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Showing content with the highest reputation on 09/09/2021 in all areas

  1. Currently the only way to get the bald hairstyle is to register a character with it. I think it would be cool to add this hairstyle either as a cash shop option similar to the other default styles, or maybe as an event coupon item. One other option would be to make hairstyles more like a toggle. Clicking once puts the style on but if you click again it takes the style away leaving your character bald.
    3 points
  2. This is something i've posted a while back in the endgame incentives post by Erox. I wanted it to revive it and expand a little on it. The achievement system could work like a checklist with rewards to help during the downtime of dailies to level up. So far I've thought about 4 categories for achievements so far: Monster hunting: Involves killing mobs long term PVP: Involves claiming bounty and killing players (Yes we already have dailies, but this would be long term, like killing a total of 1000 players in your account lifetime) Account Advancement: This could involve things from getting ranks like Genin, Chunin, Jonin, Kage, Anbu, etc. Jutsu Leveling: This could replace the way we level jutsu (some of them we just spam them while semi-afk) by giving us a clear objective to complete in order to get the next advancement. For example, Kill 20 targets affected by Earth Prison. This is a little sketch I made of how it could look. Once you complete one achievement, you unlock its continuation (Larva extinction I, II, II, etc) As for rewards this could range from xp, coupons, some cosmetics or as said above the advancement of jutsus.
    2 points
  3. Bald is especially important for people that don't want their hair showing through a hat. I'm not sure why we can't have nice things.
    1 point
  4. https://discord.gg/QKaWnRbt
    1 point
  5. I already posted this comment on another thread regarding this but I think it might give some insight here aswell: Sure, Fan and Pipe are essential when it comes to Hidden Masteries but I think many are missing the point when there's talk of a Leaf exclusive weapon. The issue doesn't lie in Leaf being in need of a village-only weapon (although it would be nice to have Chakra Blades, and I believe @Spooks already made a post regarding this topic with some Leaf villagers doing pixel art for the Blades), but rather that Fan and Pipe are available to all in their respective villages and the very fact that they can be used by everyone does not only break RP (e.g. how can ninja who didn't master Wind / Water release wield a fan or use a pipe?) but also puts Leaf shinobi at a disadvantage when fighting Sand or Mist (e.g. cancel ability of Fans / Mist elementals relying on bubble-snare combos) which makes fighting these villages frustrating to say the least due to the abundance of Fan / Pipe users. If one were to even the field, they'd have to (and this has been stated and ignored countless times before) lock Fan and Pipe to their Hidden Masteries. This would not only balance PvP but also restore RP as it would decrease the number of people using hidden weapons without the proper chakra nature and prevent the abuse of Fan / Pipe perks in combat.
    1 point
  6. Transform jutsu Hello ! Today i want to suggest Transform jutsu is nice jutsu and can make difference in gameplay but now that jutsu have big problem Problem is if use Transform jutsu to transform to anything like ( tree or grass or something ) for hide in hunter or kill some one if he pass x you will be target for him , my suggest : 1 - i think if no one can target you are object (tree or grass or something ) only if move or do any something that will make big difference in gameplay , 2 - if use Transform jutsu to transform to object Time 600 sec is more mybe if will be 250 to 200 that good 3 - if use Transform jutsu to transform to object ( NPC Or Bot ) Dont attack you for make you hide in piece and other player dont see you 4 - if use Transform jutsu to transform to player get you fake name but cant use in chat that will be good in spy mission and hunt and kill thank you for read my suggest if want see my other suggest Forbidden zone
    1 point
  7. Imagine a genjutsu that removes you and the target, placing them in a genjutsu (instanced of the current map) thus forcing a 1v1 and removing numbers.
    1 point
  8. I recall Ueda saying that eventually the transformation will give you the name of the character you transformed into. So that part is coming soon probably. As for not being targetable when you transform into objects, I can almost get behind this. The only issue is that this can be heavily abused behind buildings or underneath trees. You will essentially be invisible. You will be unable to be seen, AND unable to be targeted. This is a little much in my opinion. I would suggest perhaps making your name go away entirely, both the health bar where it would show up top when targeted, and the ??? above your head when targeted, but leave the marker that is on you when targeted. In other words, the ONLY thing that would show up is the reticle, until the player moves or is hit by something. This will still be easy to spot, but will also fool some players occasionally as well. I think a lot of people would just casually not notice their reticle showing up on something 15 tiles away that is under a tree. I think this is the best solution, for it would make transforming into objects a fairly decent way to disguise yourself, while not being an unintentional pure invisibility.
    1 point
  9. sooooooo ummmmm ;-; when did they nerf exp gains from bounty collection cause I feel scammed..
    0 points
  10. Yea, the exp gains scale with what level your character is when you claim
    0 points
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