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Showing content with the highest reputation on 01/13/2021 in Posts

  1. So..deleted last post because colors are all wrong but got asked why so I'll repost it and then show again on messages once I get to understand how to color/shade O_O Color theory, back to school cheers
    4 points
  2. I think the main balance issue of the game the last year has been the 20 STR hidden weapon being used by any ninjas. Many topics have been made about them but nothing really has been done about it. The main problem with these is the fact that the hidden weapons have better use with elementals than with hidden masteries (In group fights, 1v1s or any aspect really). To access them CC weapons you only need 20 strengths which is really low, especially since the new level cap (low stats sacrifice matter less and less). The pipe has a better use for int users than it has for bubble users, it's better at any aspect. Being a double elemental wind with 20 STR has a better use than it has for a 60 STR Fan user with blue fan. I have a few suggestions. 1- Make basic Pipe a 1 sec snare 2- Lock them to their hidden masteries. 3- To be able to use elemental jutsus you must unequip your fan/pipe. -> This is the best looking solution in my opinion, hybrid can still be viable but not as overpowered. I don't know if these suggestions would work, but all we're asking for is a change because fighting them is cancerous and really ruins the gameplay. PvP is one of the most popular aspect of this game, and having a cancerous gameplay is really a problem. As long as it's getting looked at, I'm fine with anything!
    3 points
  3. Can always just give leaf a weapon as well
    2 points
  4. 2 points
  5. So I noticed while using the Demon Claws taijutsu weapon, the attack animation that plays is like a sword item's overhead slash animation state when attacking players, and then the normal tai punching animation state when attacking mobs. If it was a style choice I understand, but with the sword animation registers about about half as many attacks compared to the punching animation which ruins the viability for the item in my opinion for pvp. This becomes blatantly obvious with higher agility as when attacking players the demon claws hits register about once every 3 animations. Here are examples of attacks while in Youthful spring to help illustrate the difference between attacking players and attacking mobs. Thank you for any clarification.
    1 point
  6. Nin is a growing entity, evolving into something truly unique.
    1 point
  7. they still need shading and stuff but i gotta say the first design is amazing
    1 point
  8. As the title says; I'd like to suggest to set the timer of Reset to 3 hours, because it usually takes about an hour and a half to to complete a raid. There's only so little time left to fully benefit from the experience and ryo gain after a raid is concluded.
    1 point
  9. I think another good idea would be to add random raid points that spawn in neutral areas or danger zones. For example, a global message could appear saying like, "A raid point is spawning at Dark Clearing." Whichever village captures it would get additional points besides the ones inside of rival villages. Something like this would also make a case for increased time between resets, since there would be a constant flow of new points to capture.
    1 point
  10. Disclaimer: This is my opinion which is biased towards rogues (and I'm not a big fan of how the system is implemented in takumi) I actually like current time. I think it could go a bit higher, but anything higher than 1.5 hours is not good in my opinion. Two reasons for this: If you increase the timer, it would encourage players who also want to farm to raid. I like the idea of smaller groups going out with constant pressure rather than one absolutely huge group raiding all points and getting it over and done with (which would basically just be gameplay between leaf and sand). Small fights that happen more frequently are better than large fights that happen once Villagers who's population logs on at later times would be at a disadvantage for 3 hours rather than 1
    1 point
  11. Video guide for anyone who wants to play on MacOS and test bugs. I will show how to do it on linux soon If u have any process hmu on discord or here Download links: mscoree.dll : https://drive.google.com/file/d/1jl3AWF1zDUpT84uTRFTkM7m3kHcJMQVG/view Wineskin Winery : https://drive.google.com/file/d/1vdic_waP25jjc9OhaLJHNuSGmWx3K8ss/view For anyone having problem with F Keys, please check "Use F1,F2, etc keys asd standard..." Performence(over 1k+ fps):
    1 point
  12. Dnt wanna wait an additional hour for my -5% to reset no ty
    1 point
  13. Life sure does seem uncivilized in the south
    1 point
  14. Leave the village. Problem solved.
    1 point
  15. Someone stop him,he will doom us all!
    1 point
  16. ahh yes the vision looks a little clearer now
    1 point
  17. As a fellow WM/Wind who's aiming for the Samurai Advanced I aprove this message. @Bright too bad you're not one of us, ha!
    1 point
  18. 1 point
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