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Showing content with the highest reputation on 01/31/2021 in all areas

  1. I have been playing this game for a long time and during the begining of my journey debuff like bleed, poison, slow, silence, snare and many more were not a thing. So when they were added and tweaked to work well with the current jutsus, the game became way more balanced. Right now I believe that it is the most balanced the game has ever been, if we forget the official organizations buff that is! They were introduced with no weakness/debuff just like the jutsus in the first years of nin online (example: Youthfull spring, used to boost your speed and melee dmg without any self-silence, everyone thought it was fine like this until silence was added and it became less powerful but way more balanced compared to other masteries). so i started to ask myself why are the jutsus and consumable items the only things with debuff? Maybe that new organizations items would make more sense if they had some kind of debuff too. (this is just an example of a debuff) And if adding a debuff to the weapon is not a good idea (it would be dumb to have a self-bleed or self-silence debuff to any weapon) maybe that negative stats should be a thing! This is the only thing that I never saw in game. It might make balance more easy if you had to give up a little bit of "this" to have a strong buff. Of course, it is not every organizations items that needs negative stats or/and debuff. And everything that I said here is not limited to official organization items but to regular high level item too. (it could be bone sword too) I took the seven swordsmen buff and blood katana as an example because they were the only items I had access to (and the only items i had some idea for this suggestion).
    2 points
  2. Greetings Leaf Ninja, The Twelve Guardians are here to proudly announce with great excitement that we will be offering Guard Missions to our Leaf citizens. We will assign our Twelve Guardians requested by Leaf villagers to guard them on missions, and escort them to reach their destinations safely. These missions will also be conducted in full RP mode to help encourage and support Roleplay within the village. Guard Mission services will be available through the Guardian Temple based on Guardian availability. Requests will be available by messaging Guardians privately, by public announcements through the Aviary, or using the #GuardMissions on the Leaf Discord. Guardians will also utilize the Aviary to notify that they are available for assignments as well. We will be asking for a small compensation fee of 300 Ryo on average. The fee will be negotiable depending on the difficulty of the Mission. Blank scrolls or items/drops are acceptable as well. Guardians will usually work in pairs of two, but could potentially assign more numbers depending on which difficulty tier the missions are ranked, such as: D, C, B, A and S-Ranked missions. The Ryo that Guardians receive will be split 50/50 after each week, one half goes to our Bank for Sashes/Tools and the other half for those Guardians who did the missions, equally shared respectively. There are various types of Guard Mission examples listed down here below: Example #1: A Level 10 Leaf requests to be guarded and/or helped to kill Tigers, because of enemy ninja's interrupting their grind/missions. Due to its low difficulty of this mission the price is negotiable by trading Tiger Furs worth 100 Ryo. (D-rank Mission) Example #2: A level 15 Leaf requests to be escorted to deliver a Parcel Mission and pays 150 Ryo due to its medium rated difficulty. (C-rank Mission) Example #3: A level 30 Leaf requests to complete Mist Survey Mission at a time where enemy activity is mediocrely high, thus pays a Blank Scroll worth 300 Ryo for its higher rated difficulty.(B-rank Mission) Example #4: A level 40 Leaf Ninja requests the Guardians to do the Snow Wolves mission, because people keep attacking them, and thus pays 300 Ryo due to its higher rated difficulty and longer duration. (B-rank Mission) Example #5: A Leaf Ninja requests to complete Sand Survey Mission at a time where activity is at an all-time time high, thus pays 400 Ryo due to its dangerously high rated difficulty needing more Guardians to assist (A-rank Mission) Example #6: A Leaf Ninja requests to complete Village Most Wanted / Waging War at a time where high-level skilled Ninja’s such as the Puppet Brigade, Seven Swordsmen, Sand/Mist Anbu, or Akatsuki are known to be roaming around, and thus pays 500 Ryo (S-rank Mission) Example #7: A Leaf Ninja requests assistance to kill Bandits/Guren Boss/Monkey Boss and pays 300 ryo for their services. (Self-made Mission) Important notes: -Guard Missions will not include every mission, for example Documents or Spy Missions as Guardians will not partake in tasks that are potentially suicidal. You will be advised to do these missions with a Leaf Raid Squad. -Please do not harass Guardians who decline a mission or are not available to fulfill a request. Last but not least: I’d like to give our special thanks and credits to our previous Twelve Guardian Leader @Dayum for coming up with the initiative, since none of this would’ve come into fruition without his efforts. I’d also like to thank @Jiroubou for his contributions and feedback to improve certain ideas as well. And of course a big thanks to all of our former and current Guardians as well as our current Hokage @Atrane, because this would not have been made possible without their input and support.
    2 points
  3. Lets talk about the swords of the game. It is a topic made simply to discuss about swords and give some nice suggestion. I did not create this topic to complain about scythe, because I liked that update Full str wm 100+ str build Blood katana and bone sword stands in the top for obvious reason, and I think that the balance between the two was well made (one is faster and deal less dmg, and the other is slower but deal more damage). If you can't afford those swords, bandit blade should be the best choice since it has the same damage as bone and the same attack speed as blood katana. Chakra is not really a problem for full str wm. Shirokata and the lower tier swords has too low damage to be worth going over 100 str for it. 100 str build for exactly 100 strength, I feel like shirokata was probably meant to be compared to bandit blade since they are from the same lvl (40) and have the same str req (100). And to be honest, they are both comparable swords, shirokata is faster and regen chakra but deal less damage, and bandit blade is slightly slower and deal more damage. I think that the balance between the two was well made. Unfortunately, there is no reason to go for a 100 str build as a full strength weapon master since blood katana and bone sword was introduced. And now that the lvl cap is 60 those two swords are obsolete and are only good to be in our swords collections. Making them to be 85/90 str req should fix the problem everyone sees with those swords without having to change the way they work. Not to mention that there is a huge gap of str req (75 str to 100 str) while the str req from other swords just do jumps of 10 str. less than 100 str build All the lower tier swords make sense because they gradually become better and better when you lvl up. Everything is fine until muramasa appear at lvl 30 with 80 str req while religious katana is lvl 40 with 70 str req. It makes sense that religious katana is the better sword between the 2 since it is the higher lvl sword. But the str req of muramasa being higher than reli while being a lower lvl sword is disturbing. Making the str req the same or maybe lower than religious should be a simple fix for that sword. As an example, the double sword is lower lvl than reli but has the same str req (it is the only sword that pushes the users sometimes so it is the only reason people would want to use it). People would still have no reason to use muramasa if it has the same str req as religious since it has no special trick but at least it would be less bad than now and would be a good choice for lowbies. Hybrid wm 100+ str build Blood katana is definitely the best sword for hybrid over 100 strength (110). Its huge damage make it worth sacrificing hp/chakra and intellect and it gives a bonus of +5 chakra to help the hybrid fighters. Bone sword, shirokata, and bandit blade lower damage (and no added stats) make those swords hard to synergize well with any other masteries. less than 100 str build (75/70 str build) This is in my opinion the best for hybrid weapon master. Iron scythe and religious katana are probably meant to be compared since they are around the same lvl range and str req and are the last high lvl swords in the game (lvl 40+ below the 100 str req). The unique look of the scythe makes it stands out more. But the scythe should share the same str req as religious katana since religious katana now give +3 points in chakra. When we compare the balance between religious and scythe with bandit blade and shirokata or blood katana and bone sword we notice that both swords share the same str req, the fact that it is different for reli and scythe for no obvious reason is disturbing too. Lower lvl tier swords are meant for lowbies and I believe that no lowbies have 2 masteries yet to split stats Overall weapon master is probably the masteries with the highest content in the game, and the only thing that makes other swords seems useless (like shirokata, bandit blade and muramasa) is their str req compared to other swords. Making their strength req lower now that high lvl swords are in the game will make sense and would probably give more diversity in the build of hybrid weapon master. I think it was a good summary of the situations of swords right now, and I think I gave some good suggestions that are not game breaking but if you have something better in mind feel free to comment.
    2 points
  4. Day number 3041 dona is still trying to prove that people are wrong when they say "stop use the cloth randomiser"
    2 points
  5. Really good idea, I hope it's considered when adding new content or re-balancing the content we currently have.
    2 points
  6. Quite a few times per day, while my team and I are killing enemies, Target no longer works for anyone in that map. I am wondering if this can be checked on as it is a huge game changer when you are fighting? It isn't that big for me, but for medics it changes everything. Thank you! -- Edit -- To clarify, it only inhibits Targetting with X, but not click to target. Which is pretty big in the midst of battle, but just wanted to clarify.
    1 point
  7. And I'll say it again I think Gajeel was the best one cheers
    1 point
  8. This topic is making Nin a worse place by existing.
    1 point
  9. I kind of like the concept of a downside to using an org item lol, like it's still better in the end but it has a weakness.
    1 point
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