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Showing content with the highest reputation on 04/25/2021 in all areas

  1. I think it would be cool if we got some kind perk for killing a certain amount of mobs. It would give people an incentive to farm instead of just waiting for dailys and hanging out in their town. For example killing 1k wolves in leaf could give you a 1% drop passive. Killing 10k of a certain mob could get you a cosmetic not obtainable otherwise. 1k,5k,10k of certain mobs etc. Could also give some exp or ryo for killing a certain amount of a specific mob. Could do so many things with this idea. I love to farm and i think this would make people farm more and also more pvp with having to go and kill certain mobs in enemy areas.
    4 points
  2. Just making a post here because YouTube recommended me our own Nin Online soundtrack. I've been reminded recently of the amount of money spent to create original music in the early development days, when the game was burning through my savings and freelance earnings. When I had to survive on bread and milk and instant noodles for months on end because I had nothing left for myself and I don't come from a wealthy family. Every cent donated throughout the development period was also given to freelancers and others to draw art, make music, code and to draw promotional artwork that we still use till today. In the last week I streamed playing games made by others that had stolen Nin Online's original Art and UI. It really got me thinking, why go through all the work of actually being the one to create things when others just out right steal what you've invested your time and money into. I don't really talk about the struggles of development in 2013 leading up till beta because I usually can reason with myself that those sacrifices were necessary. But when people show me otherwise, that they can make money off my work without repercussion, I start to doubt myself and regret putting myself through so much hardship. But then I was serenaded by Sand Canyons by @Afilion The hopeful tune really gave me the lift out of the dumps that I needed. The reason why I couldn't copy someone else's work in 2013, as an 18 year old kid was because there was nobody to copy. There was no game like Nin Online yet. The community here is great, I can tell everyone appreciates the efforts put in by everyone who has played a part in making Nin Online. When I asked on Discord for people to help bring attention to the fact a game a youtuber had made a video on had stolen art from us, everyone came together to attempt to help. It might or might not pay off and Nin Online might get the attention that game garnered off our team's work. But at the end of the day, I'm just glad we have a supportive community of players who just want to play a good nar Ninja game. Anyway, this is not really a dev log, more like a rant. There's so much happening and coming for Nin Online that I'm honestly so excited. Hope everyone's been doing well in this pandemic!
    3 points
  3. I remember in when i was 17(2016) being bored in an afternoon, i just had to Google "Naruto" in indiedb website, between all the stuff i found the existance of Nin Online, and since then I can tell this game is a part of my life, this is the only game in which i get into the community stuff, i feel like my friends here are my real life friends (there may be some beefs ingame, but nothing personal, all good with everybody) and I must really thank you bro @Ueda for making and developing Nin Online, keep it up, you're doing great man, there's no other way to look but up and beyond
    2 points
  4. I'm really glad I was introduced to nin through @LionGod and @Lone during the pandemic, gave me GREAT memories. Ueda you and your staff made a wonderful game that's helped me through some rough times. I may not have been in the nin club for too long but it's been fun everyday, keep up with the work.<3
    2 points
  5. Good afternoon, Ninja. Welcome to the Hao's Nin Art Alley: ________________________________________ Table of Content: 1. Background (sample work, how the pieces look) 2. Information 3. FAQ 4. Notes & Remarks ________________________________________________ 1. Background This is something I started a year-or-two ago, where I'd take your Nin character's frontal screenshot, and produce an anime-style full body picture out of it. Here are some of the ones I did in the past: And after doing them for a while, I got better: Yes, this one requested me to add a whole Susano'o on them. (Click on any of the above images to view them larger) From all the above work I did for people, the latter 4-5 look especially fine, because I got better as I went on, and they told me to include certain effects. You can tell me any effects to include for your character art (Chidori, wind effect, sharingan eye, etc.) So, how do I make this art? Is there a trick? See the above image, I take your character's screenshot, stretch it out large (like you see on the left of the art), and then I simply draw over it. No tricks. It's the reason why they all have the same poses. 2. Information How to commission: Make a post on this thread, and DM me on Discord at Faust#8545. Include a screenshot of your character. If you have additional items you'd like to add onto your drawing (Chidori, wind effects, sharingan eye, etc.), you can let me know. Note: I will take one piece at a time, for as long as commissions are open. Realtime price: Currently Closed. $24.50 USD (Subject to change any-time) You only pay after the piece is done. The art piece you get: a 1,000x1,000~ resolution PNG of your Nin character on the left, with the anime version on the right, and your name at the top. I will also provide, upon request, the PSD file so that you can get a no-background clean render image of your character for your own editing recreation. I will return the art either here on this topic, or directly to you on Discord. 3. FAQ 1.0 Price is subject to change, what do you mean? This means the price for the commissions can change at any time. The price will not change for an existing person's piece that's already started. If it changes, it'll be between pieces, and it'll be listed in 2. Information. 2.1 Can I cancel my commission any time? DM me on Discord as soon as you can. You can cancel generally any time unless I'm >60% done the piece. 2.2 Can I ask for changes to my piece? When I finish, I will send you the work. You can ask for changes/modifications any time between then and 3 days after. 3.0 How long do the pieces take to be done? They can take anywhere from a day to a few days. 3.0 Will you accept payment in methods other than cash? Not likely, but you can DM me, and we can discuss. 4. Notes and Remarks This was done with @Ueda/Rory's full permission from when I first started. This is not affiliated with Nin Online, and I'm not part of the development team. As such, note that I can reject service to anyone for any reason, especially misconduct of any kind.
    1 point
  6. Wind with no tools is definitely hard to be good with with that vacuum nerf. HOWEVER, I feel like with jutsus like claw and drilling (triple hit)(does more damage than vacuum), wind is still strong enough, I feel like drilling and claw should've been looked into instead of vacuum. Because, regardless, wind with CC tool like fan and pipe is still one of the most busted thing around when without it, it is a complete different game. If vacuum's cast time gets taken away, the damage should be nerf, it should selfstun the user too, and the CD should be way higher.
    1 point
  7. It's sad but I doubt any soundtrack can stay fresh after years. I tend to play the game with volume down too a lot, just because I'm working or multi-tasking, watching videos etc. Which is why when the track came on it was nostalgic xD Thanks everyone for the kind words.
    1 point
  8. Ueda reset to sand?
    1 point
  9. 1 point
  10. Nin's soundtracks are something that really go under the radar. IMO, it's not talked about enough. This music is straight up professional level that you'd find in triple A games. I know this post is about Nin and its growth, but just gonna send another huge shout out to @Afilion. You raised this game's professionalism several notches.
    1 point
  11. Nin online is family,is love, is life
    1 point
  12. Hard work plays off. Thanks for making Nin Online an Enjoyable game for all of us Ueda Was with ya from 2015- 2021 from the Years you can see that i Love the game keep it up!
    1 point
  13. I think you have a very wrong idea for what weapon master should be. All I see in this suggestion is stun, stun, stun. With the swords being as powerful as they are, what I would suggest is to remove stun from crescent moon dance. I don't see the reason for a weapon master to have such a oppressing kit it has now with every new sword being stronger than previous.
    1 point
  14. Hello guys,judging people after the vacuum nerf,there are barely any int wind users left.The majority is more of str wind now.Int wind is too weak now and it is a total useless mastery to go if your a Ninja in Leaf village or you want to play without any pipe or fan.Vaccum can only be landed if you have a secondary mastery which gives u Stuns/Snares(Water,Lighting or Pipe) I think Vacuum's nerf should be reverted and imo i think these should be the changes made: Tornados changed to a lvl 30 jutsu Task of the Dragon changed to a lvl 10 jutsu Slicing Wind changed to a lvl 15 jutsu Wind Mask changed to a lvl 20 jutsu Barrage changed to a lvl 30 jutsu Claw changed to a 0.5/1 sec run cast with a 0.5 sec self stun(if its a 1sec run cast) Tornados will now share a CD with Vacuum Anyways,thank you for reading and i hope @Ueda considers this. P.S I would love to see your opinions on the changes that should be made
    0 points
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