Leaderboard
Popular Content
Showing content with the highest reputation on 06/01/2021 in all areas
-
4 points
-
This does nothing but make it so everyone AFKs in hospitals or logs out instead of in the village. You can't force people to participate in your missions. If they're not safe in the place designed for them to chill (their village) they'll just move to the next safest place.3 points
-
https://www.ninonline.org/forum/forums/index/topic/4915-patch-notes/page/31/#comments2 points
-
Suwa Clan Attires The suwa clan like many clans have been waiting on new clothing. @Ryutekzu, Takami and @Sin, have contacted me, to create an updated attires for the suwa clan. We would like to ask @Ueda if he accepts the designs and whether or not he likes them, so that we may continue working on the sprites. Large Size Normal size Artist: @Roei Guidance: @Ryutekzu, @Sin And Takami1 point
-
Hey community! Here I'd like to suggest a bit of an overhaul for the bounty system. One of the current cons of the system is - cheating kills, just on your alt, kill some of your other accounts and then kill that alt to claim the bounty. It's simple and doesn't take long at all. Second - people always try protecting their bounties by suiciding or going out on battle Injuries. That's why I've thought of a possible balance for the bounty system. In this change, you wouldn't have to be worried about losing your bounty and it wouldn't be "necessary" to suicide and it would stop the farming of bounty. I believe that the bounties should be based around kills, in my suggestion; The bounty on your head depends on how many ninjas of a certain level range you have killed lvl 10-19 = 1 bounty : lvl 20-29 = 2 bounty ... lvl 50-59 = 5 bounty : lvl 60 = 6 bounty etc. It would seperate people who only kill lowbies and their own alts and people who actually hunt high levels. The difference between a person with 100 kills and 100 bounty and someone with 100 kills and 500 bounty would be apparent. With these changes, also you won't lose any bounty when you're killed, but instead if you die 2 times without killing anyone in between, on the third death you'll lose 1% of your bounty, and that % will go up the more times you die without killing, with maximum of 20%. This will prevent people from farming bounty rewards. Instead it will just show off that the more dangerous and and deadly you are, the more wanted you are, and not how good you are at killing your alts. I also want this to stop things such as seeing a level 20 above you on the bingo book with a farmed bounty, and i also want people who are skilled and experience to not be on the last page because they just lost their bounty. So, tell me guys what you think - if you are happy with current bounty system and all your ideas how could we make nin online bounty system better. :31 point
-
1 point
-
1 point
-
Great post, this is something that we want to look into in the future!1 point
-
The current system is mostly abused by vets, who are the same people with multiple Lvl. 50-60 accounts. I know people with close to 12, if not more. So I'm not sure that issue is solved, it might even make it even worse. If I get to a 1k bounty cycling through a few alts/org mates, then I have a permanent 1k bounty bot as long as I kill 1 or 2 alts after every BI. Also, it's very satisfying to head out to meet a group that's dominating the DZ and scalp their bounties. All in all, I'd rather keep the system as is and have a separate leader board of some kind, cause the idea of having one is pretty cool.1 point
-
@xxanax The whole point of turning SZs into DZs is to try and force good, meaningful fights when villages/orgs are playing scared for no reason. The scenario you're talking about will happen once or twice a night if we're lucky, when all the villages are somewhat active. What happens the rest of the day? The game's hard enough to have fun in without an active group, then we start adding incentives for people to camp offline villages to farm bounties and WW. Besides, raids aren't really secret 9 times out of 10. Map switches get trapped up anyway and we all know when Orgs are out hunting. Ya'll know how it is. There's already a reward for raiding. Set a time (or a rotating schedule) that compromises as much as we can for the different time zones, and we can get the kinds of fights we want without giving out rewards for camping. Maybe you won't camp low pop/lowbies in DZ, but we all know there's people here that don't care bout good or fair fights.1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
I know I'm Gentle fist but like if you're rocking a fan and above level 30 you should at least be able to hurt me a bit more. This sandie named Orcbolg really out here mad cuz he hit me then I killed him.1 point
-
This really is a funny joke. Leaf nin be posting anything.1 point
-
Gentle fist may be a n ez way to play the game in the long run but its not the end all be all. I don't get why people try to bully tai users smh. Tai jutsu is the way1 point
-
0 points
This leaderboard is set to Toronto/GMT-05:00