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Showing content with the highest reputation on 03/16/2021 in all areas

  1. Wassup nin online aka, grown men that trap/and or go after 14 year olds in a 2d pixel game, oh and the actual females that do play is probably some big body hippo with pink hair. I have a serious topic to discuss with you all especially mist and you boy askin for help. As the famous/handsome guy you all know I was once the akat leader, and currently the infamous taka leader. Of course you know your boy trynna spread the love to my village #mist, but unfortunately I can't lead mist because of the hater @Zabuza Momochi. Mist I said some things about his leadership but I want yall to know it was all love, though ya mans zabuza here acting femininely and taking it to heart. Mist please convince yo leader to give me a chance so that I can 100% be the best mizukage mist has ever seen. Like wtf mans said 10k to come back... ninja akat put me on kos in takumi for 2k and i aint pay sht, I don't understand who he think gon pay him all that. Like wassup with ya kages charging money for petty sht 1st lumy, now this ninja? Bro zabu wassup son let me run the 1s at the least if I lose I won't complain high. #Gojo4mizukage cause i know yall white niccas be hashtagin everything.
    9 points
  2. Give Fans and Pipes a 1 second run cast on their melee attack. These weapons do not melee like a sword or a fist does, they fire out a jutsu and pretty much every CC jutsu in the game has a cast time. The fact that the jutsu from Fan and Pipe melee don't have a CP cost is already a strong thing, but them being instant is an overkill. Compare Pipe melee to Bear Trap. Both are a trap jutsu yet Bear Trap has a 2 second run cast and a really long cooldown while Pipe is instant with 2 second cooldown. Fan melees are also all instant while knocking back or stunning. The Crystal Fan is really broken and frustrating to play against.
    5 points
  3. Basically title. The change to vacuums is simply not working. It literally needs a 2s CC, be it stun or snare, to even have a chance to land. Unless you have 2s CC of your own (and there is only a handful of them as is), or someone else lands a stun for you (which even then is a waste, because you can use 3 other jutsus in the time it takes to cast the vacuums + the selfstun.. its basically just a stun extend), vacuums are, imho, the most useless jutsu one can have. It is almost impossible to hit 3 bullets on a moving target, unless you are some aimbot. And no one just stands still to get hit by 3 bullets or lets you get in point-blank range. To not make it a pointless banter, my suggestions are: 1) Revert vacuums to the state they were before. Instead lock tornados to str Wind and/or make Claw runcast (it is a guaranteed hit with flicker which also cancels casts due to knockback). 2) Make vacuums instacast and drop the stun on the 3rd bullet. 3) Keep vacuums as 1s runcast and remove the selfstun after the 3rd bullet, so at least when you decide to try your luck and hit at least 1 bullet, you don't get punished for it. Any of these would've been a better fix to Wind, because vacuums aren't what was wrong with it. Claws and nados are. As it is right now, if you are solo Wind or have a 2nd mastery that lacks any 2s CC, there's almost no reason to even learn the jutsu. It's top 3 worst jutsus in the game in its current state. Cheers.
    2 points
  4. the 20 str pipe having a snare is unnecessary. make the bubble explode, dealing dmg or something and leave the snare for higher Str req pipes - delete crystal fan.
    2 points
  5. Rebalanced Phoenix Fireball Rankings The progression of Burn has been changed from: Burn 1/2/3/1/1/1 to 1/1/2/2/3/3 Bot Test for Tanzaku Slots now warps the player into a death pit when they fail the test. This is to prevent exploiting it to warp back to their hospitals safely.
    2 points
  6. Unlike other games in which pvp is the end and aim, chess/shogi recommends itself to the wise by the fact that its mimic battles are fought for no prize but honor. It is eminently and emphatically the philosopher’s game. Think about it? You might be good in pvp but can you win against me in chess? :o Gambling and playing dice is boring, I suggest a game where skill and compentition is included. Maybe a little leaderboard to flex? I think it will be a fun and great addition to Tanzaku, for now it feels really empty besides the gambling machines. This will not only bring new players here, but will open up for those who don't like or can suceed in the pvp aspects of the game.
    1 point
  7. It has come to my attention this game has no form of two step autenthication in order to log in. This , if it existed, would prevent any attempt of hacking into accs or protect accs from data base leaks. An example of this is a player name issa who 1 day ago before this post is being made got all of his 3 accs stolen with emails changed and passwords changed aswell (note they all had different passwords) and the person who stole reset all of his accs so it would be impossible to get any progress ,the orginal owners made , on those said accs back Another player named @oreo got his acc stolen and name changed for some odd reason. All of these players claim they got hacked and they never shared accs. I simply suggest 2 step autenthication should be added into the game to prevent such cases to even exist because an acc with 2 step authentication can never be stolen because the user who tried to hack the acc would also need the original owners phone number to get access.
    1 point
  8. Not everyone wishes to be a part of a village when they join the game. Some people like the idea of being a more "evil" type of character and the game doesn't really allow you to start out as that. Currently the only way for that is to be a rogue but being a rogue is meant to be more of a punishment than something you choose to play. Rogues have no unique clothes, summons or masteries. If you are a Leaf rogue you still have a Leaf passive, Leaf summon, Leaf hidden mastery... This makes it so that there is no real option to be a dedicated rogue player. What I wish for is that there is an option to create a character that is more "hardcore" from the very beginning. An option to create a "rogue" character which is not tied to any village. IDEA The idea is that cursed ninja would be the "actual" rogues while the exiled ones are village rogues. This would allow for cursed ninja to have things which are unique. Playing as cursed ninja would be a very hard way to start out and would not be recommended for new players (could even make it only possible after resetting a lvl 50 character). You start out in Cursed Lab which is hard to get into and hard to get out of, very little mobs are around and it is easy for a low level to die just trying to step out of host cave or to die to them while trying to go back in the Lab to hand in a mission. Just like normal rogues you would have friendly fire and wouldn't be able to team villagers. Your default and only spawn point would be the Cursed Lab. LORE You start out in the Cursed Laboratory, which is a part of a larger network of laboratories called Village Hidden in the Sound. In your thirst for power you have abandoned your past and origins and have come to serve Sarugami. You are one of the few ninja to have survived his cursed seal experiments. In order to strengthen your cursed seal you must set out in the ninja world. PASSIVE Cursed Seal - a cursed seal has been placed upon you which grows stronger over time. Unlike villages which get a passive that is at full power right at the start, cursed ninja start with a quest called "The Growing Curse". The quest requirement at first would be to reach level 10 for example. After you complete it you get a "Weak Cursed Seal Activation" jutsu. It is a weak buff that drains your health while it is up. After completing the current one you would get a new one which would have higher requirements but would award a stronger Cursed Seal jutsu. This would repeat until you get the strongest version of it. All of the Cursed Seals would share cooldown and be untradable. HIDDEN MASTERY I thought a lot about what would be a good and unique mastery to introduce in the game. Puppet mastery and genjutsu are something that have been talked about for ages, so why not add a mastery that is a combination of the two. Demonic Flute Genjutsu - a mastery that utilizes a weapon called "Demonic Flute" to cast sound based genjutsu and control summoned creatures known as Doki. The mastery would be based around the summon. Your flute melee would cause it to do a certain action like use an attack or to Flicker. You'd also have access to genjutsu which would be strong CC that deals little to no damage. Some jutsu could be: 1.Illusionary Warrior Doki- you use your flute to create an illusionary warrior called Doki to fight in your place. This would be the main jutsu of the mastery. It would depend heavily on it's summon to fight. 2.Phantom Chains - you use your flute to create a illusion for your opponent in which they are bound by chains. Single target CC that does little to no damage. 3.Phantom Sound Wave - you use your flute to create a sound wave which commands your Doki to take a bite of their target's soul. Does moderate damage but saps a large chunk of chakra from the enemy. SUMMON Nue - a chimera that is able to sap your opponent's chakra. ORGANIZATION The Sound Four - a team of elite cursed ninja which serve as bodyguards for Sarugami. Their base would be within Cursed Laboratory and their buff would be some strong cursed seal.
    1 point
  9. Not sure what is this referring to. Vacuums is what makes wind 'oppressive 1v1 single target mastery' and it is now almost never worth using in 1v1. Even in a long cc, you are probably better off just using other jutsus. Vacuums are basically an extend to stuns in teamfights and wind is imo the worst teamfighting mastery. Nerfing Claw wouldn't kill Wind. Claw is the reason Wind started being considered OP, if you look it up, there was #Justice4Wind posts and people asking for new jutsu before Claw, and then same people wanted the mastery nerfed. Wind did not need justice, it was already strong. People trying to fix what wasn't broken got the mastery overtuned. That's what made it OP. As I said, the fact that Wind now has one of the top 5 worst jutsus in the game (imo), and is still almost as strong as before that, speaks for itself. Flicker Claw is a guaranteed damage + cancel + DoT. Nerfing the most obviously overpowered jutsu which is literally guaranteed and locking Fan to its sub mastery (or changing nados, so they can't be abused by int Wind) was the better and, imo, obvious solution. Hell, even nerfing the damage it does or removing the stun would've been better than making it runcast. Ruining a jutsu that was not the reason for Wind to be OP did not fix anything, it just ruined a jutsu. If someone disagrees, please explain to me, why did nobody call int Wind OP when vacuums worked the same way for YEARS and nerf posts started rolling in after Claw got added (and vacuums got overbuffed, but they were then nerfed to what they were before). People were calling Wind the weakest mastery (which it really wasn't, it just didn't have guaranteed damage) before Claw.. it isn't rocket science to figure out what made it OP. Flicker nados and Claw are the problem with Wind.
    1 point
  10. It's pretty clear that the masteries are meant to serve specific roles. The fact that certain masteries lose 1v1's is by design; they make up for it in other ways. Looking at the game's design philosophy, the purpose is to re-enforce the idea that choice matters. So when we talk about balance in Nin, as much as we want to talk about 1v1's, we really have to ask whether there was a meaningful choice to be made. Anything that's blatantly better across the board is not a choice as far as players are concerned. I agree that access to instant CC is one of those things. Tai users arguably sacrifice most of their team-fight usefulness to dominate 1v1's with instant CC and interrupts. The same is not true for 20 Str Fan or Pipe users, nor the new triple-stun Fans. It's also not true for Medics, which combo well with any mastery with little-to-no investment purely because of P Scalpel. The answer isn't to remove all instant CC, or homogenize the Masteries by giving it to everyone. Instead we should be more cautious about doling out access to the mechanic. Interrupts are part of what helps to set the hectic pace of combat in Nin. Without it, especially in this Tank Meta, it would slow down to a crawl of exchanging 1-2 cast-times. Interrupts serve a purpose without being overpowering by setting up unavoidable combos. Silences and soft CC are the way forward. 20 Str Fans should interrupt, but not knock-back, higher Str fans can do a more powerful knock-back instead of stun. 20 Str Pipes should slow instead of snare, higher strength pipes can do what they do now. P Scalpel can silence and poison, which together is more than enough utility. The specifics are less relevant, but the point is no one should have access to such strong mechanics with no real trade-off.
    1 point
  11. Either it’s triple auto with no cc or it’s not triple auto with cc. The combination of both triple auto (easy to land) AND cc on such a short cooldown with virtually no cost (cp or self stun) is what makes it so frustrating to play against. it’s literally a super charged nuibari
    1 point
  12. Nerf the 20str fan/pipe Rework Crystal Fan
    1 point
  13. Sage of the Wind appears once again.
    1 point
  14. I believe the level requirement for wearing a kimono should be lowered or removed all together especially since it is claimed at the ticket station and none of the other clothing has a level requirement since theyre event items, I think this post has been done before but I hope we can get Rorys attention I dont think hes even aware of this but thanks all and have a great day!
    1 point
  15. Been trying to edit my videos more, still a big noob but enjoy ;')
    1 point
  16. Day 1,679 of asking for game balance
    1 point
  17. Jiroubou | To the next era of the Hidden Leaf.
    1 point
  18. 1 point
  19. bro you already got silver what u tryna get platinum??
    1 point
  20. The nin world isn't set up to be fair.
    1 point
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