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Showing content with the highest reputation on 08/21/2021 in all areas

  1. Hey everyone, Enjoying the new housing system? I am coming to bring some fresh ideas that I think might bring even more fresh air with this system. First, I am thinking of additional housing estates in neutral zones (no restriction as who can own those houses); Tanzaku Asoki port town A new map accessible through Dark Spiders acting as a lobby/no-zone for meetups Down of South Tigers I believe it'd be nice to finally have those areas for interactions, where it'd be No One's territory, and it will brew chaos and fun. Those maps will be between all main territories and be way easier for people to trade and meetup, instead of going to Land of Toads every time you want to trade something. As well as more free space for tournaments, duels and just friendly sparring. (example use of the current club system and having a "Weekend Fight Club" where weekly events can be announced) 2. Second, I am thinking in villages there should be houses sizeable enough to be fit for unofficial organizations and allow them to spar and host their own events. Villages nowadays don't support friendly interactions and sparring with alleged "enemies", and instead you have to go to Toads where a spar can be easily interrupted/ruined by a hostile group. Thanks for reading :3
    6 points
  2. Since everyone was showing of their houses, i had the idea to show off mine. You can see my significant other in the screenshot, sorry about that! i told her to move but she said she wanted to be in it. Anyways here it is! What do you think about the house i created Ueda?
    3 points
  3. Added Sand Village (East) Housing District Has 52 houses of different sizes for players to rent. Similar zones for other villages, including Takumi, coming soon...
    3 points
  4. I don't want to break your heart but Akio is a guy o.o
    2 points
  5. Yup and u could put a dojo there for fight clubs ez
    2 points
  6. It would be nice if we had a visual indicator similar to a buff/debuff that told us our maplock length. It gets a little old running back and forth into the exit to see if you can leave yet,
    2 points
  7. Hey so since we have houses now and kitchen stove and stuff like that, what about cooking/crafting ? for example you need gather resources like apples from trees or berries from bushes and then you can craft from it tasty yummy food that will gives you for example Food that regenerates HP over time while running like 5 hp each 10 sec or something for duration of 60 -90 sec Food that regenerates Chakra over time while running 5 chakra each 10 sec etc And some similar food recipies like that, since we have houses cooking will add alot of RP gaming into Nin world
    1 point
  8. +1 cooking and we gonna do masterchef event with tickets
    1 point
  9. Overall nice idea, rory could defo use some inspiration from it
    1 point
  10. Rule #1 of fight club, You do not talk about the fight club.
    1 point
  11. I suggest adding in housing for totori village too (for the unaware players the village left of foxes)
    1 point
  12. Every time i look at forums i see people complain about leaf hidden mastery and its kind of annoying , leaf as you all may know and as rory stated is the 'default village' of nin we have no weapons , no org items other than a 10 buff , our hidden mastery doesn't even utilize a weapon while sand have fan , black fan, crystal fan, blood fan, and mist have poison pipe , regulars pipe which snares every time you press the z key. That said please consider tht gf only have 1 jutsu that can slight take a little bit of chakra if landed and also self stuns you miss , I write this to say that gentle fist needs a buff let our melee take a percentage chakra , make you melee fighting g style jabs and not regulars punches and kicks make our pressure point actually show we are jabbing chakra apoints , let 16 palm evolve after each lvl up phase example 16 palm> 24 palm. 32 palms , just so each increase dmg and more chakra removed thus giving gf its own identity other than jsut flicker combo and run since that all our jutus can do i hope rory you really really try to hear us out and see where the leaf villagers are coming from on that note have a great day
    1 point
  13. Ah yes, all the account sellers shaking in their boots ?
    1 point
  14. 12 new Furniture items now available in the Basic Furniture stores. New Furniture item added to Event Prize Shop. Added Leaf Village (West) Housing District Has 48 houses of different sizes for players to rent. Similar zones for other villages, including Takumi, coming soon... Fixed exploit where players could use Military Police Force bases to escape PvP encounters. Added failed messages when from different villages try to enter Military Police buildings. Mist Village hospital is now a None Zone.
    1 point
  15. Added new Puppet Brigade Coat designed by @Poggy Added a few Single-instance houses to each village. These kinds of houses will have individual entrances and can only be rented by a single player. There will be a second kind of housing which is multi-instance housing, this will take the form of multi-storied buildings with a shared entrance. That kind of housing may either be very cheap or permanently buyable in the future. We are using this rollout to test for issues before introducing more. Added Furniture shops for Leaf, Sand, Mist and Takumi Village. Tip: You can use arrow keys to rotate furniture before placing them down. Added spots around each village where players can place furniture. Warning: If you place a furniture down in the village, the Kage of each village have authority to pick up your item, so work with them to decorate the village, not just litter stuff around.
    1 point
  16. What if the jutsu had ranks like most other jutsu? Rank 1: Able to transform into players but name just shows ??? Rank 2: Gain the ability to change into inanimate objects. Rank 3/Maxed: Gain the ability to transform into npcs/mobs and also copy players names when you change into them. Of course each transformation would have different times. Inanimate objects would last until you move maybe and as for players and mobs I feel the level of the mob or player you change into should affect your time you can stay changed into them. Let me know what yall think
    1 point
  17. a class being played around burst in 1 v1 and skirmishes is nothing but normal take intwm/med for example they play around flicker scalpel burst but it can easily miss or if u feel it coming u can side step it. Nadoes wind + int wm another burst reliant class, can easily miss n u can sub n side step it. The reason why GF is not okay and i said it in the post u cannot avoid the combo by any means and after blowing their combo they can use any broken WM sword that could hit harder than their jutsus so prevent pressure I thought it was obvious enough but its clear that gf wasn't even intended to be a burst class in the first place with things Pressure point and 16palms it seemed to be intended as a fighter mastery>> U have some dps with PP but not to compared to tai and wm, Vaccum as short range dmg dealing projectile cuz it cand easily hit multiple times, 16palms as a cc silence + chakra drain , rotation mostly to cancel but obviously has plenty other way it could b used The problem came with the previous gf nerfs making the mastery completely one sided by making the other jutsus underpowered and leaving the burst flicker cheese with all the power, GF is not okay because they dnt even use Pressure point and just replace it with a sword and beside palm and crusher the rest of their kit is barely viable, they are obviously being used but the whole kit gets carried by the flicker cheese Now yami why would a burst mastery needs dps ? that's like fusing LOL assassins and adcs. A burst class cannot have dps or it becomes broken, isnt even a burst class anymore. GF users have dps choices from Pressure point all the way to kraken hammer. Close ur eyes and imagine a 150 int wm/med flicker combo u for 500 dmg then pull out a bonesword to dps u to death. Burst classes have no need for utility like Chakra drain, it would be bleed instead or just raw damage but u do have 16palms< Gf is only being called a burst mastery rn cuz u can flicker cheese with 2 jutsus while the rest of their kit has nothing at all to do with burst . gf's power should just be devided between the kit so they can fight with every jutsus normally and make sure that nohing is unavoidable
    1 point
  18. Now my creative juices have been flowing these past couple days for god knows what reason but we all know the temple at mist where the tanuki it's guardian i presume is.. Now this temple look pretty massive as shown down below in the screenshots and i was thinking hmmm surely this leads either somewhere behind the temple too mountains with pandas?! When you kill a certain amount of ghosts the back door will pop open! Some content similair too puppets in sand you feel me or a second option would be that if you kill a certain amount of evil spirits a floorboard opens up under the box to an entirely new area...so you hit the box that will say there seems to be a gap below this box care too explore? (pictures down below for refference!
    1 point
  19. tldr; rework jutsus and basic to more chakra drain and differentiate from AGI. Every kits combo does more damage than GF. The only thing that keeps it alive for the player base is flicker because without flicker it is near impossible to land its moves simply because the range is minuscule and in the actual game (not forced 1v1's), people will hit and run on GF users whom have no counter.
    1 point
  20. Added Transformation feature, transformation jutsu type. Admin FakeLogin Command Admins can now summon offline players for testing/debugging them. Added notification message to players when they are added/removed from corps. Added Transformation Technique. Transformation Manual now available! Important Notice: The transformation technique currently changes your character to visually use the other player's appearance, but will not yet take the player's name. It will soon also allow you to completely impersonate the player. This is going to be both fun and chaotic, part of this is the reason we added the Report System which you can Right-click > Report a player for their actions directly in-game. This will not reveal who the player actually is, but in the report, we will receive the actual identity of the reported player. Added 3 new Event Shop cosmetics! Fixed possible corps panel related crash. Fixed login crash issue for IP related issue. Fixed Corp leader not being able to promote members bug. Fixed Bingo Book not sorting players (actually this time). Fixed Neo-Akatsuki members not being able to use their corp items. Fixed Tanzaku Slots visual bug with 7 appearing wrongly for a split second. Fixed exploit where players were using "Abandoned Lair Sealed Entrance" map to return quickly to own hospital.
    1 point
  21. Clan Synopsis: The Ukiyo Zoku (キング族, "The Burning Tribe) Are a nomadic group of different clans who abandoned the Shinobi continent long ago, during the formation of the Hidden Village System. They moved far south to the Dense Darkness Continent, A continental land mass with strange endemic species and various extreme micro-climates. It is filled to the brim with monstrous beasts, including the Wyvern. The inhabitants of this land mass utilize their unique physiology to combat these beasts. This lifestyle shows us that most of the tribe are not shinobi but hunters. The few who do remain in the shinobi continent, maintain close ties with ther homeland, becoming not shinobi but Senshinin (戦士忍, "Warrior Ninja"). Brief History: Long ago, a collection of small clans lived in relative proximity to one another. This as most human legends go created vast conflict, but also love. They were littered across the Lightning country and northern continents. Over a millennia, the different clans would come to connect and live amongst one another. Each clan shares a single common trait, their natural ability to draw upon Nature energy from the environment directly. This energy regulates through a special internal network of nodes within the body. For centuries, this ability was more of a curse, keeping the different clans small as many of their children when born would succumb to their berserk rages. The energy burns at their flesh eventually reducing them to smoldering statues of stone. It wasn't until Asamu Taiyou, intrigued by the clans abilities, introduced his chi based teachings (along with his subordinates) allowing the clan a chance to thrive generations later. They had lived much of their existence in the region that is now the Land of lightning but fearing the militarization of Shinobi villages, and the unreasonable capture and distribution of Tailed beasts, they fled far south to avoid the inevitable carnage that would ensue. Some remained in the land and retain close ties, allowing the clan to have a commanding presence in The Village Hidden in the Skies. The tribe has been allowed to thrive and grow in this new land, gaining much-needed use of technologies. They have mastered the art of hunting and crafting weapons out of the materials of monsters they defeat. These are all commonalities as a Tribal whole. It is important to recognize that there are hundreds of individual cultures, practices, and abilities to match the many clans within. Some are as small as ten to twelve members in total, while other clans may be in the hundreds The Dense Darkness Continent is home to several severe microclimates that vary per region. Massive deserts, dense jungles, and misty forests sit just outside of Snow-capped mountains and volcanic regions that are near inhospitable to those who are not adept at surviving the harsh landscape. As such, the tribe itself has spread itself thinly across the wilderness, in small villages. Each small settlement has its own Ryōshi Dantai. (Lit. Hunters Association) These various locations are hubs for hunters to gather and get hunting contracts or to gain information, buy items and service equipment. Each one funnels its various ecological information throughout the region to the Hunters HQ location directly in the heart of New Soul City The members of various clans are free to choose their own occupation. Many opt to become hunters because of the thrill and because of the freedom of the lifestyle. A hunters lifestyle is rigorous and requires immense strength and insight. This is due to the size of not only the beasts but the weapons used to combat them. Such monsters pave the way for even more ferocious weapons. Massive hammers, greatswords, and lances are favorites, used in order to attack and repel the natural forces of the land itself. It takes great strength and power to become a hunter, though that is not the only formal occupation. Ecologist, scholars and martial artists are also well within the reach of the nation. Those who refuse to venture out into the harsh wilderness can find any manner of work within the city itself. Those truly dedicated can swear allegiance to their respective families themselves. The very few choose to take on the rigorous training required to become Senshinin Rituals, Beliefs & Laws Each clan has a matriarch, someone who manages the needs and wants of each family specifically, and they all convene often to discuss and handle issues each specific clan will inevitably have. It is generally up to the "Kingu Clan" itself to disrupt and mediate issues between sister families in the tribe aiding in a swift and fair resolution. As a Rite of passage, Young Kingu must enter the New Soul Tournament, a massive series of battles that begins with a large battle Royal. As the numbers dwindle individual brackets are formulated until only one victor is left remaining. Although winning is highly favored and sought after, it is not a requirement to pass this test. This is a test of resolve and overall ability. There are some who pass on their first try, and others who spend their whole lives attempting. The tournament is held twice a year, at the beginning of winter and the beginning of summer. Those that prove themselves worthy are thrust into the Harsh environment of the Dense Darkness Continent for 6 months to conquer themselves. It is rare that any die during this small expedition, though it is not unheard of. They learn much of the land, as well as improve their skills in order to become more of an asset to the Tribe as a whole. There are guides who seek out any of fall unconscious out in the wilds to reduce the number of people who die. Those who return do so as changed men and woman able to do as they please with their own lives. It is forbidden to kill any member of the clan unless there is a formal bout where such conditions are to be allowed in which may result in such by way of accident. When punished by the clan, severe enough crimes can persist through entire generations of one lineage until it is paid off. This is known as a "Blood Debt". However, this process means that saving the life of your own in the field or aiding in protecting one another come at little to no cost. This is not a capitalistic group, they do not believe in trampling over their own to get ahead, opting to maintain a strict but close-knit family system that has lasted for generations. Without this structure, the Tribe cannot survive. Abilities / Kekkei Gekkai: The Kingu are a group that although similar across different bloodlines have many unique adaptations and variations. All of their bodies in some way shape or form is compatible with Nature energy, however no one clan functions exactly the same. No one clan within the tribe believes exactly the same thing. And on a much more micro-level, no such Kingu behaves or has the exact same ability or level of ability. Ninjutsu is a rarity for the Tribe itself. Being so far away from the continent, many do not learn to use the Shinobi arts. Instead, most Kingu becomes die-hard martial artists or hunters. The most common ability for the Kingu Tribe is their unique ability to access Nature energy without being a sage. Though they all share the ability to activate the technique Total Power, This is only a catalyst for each family to train their youth to access their own unique Family transformations. Many have died in the attempt to develop such a technique. As it stands, it can be a amplify abilities by 3% at its lowest, and 20% at its highest. Unfortunately, it exhausts quickly, and if overextended can cause the semblance nodes to burn out, killing the user abruptly. Because of its similarities to sage mode, and being a lower level sage transformation, it allows the users to match the strength of those high above them for a small period of time. Once exhausted, it is hard for the individual to stand unless they have mastered this technique and developed a body resilient enough to withstand the strain. Physical Characteristics: Oriental / Ebonic Features ("Black Hair & Black Eyes") Thick Curly Hairstyles ("Afro, Buzzcut, Faded Dreadlocks, Etc.") Notable Artist / Creatives ("Poets, Dancers, Singers, Instrumentalist") Clan Colors Pallete (optional) White, Black, Red, Gold (attire based) Relative Clans: Kingu Clan "Our duty to the tribe and family denies us a distinction. We emcompass the tribe itself. All within fall under our protection and guidance. For as long as the heart of each member beats, we will guide the continued tradition of survival and longevity of the Kingu Tribe." - Ukiyo Clan Elder The Kingu Clan is the leading clan of the Kingu Tribe. Since ancient times they have been the patriarch of the tribal whole, generally having the most influence when discussing tribal affairs. It is also their job to stop inter-tribal conflict and strife when it occurs as swiftly as possible. Their dedication to the tribes continued survival is vast, that many of its members will never leave their homeland. It is no accident that a portion of the clan's most notable members has the closest ties to the Shinobi Continent. Ikkaku Kingu and Shiroi The Kingu’s unique physicality puts them above most other clans in their tribe. Their focus is generally on the use of their clans unique Ancient Modo. It is one of the most notable sage transformations which enhances the aura that explodes from their bodies by first regulating it through their semblance node system and then into and around different regions of their bodies. They invigorate their internal organs, as well as their muscles, flesh and bones. This saturation of Nature energy gives them massive spikes in potential. This effectively enhances the user allowing them to shatter their limits. They jump well past their current potential. At its peak, a user can reach anywhere from fifty to one hundred percent increase in overall power. The basis of this ability is Sage Transformation and as such is a similar to sage mode. Unlike other clan's which may become empowered through certain gimmicks, such as enhanced physical strength, speed or perception; The Kingu 'clan' Itself does so at such a phenomenal rate that it sets them apart from their sister clans. As such, they were among the most savage and prone to berserk rampages during ancient times. Their leadership in the clan is namely out of respect for their people's resilience and persistence through the generations. Slowly but skillfully mastering their own bodies into the most prominent of Senshinin (戦士忍, "Warrior Ninja") that the strongest of the clan become when completing their training. Hajime-Clan "Their is no greater weapon than one's on physical strength. Perfecet Health is Absolute!" Their Ancient Modo is known as Hajime ken (beginning fist). Their semblance nodes regulate this energy and circulate it throughout the entirety of their muscle groups improving physical abilities by burning excessive amounts of calories. They move much faster and hit several times harder. A characteristic of this is intense heat and steam radiating from their bodies.The Hajime Clan are one of the sister clans of the Kingu Tribe. As such, they are capable of accessing Nature energy for themselves. They are prided Hand to Hand specialist, adapting and creating numerous fighting styles. Hajime means beginning, and it is this name that is the root of their philosophy, "Strike first & strike fast" They tend to be relentless, and physically dominant figures. When it comes to hand to hand combat, there is no such clan who can match. Their love and belief in Hand to Hand is so deep, they constantly boast that "throwing hands" was the original form of warfare, the beginning of all combat on earth. They have a deep-rooted rivalry with the Shūryō Clan, a family of weapon specialist. Shūryō Clan "The sword is the true essence of combat, one graceful swing is all it takes to send a man to the next world!" The Shuryo Clan, are weapons specialist who rival that of the Hajime Family. The Shūryō believe that weapons are the end of man, and warfare, as humans develop more powerful and destructive weapons to kill one another. The two Families have argued amongst one another about which is the true inner essence of combat for hundreds of years, maintaining their tradition. As such, many of their children grow up together, butting heads and ultimately sharpening and refining one another. Their unique variation of Ancient Modo involves a series of curse marks. Known simply as Katana tamashī (Sword Soul). These curse marks increase the users' physical capabilities a bit, but what they do the best increase the user's flexibility and speed. They conceptualize it as flowing the user's entire will into their weapons, breathing life into them. To be more realistic, they flow nature energy from their bodies into their blades increasing the potency and power of slashes as well as what they can harm or destroy. Tetsu Kyojin The Tetsu Kyojin, otherwise known as Iron Giants are a branch of the Kingu Zoku specializing in a form of shapeshifting not unlike the Akamichi clan of the land of fire. Usually brought upon by some form of stress or trauma, they experience a violent rush of transformation brought on by an unnatural amount of nature energy coursing through them. As such, they grow to massive proportions and in many cases lose all sense of themselves, embarking on violent tirades. Over the years, they can overcome this aggression as any other Kingu can, however, they are especially dangerous due to their size. Their Ancient Modo Is known as Tetsu Kyojin or Iron Giant. Fairly simplistic given their clan's name. The highly volatile nature energy surges like streaks of lightning before consuming the vessel. The expand becoming massive giants who can dish out incredible amounts of raw physical might. They also have a highly aggressive healing factor as these massive bodies are not their actual forms. When transforming their bodies similar to the Hajime, produce high levels of heat and energy. If exhausted of their resources, or in the untimely event of their deaths, they leave behind a large stone husk that is essentially a statue signifying they beings capable of interacting and transforming due to natural energy. There are massive valley's filled with the deceased members of this clan all throughout the separate regions of the Dense Darkness Continent. Additional Kinsmen Information Hinode Clan Background: The Land of Iron, in the Far East, was known by the rest of the world as a peaceful place ... But the reality was different; internally, the Shoguns, men with faithful Samurai in their charge, waged internal struggles for power and money. Hamerashi (Provisional name), a skillful swordsman and Shogun, decided to escape from that vortex of death and betrayal, so he traveled to The Land of Fire, stripping himself of the process of his true surname; all his men did the same. During the boat trip, many of them longed for their old home, and seeing the sun rising from the east, reminded them of what they left behind, and, refusing to leave their past behind, they adopted the surname "Hinode", in honor of the sun post that reminded them of their home. Hamerashi and his men came to The Land of Fire, and for a time, they earned their living as mercenaries, only so that, after a while, their extraordinary skill with the sword would earn them Damyo's favor. The Hinodes accepted the offer The Hinode accepted the offer, and became his loyal followers. Until the sun today, that agreement remains intact, and all those born under the Name of the Dawn, serve the feudal lord, in part by thanking him for having accepted a group of foreigners in the past, and in part, because He teaches them from children. One day, a Damyo, many years ago, asked the Hinode to serve as protectors of the Hidden Village in the Leaves, thus reinforcing the connection between these two entities. The Hinodes became the protectors of The Leaf and live in it. With the passage of time, they learned the Ninjutsu conventional Ninjas, and were transforming their art, originally based on Kenjutsu, a combination of both styles. Today, many are not even interested in perfecting their mastery of the sword, but only their Ninjutsu. Even so, each member of the clan has at least a basic idea of how to handle a sword. The clan responds in the first place to its leader, and right after, to the Hokage; Actually, the Hinodes serve their family and the Damyo, but protecting the Leaf is their mission, and as such, they will defend it to the death ... As long as their leader orders them. Charismatic Characteristics: Kinsmen of the Ukiyo are to be- Helpful not of the village but of the village's people Willing to engage in new challenges/always looking to better ones self Have the utmost loyalty to the Ukiyo Family. Willing to roleplay / communicate. ("Communication makes this world go around") Criteria (Optional): The clan's surname is to be EVIDENT after your forename. i.e. Ouja Ukiyo; to be noted as an official clan member. All external Hinode / Hiruzen are free to bare their family name as their criteria meet as they bare a contract with Ukiyo.
    1 point
  22. Elemental mastery LVL 10 LVL 35 LVL 10 LVL 35 LVL 10 LVL 35 LVL 11 LVL 40 LVL 10 LVL 35 Non-Elemental Mastery Chakra medic LVL 10 LVL 35 Int medic LVL 10 LVL 35 Int Weapon master LVL 10 LVL 35 Str Weapon master LVL 10 LVL 35 LVL 10 LVL 35 Hidden Mastery FAN LVL 10 LVL 35 Gentle Fist LVL 10 LVL 35 Bubble LVL 10 LVL 35 Note: Many new players are confused about which stat to put in this guide might help you on what stats you should choose. But feel free to choose anything and change the builds. Thanks so much for providing the builds for this post! @Aesthetic and thanks @Vaxure for the help with gentle fist.
    1 point
  23. July 2021 Promotions Leaf Village Jonin: @Shinobee Hinode @Naizen Chunin: @Sky Walker @C1over @Sakashi @Gintoki Sand Village Jonin: @Deidara @ana primal Chunin: @Tormenta @Gilgamesh @Obituary @BlackRain Mist Village Jonin: @fox @Insidious Chunin: @Lamentations @pxy @Maniac @Scalpel
    1 point
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