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Showing content with the highest reputation on 05/09/2021 in all areas
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The weapon swap cool down was put in place as an attempt to nerf Gentle Fist/Weapon Master. However this cool down has just negatively impacted every other mastery that needs to utilize weapon swapping in order to deal damage from combos. The nerf had little to no impact on it's core focus. Players with the mastery will simply flicker combo then take the sword out and play with it until the 14 seconds are finished making this weapon swap cool down nerf almost useless. This mainly effects hybrids who need to be able to land their combos consistently in order to keep up with pure builds. There is also the issue of "fat fingering"(when a player presses too hard on their key and it results in the weapon coming on and then back off thus triggering the cool down) meaning you could be completely vulnerable and unable to use the jutsu you need for 5 seconds which usually leads to punishment. Masteries heavily affected by this are (Weapon Master/ Strength Fan Wind), (Taijutsu/ Weapon Master), (Bubble/Taijutsu), (Taijutsu/Strength Fan Wind), (Bubble/Weapon Master). This also takes away from players who want to have unique builds utilizing a sword or any other tool without being a specific mastery. I would strongly urge you to remove the cool down on weapon swapping or atleast reduce the cool down to 1-2 seconds max3 points
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2 points
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TL;DR: Shirokata is very underwhelming for its level/STR requirement, and its unique effect is actually a nerf, read below why. This is coming from someone who has all the swords besides bone/blood, and I've tried each out for several days. 1. Shirokata is the worst compared to its sister swords. Dark Bandit Blade is literally same STR req and level req as Shirokata, but strictly better damage. Even Maramusa is better to use than Shirokata. Muramasa requires 10 less levels, and 20 less STR. And it actually gives the user +1 to STR. Muramasa's requirements are wayyy lower than Shirokata's, and its base damage is only lower than Shirokata's by... 3. By requiring 20 less STR, you pave way for more diverse builds with Maramusa. Shirokata doesn't live up to the 100 STR req. I don't think I need to prove how good Religious Katana is. The base damage is lower than the aforementioned 3 swords, but the attack speed more than makes up for it. So much so, that if 2 people held down Z against each other, Religious wielder would beat the Shirokata/Bandit/Muramasa wielder easily. It's gotten to the point where you just buy and keep Religious for all your levels, until your level/STR is high enough for Bone Sword/Blood Katana later on. The intermediate swords are bad, and Shirokata is the worst between them. Don't like words, and want raw numbers? (The higher the better) Damage of the sword per STR required: Religious Katana: 0.37 Muramasa: 0.375 Shirokata: 0.33 (lowest) Bandit blade: 0.35 Crystal Sword: 0.35 Blood Katana: 0.41 2. Its unique effect is negligible. The Wiki says 12% chakra per 40 seconds. Okay... 40 seconds is a long time but okay, it's at least something I guess. Except it only actually regens flat 10 chakra, not 12%. If it was 12% regen, and you had 300 chakra, you'd regen 36 chakra. A big difference. Even if it was 12%, 40 seconds is way too long for frequency. It should be 4% chakra per 10 seconds, so it's more vivid and applicable. 3. It's bugged; making the unique effect actually a nerf. 3.1 First bug, the passive Chakra Regen, every now and then, removes itself for no reason. Unequiping and re-equiping Shirokata enables the regen again, but it shouldn't turn off ever. No one wants to not have chakra regen. Just keep it on forever. 3.2 Second bug, when the regen happens, there's a pop-up text +10 that appears above your character when you get the chakra. Except... that pop up also weirdly appears when you're already full chakra, when it shouldn't. This exposes you if you're hiding behind a tree preparing an ambush, because the pop up appears over trees, objects, everything, giving away your position. The only reason I even walk around with this sword is because I like the visuals of it. 4. Suggestions on how to buff it. I always believe that balancing is about keeping in mind item identity over item standardization. (I'll prolly make a post about this later). Buffing Shirokata's damage or attack speed is not it, and would just make it like other swords. (Although, I do think a slight buff to attack speed is necessary) Each sword has its own identity, and Shirokata's, I guess, is the Chakra Regen passive. My suggestion is to do the following: - To make the regen 4% chakra every 10 seconds. That'd be 10 chakra if you had 250 total chakra (which is what WM users generally go). - To lower the STR req. STR req should be 85 at most. Currently, you're telling me this sword requires 100 STR, when, just with 10 more STR, you arrive at Bone/Blood, which are miles better? If Shirokata's damage is similar to Muramasa (33 vs 30), the STR req should be similar to Muramasa's (80), not 100. If you don't want to reduce its STR req, then buff its damage to match that of Blood Katana/Kyuketsuki (Crystal). If you like this post, do not give it reacts. Just upvote the post itself, so Rory can see.1 point
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Rogues levels 1-14 get missions such as killing spiders,scorpions,larvas etc and I think that they should get a DZ/grinding spot down here, It's annoying to get these types of missions just to have to go all the way to another village and grind them, and mind you before you say it's the tough rogue life at the end of the day it's a level 1-14 who tend to get one shotted by other villagers camping the spots. Players with rogue alts don't really struggle with this but I think it would be cool for some new players who want to play the rogue life from the start.1 point
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@Ueda should implement a key that serves to put 2 weapons in a single slot, it is not a buff or anything like that but it would make the game easier for those who play masteries who have to change weapons1 point
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1 point
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Shirokata need 80 str and velocity religius and recupérate 3 chakra1 point
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Well hello everyone, as many of us know very well, there is not much to do in the danger zone other than completing the cbk / bounty / missions among others, but how about you give them the reason why you need to be more active 1- Cultivate / collect resources from each village in the game, that is, each village has its default resource which is: - (The Leaf Village has tree resources that help build certain things for future house improvements and other crafting content.) - (The Mist Village. Places to fish and help more in the manufacture or consumption of objects for the sale of pills or supplies to heal or recover chakra or another type of buff in the future or improvements or drugs) - (The village of sand for the extraction of mines that help to improve or build small improvements to weapons and / or complete for the construction of objects for houses, house organizations etc.) (Note important):various resources also trees of various types such as minerals of different types and also fish of different types :the scarce ryo market. it would help a lot and keep them stable 2- From the first idea, a market would be created in each village where each resource in each village has a higher value in other villages, that is, in the village of the leaf, the wood is worth more in mist in sand, minerals are worth more on the sheet, this would help promote the journey of the ninjas from the other villages secretly to sell their resources in an enemy village 3- the creation of a new slot for the tools and I have an exhibitor in the back or some other part but that is visible that is to say to equip fishing rod / picks / axes that only have the use of collection 4-Create craftable backpacks so that summons can carry the weight of resources that rake level 1/2/3/4 backpacks for summoning that can carry more weight but require considerable resources to craft. important note: this will incite great wars to have control of the resources of the enemy village I hope you really like my ideas and have been able to understand me, sorry for my bad English1 point
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This is all something we're looking closely at this year! Thanks for the suggestions.1 point
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Bro I think you have the potential to become new Steezo, you talking nonsense asf.1 point
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1 point
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