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Showing content with the highest reputation on 05/10/2021 in all areas

  1. Dear Ninja, (Updated: 10th April 2019) After 1 year of Chunin Exams monthly, we've decided to scale back on the frequency of Chunin Exams to build up more anticipation for each of them. As such, we will be alternating between hosting Chunin Exams and Wars on the first Saturday of every month. More information about war events coming soon! As it goes, every thing else remains the same, including the time of the event. May will be a War Event, June will be a Chunin Exam and so on..! As the start of a new initiative to fulfill the initial design of Nin Online's ranking system. Beginning April 2018, there will be a Joint Chunin Exam, where both Sand Ninja and Leaf Ninja will participate in, on the first Saturday of every month. Chunin Exams details The event registration will take place at 1pm EST and the entire event will commence at 1:30pm EST. It may last anywhere between 1 - 3 hours depending on how far our Genins make it. Participants are expected to stay throughout the event for the best chance at promotion. The registration location will be announced in-game each month, on the event registration time. Requirements You are to form your own teams of 3 before or during the registration phase. There is no level requirement! Academy Students are not allowed to participate, you have to promote to Genin rank if you want to participate. The entry fee for each team is 15,000 Ryo, prepare to hand over the in-game currency to Shiken during the registration phase after a GM has verified you through the gate. Chunin/Jonin can enter teams to help conduct better RP, increasing chances for promotions. However, entry fee will no longer be waived for teams with Chunin/Jonin team leaders. Missing Ninja cannot participate in the Chunin Exams. Kages of each village have the right to debar ninja from their village from joining. Valid reasons include (but not limited to) misbehavior, breaking treaties, disobeying commands. Rules & Regulations In order to run the event smoothly, your cooperation is required, as such, rule breakers will be kicked from the event which may result in his/her entire team's disqualification. Stay in character Unless you need to ask a serious question, stay in character during the event. Remain online and active If you choose to go AFK and you miss calls for you, we will not wait for you. If you disconnect, quickly reconnect and inform a GM. Follow instructions The GMs and myself will be giving instructions to follow throughout the event Nothing is prohibited unless stated first by the proctor. The GMs will give instructions on what is prohibited in that particular exam. For example, unless explicitly stated, Chakra Pills and Blood Pills are not banned from use. Tips for excellence While these aren't rules, it is recommended to try you best so that you have the best chance for promotion. Make good use of any time given to showcase your RP and your character. Dress for success. If you're a Sand Genin, dress like a Sand Genin. If you are a Leaf Chunin, dress like a Leaf Chunin. Build relationships with the other participants beforehand so that RP is unique. Stand out in your own ways. Use /e to emote (eg. /e watches the fight in excitement) Conclusion The 4th Chunin Exam will be the last grand spectacle Chunin Exam, as of moving into beta phase and running the game as a service, we have to steadily move towards running regular events rather than grand unique ones. I can't promise changes on each exam, but we will try as often as possible. Regards, Rory
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  2. So the Bell Event Map (along with the other village's equivalent) have essentially been abandoned in recent years which is quite sad to see as it was a really nice feature. To bring these back to life I had the idea of making these maps proper sparring grounds for the village, not just a useless map for lowbies and ranked ninja. Remove the lowbie level cap on the map - I'm honestly not too sure why it was there in the first place but if it's a worry of running into these maps whilst fighting enemies, my second suggestion fixes that perfectly. Make entrance similar to land of toad/iron teleport - This will help with the running issues so people can't get away using the map. They would be the two easiest/necessary things that would make these maps useful again, however if the dev team felt like it they could add additional features to help with training and sparring (I believe sand has a team fighting mechanic?). Please write any other ideas here too would love to see what people can come up with!
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  3. That's a weird Role Play, where you have to steal enemy village document's/ spy office's/ kill them, That's a weird because after of those thing's, you have a order to take a break "SPA" in enemy village. Let's players do a real Role Play. Change my mind. (would be nice to have truce system which will change mission you get, also not count kill's for WAGING WAR with truce villages)
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  4. I have not sensed the CD when playing a GF/WM and if that CD was introduced, it was meant with a reason. As Lumy stated, I also believe it should be enforced harder.
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  5. The CD is already bugged, sometimes the weapon swap can be instant without having to wait 5sec. If we’re being honest the CD is too low and should be increased.
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  6. Sketch of a spooky cute mermaid named Naia!
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