
-
This patch note is a list of the updates I've pushed but couldn't post on the forums until now 9/13/21 - Added the Medical Corps - Added the Hermit Corp - Added one new role to 12 Guardians - Added new titles Kage can assign to players 9/21/21 - Added an option to buy 10 charms at a time 9/24/21 - Locked Medical Corp Items to the Medical Corps - Added an NPC in every Hospital near the Medical Corp entrance's 9/21/21 - Added an experimental change to Corps, each corp has a member cooldown of 3 days (This is subject to change)1 point
-
Functional TVs Currently testing it on live server, but should be available for players soon. You'll be able to showcase any YouTube video through a TV by copying the URL of the YouTube video in your Clipboard and then interacting with a TV. Before the barrage of people complaining about how there's so many issues with this and that and we're here working on TVs, let me explain. Kenock suggested it as a funny idea one day, I brought it up to Wolf mostly jokingly but said we had more important things to work on at the moment. So Wolf spent his off days working on it. There was no equivalent exchange between getting this or some bug fix because Wolf just really wanted to experiment and add this in his spare time. Also, this was one of the most complex features to add because it's unprecedented in any game using the technology we're using, so it's actually pretty crazy that he made it work. Added (Ctrl+v) Pasting Clipboard in Chatbox Fixed crash when trying to open browser for some (will display error instead) Fixed two separate potential rollback issues Creates mailbox (on database) for player when they login if they don't have one (to receive global mail) Fixed IP grabbing client side script causing MacOS build to be broken Fixed a memory leak when logging in through browser Fixed support for Latin characters (Admin Only) Fixed our Jutsu Editor Copy+Paste (Admin Only) Allow us to /fakelogin people multiple times1 point
-
I was wondering if maybe we could have an option to show/hide our clan in front of our names. Some people have unique and interesting nicknames and i belive they would rather to not have anything in front of it. I know there is an option to not pick a clan but some people might want to be part of a clan to enjoy in full their benefits, and they dont pick it because they would rather to keep their unique nickname. So my suggestion is to have a toggle button next to our clan name in character info window, so we can show it or either hide it. This might also bring some more fun to RP when people get asked to reveal their clan they can simply show it and hide it again. @Ueda1 point
This leaderboard is set to Toronto/GMT-05:00