Leaderboard

Popular Content

Showing content with the highest reputation on 09/17/2021 in all areas

  1. Since around the time the housing update was dropped and new features were added in the server has had this creep of delay. Day 1 : Slight delay no one really notices Day 2: Increased delay but people think it's their internet Day 3 : Delay is definitely here, skipping tiles, jutsu's not coming out Day 4: Server turns into old server where using 2 jutsus in conjunction of each other will make u snare Day 5 : Unplayable. So it's been like this for the past...3 weeks. Now yes we know that we need to survive through it so the dev team can find the source of the problem but for a temporary solution a server restart every 5 days is needed. The game becomes playable for 4 days after the restart and then the above^ starts to happen. Please, we made the move to the new server and all that hard work over 9 months to what? suffer through this horrible delay? I ask that we are atleast kept up to date about what's going on to fix the issue + server restarts to accomodate. Thank you for reading
    7 points
  2. Gentle Fist Balance Changes Mountain Crusher Technique now has a 0.5s End Cast time on all ranks. Revolving Heavens Technique End Cast time reduced from 1.0s to 0.5s on all ranks.
    3 points
  3. I will refer to this post as a baseline for the changes I suggest for this mastery. To be more exact, this quote from it: "Poison Attack Medics are supposed to be less viable in combat than a typical class in terms of pure damage output, but relies on poisons to get an upper hand in extended fights, where you tire out the opponent. As of now, this and full support medics are a little far from its original design." Medic is mostly picked for it's ability to instantly stun the opponent with Poison Scalpel, which in combination with another mastery leads to very easy and powerful combos (especially combined with Flicker). This is far from it's design of not having "pure damage output". My suggestion is to replace the 0.5 second stun of Poison Scalpel with a 0.5 silence and to rebalance the Poison DoTs to be able to stack instead of refreshing themselves. Poison Senbon - 4/6/8 DoT replaced with a 2/4/6 DoT Poison Scalpel - 4/6/8 DoT replaced with a 3/5/7 DoT Poison Cloud - the DoT stays the same (4/6/8) These changes will shift Medic from a mastery that simply spams instant stuns and bursts into them into a mastery that stacks poison DoT on their opponent and as the post says, gets the upper hand the more the fight lasts.
    2 points
  4. Hey guys, I was thinking of achievements system that can add some post lv 60 game play and can work really good with mechanics that are already implanted such as titles and housing, and as far as inserting it to the game shouldn't be too hard since they are just counters of predetermined events. completing achievements will rank up your prestige Rank, this will not give any advantage besides swag but hey we know how much swag is important in NIn. the prestige rank could be visible around the village image for example: (ofc this is just a suggestion) and also while being targeted and unmasked Completing some achievements or ranks will unlocks stuff like titles, furniture, or cosmetic items for example: killing 1000 bears could award u with a bear rug for your house so that when u have visitors they can see your brave grindings! using 500 red pills could award u the title "The Addict" Visiting Every single map ( that is not org related ) could award you an "Explorer Hat" cosmetic and so on... I believe this could really give some more mid-endgame content for all of us grinders and completionists, and also another way to reward players for great achievements. Ranks will also be a way of making your character out stand near others. Adding a list of achievements i thought of: Achievements: kill Leaf players 10, 50, 100, 200 kill Sand players 10, 50, 100, 200 kill Mist players 10, 50, 100, 200 kill Rogue players 10, 50, 100, 200 kill enemies 10, 100, 1000 kill boss X 1, 5, 10, 50 daily missions completed 10, 100, 1000 mission Completed % complete daily Mission X 1, 5, 10, 50 spend X ryo in shops Own a House Own furnitures 1,5,10,20 Die X 10, 50, 100 ,1000 Maps visited % Get your horoscope Get Summon 1 ,2 ,3 ,4 Achieve lv 10, 20, 30, 40, 50, 55, 60 Max jutsus 1, 3, 6, 12, 17 Have bounty 100, 200, 500, 1000, 2000 Colect Bounty 50, 100, 500, 1000 Win 777 1,2,3,5 Get into an Organization run x distance run x distance on water Mold x chakra recover x hp use X tools 100, 200, 500, 1000, 2000 use X blood pills 10, 50, 100, 200 use X chakra pills 10, 50, 100, 200
    1 point
  5. I agree, the performance of the server before the google logging/old client removal was the peak performance for me by far.
    1 point
  6. I made all of these on ms paint with a mouse. I was bored out of my mind so i spent time making them. If you want one made or w/e dm me a picture of your character. It's 1k ryo or 5 nin cred. Now if you excuse me i gotta finish another one.
    1 point
  7. https://discord.gg/Zx7hGv9pAy
    1 point
This leaderboard is set to Toronto/GMT-05:00