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Showing content with the highest reputation on 06/21/2021 in all areas

  1. As many people have noticed, after reaching level 50 the game gets boring, pvp is fun, but also pointless, so after a while it gets boring. Currently the danger zones are empty with a few exceptions where villages come out in groups of 15 people to do raid points or crush few lowbies. I would like to propose a system of organizations wars and organizations ranking. A lot of people like compete and I think that would enliven the game. THIS IS NOT SOLUTION FOR DRY DANGER ZONES but it should bring some motivation and fun to the game. My first suggestion is about creating possibility to declare war to other organization, this is example how it could work: Leader of organization "ABC" declare war to organization "XYZ" with or without option to waging a sum of money for example 10k ryo(this automatically takes money from organization leader) and leader of organization "XYZ" can accept or deny war(if he agree 10k ryo will be taken). Winner organization gets 20k ryo. The goal is to get 100 enemy kills(org leader can choose number), and here are few rules to make it spicy: You lose bounty in every zone if u die from enemy organization player during war. If you die on BI you still count as kill(so it prevents from BI warrioring and force you to think about strategy). Organization wars panel should be avalible on forum. You should be able to see current wars for example: Zadymka (90 kills) VS Kozuki (5 kills) Seigi (70 kills) VS Taka (30 kills) My second suggestion is about creating ranks of organizations. How it could work? If you are in organization and you kill someone who is in organization (doesn't matter if its in war) your organization gets 1 kill. Organization with biggest kill counter gets some reward(for example: every organization member of winners gets 5 coupons) Here are as well some spicy rules: Kills in safe zones counts. Kill on bi doesn't count(prevents from exploiting). Kills resets once for 2 weeks and winners gets prize. Organizations kills should be visible on forum in Organizations Rank 4. Kozuki 5. Shinigami This is it, tell me what do you think about those ideas.
    9 points
  2. Don't forget how kages abuse their verbs to gain advantage in the game. - Some exile for people to travel faster across the globe to complete their missions. - Some exile to sneak Takumi raid points without anyone noticing. - There are kage who exile/pardon their own accounts for scouting purpose. - Some exile people on a whim "I think he spy." - And lastly there is the latest development in the Sand village where you will be exiled if you communicate in Polish language.
    1 point
  3. Just making a post here because YouTube recommended me our own Nin Online soundtrack. I've been reminded recently of the amount of money spent to create original music in the early development days, when the game was burning through my savings and freelance earnings. When I had to survive on bread and milk and instant noodles for months on end because I had nothing left for myself and I don't come from a wealthy family. Every cent donated throughout the development period was also given to freelancers and others to draw art, make music, code and to draw promotional artwork that we still use till today. In the last week I streamed playing games made by others that had stolen Nin Online's original Art and UI. It really got me thinking, why go through all the work of actually being the one to create things when others just out right steal what you've invested your time and money into. I don't really talk about the struggles of development in 2013 leading up till beta because I usually can reason with myself that those sacrifices were necessary. But when people show me otherwise, that they can make money off my work without repercussion, I start to doubt myself and regret putting myself through so much hardship. But then I was serenaded by Sand Canyons by @Afilion The hopeful tune really gave me the lift out of the dumps that I needed. The reason why I couldn't copy someone else's work in 2013, as an 18 year old kid was because there was nobody to copy. There was no game like Nin Online yet. The community here is great, I can tell everyone appreciates the efforts put in by everyone who has played a part in making Nin Online. When I asked on Discord for people to help bring attention to the fact a game a youtuber had made a video on had stolen art from us, everyone came together to attempt to help. It might or might not pay off and Nin Online might get the attention that game garnered off our team's work. But at the end of the day, I'm just glad we have a supportive community of players who just want to play a good nar Ninja game. Anyway, this is not really a dev log, more like a rant. There's so much happening and coming for Nin Online that I'm honestly so excited. Hope everyone's been doing well in this pandemic!
    1 point
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