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Showing content with the highest reputation on 06/24/2021 in all areas

  1. I'm sry for my fans that support and carrie my will with me. But i was a fool i'm not ready to stand agaisnt Rain yet. I rather be a champ and pay the ducking fees 10k instead to be exposed in a live stream and lose 100k. You welcome to support me some and help me gather ryo to pay the fees cheers have a good weekend.
    3 points
  2. @Ueda Can this get nerfed too please? My Video.mp4
    2 points
  3. Since there seems to be an effort to give more importance to the Bubble mastery rather than the weapon itself I think that the base damage your Pipe has should affect your jutsu damage, similar to how Weapon Mastery swords and Fan mastery Fans affect their mastery's jutsu damage. Even with the recent buffs to base damage the damage output of the Bubble mastery is rather horrible.
    2 points
  4. I am not sure if it is possible but maybe the coffin should be a cast time item that summons a puppet, similar to how Toad Oil has a cast time and heals you, that way the puppet could get a cooldown and prevent it from being virtually immortal due to being able to spam summon it.
    2 points
  5. Hey bois, I know I posted this before but I just wanted to repost it cuz I do believe it can be a great implementation for nin eventually. We all know there are three ways to leave your village: 1) Have your Kage exile you. 2) Have an MPF (Military Police Force) member jail you and escape from jail. 3) Kill someone from your own village in a DZ three times. My Idea I've always thought that you should have an option to go rogue on your own with out the use/assistance of others. Being able to destroy your headband is a great way to leave on your own and it could bring some fresh scenarios for RP. To avoid "Accidents" To try and prevent anyone from "accidentally" destroying their headband there can be a confirmation choice before destroying it. How pardoning works To return to the village the rogue simply has to get pardoned then either go for another headband and stay without one. People who dont have headbands wont be affected to begin with of course.Additions to the idea I dont think it's needed but a village message can also be added when someone goes rogue by destroying their headband."Mizxry has foresaken his village""Mizxry has foresaken his village""Mizxry has foresaken his village"Thanks for reading and have a nice day!
    1 point
  6. This won't ruin my faith in you brother. You can only go up from here.
    1 point
  7. From my personal experience with the mastery, I can say that the latest changes to it are only a half-measurement. You either make it viable by increasing damage enough for it to compete with other masteries or you re-work the kit so that it is viable in comparison to what it is now because it doesn't work unless you go hybrid which in my opinion is a design flaw.
    1 point
  8. Just like the title says remove auto-turning because why the hell is punishing something thats done for you rather than something semi-skillfull you can do. Before it was something you had to learn with turning keys now everyone and their mother can punish. And to everyone who disagrees, the fact still remains that you were never destined to pvp.
    1 point
  9. It always worked that way, just before your character wouldn't turn and u was shooting jutsus from ass, anyway i agree with deleting auto-turning with melee. Make game more rewarding for skilled players.
    1 point
  10. Unfortunately Rory said this was supposed to be the original design, and that not having your character turn was a bug for awhile. #MakeSubPunishingSkillBasedAgain
    1 point
  11. I made a leaf organization called Miru and the org focuses on improving leafies overall PvP skill/Seeks for leafies that have potential to be strong and train them. The goal is to become stronger than before, you can message me on discord if you're interested in joining or you can just ask me here in this forum post.
    1 point
  12. Hokage 1st: Rory / Councils: Deathmall, Zintosso, Indra, Man 2nd: Shirou / Councils: Deathmall, Zintosso, Indra 3rd: Deathmall Sasayaki / Councils: Caio, Hawt, Ishyn 4th: Ishyn Sasayaki / Councils: Atrane, Leevi, Arashi 5th: Fritzo / Councils: Corgee, Jellal, Sour 6th: Kuraen Vali / Councils: Yousei Reiketsu, Kuraen Ohiya, Hoseki 7th: Shotoho / Councils: Raw, Ljones, Charky 8th: Kuraen Macdom / Councils: Raw, Ljones, Charky 9th: Atrane / Councils: Esty, Prado, Josh 10th: Esty / Councils: Jiroubou, Ryutekzu, Chaotic 11th: Sin / Councils: Vinsmoke, Bogdan, Skywalker 12th: Fire / Councils: Vinsmoke, Bogdan, Skywalker 13th: Bogdan / Councils: Kajin, Atari, Tsuuyoi
    1 point
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