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Showing content with the highest reputation on 01/18/2020 in all areas

  1. Dear Ninja, I've adjusted our email settings on the site and forum software, hopefully this makes receiving emails from us a little less troublesome. In the past, sometimes it wouldn't receive, would take awhile to receive, or go to spam. Please let me know if any of those problems persist. Regards, Ueda
    1 point
  2. The idea for Asoki Village dates back to 2006, or possibly earlier. Back when I was a 13 year old kid, I made an attempt at a game called "Hidden Villages Online" it was essentially the same idea as Nin Online, but I was new to game development for the most part and wasn't able to make it anywhere as quality as Nin Online is today. Hidden Villages Online actually saw multiple test releases where perhaps less than a hundred people ever tried it. But it was a good learning experience as a kid, and it helped me make Nin Online what it is today. In Hidden Villages Online, you started at Asoki Village, which was a small village, and that was where everyone was born. There was no Leaf village or Sand village, just Asoki Village. 13 years later, here is Asoki Port village, slightly different names, slightly better mapping. I tried to recreate it how my kid self would've wanted it. I hope everyone likes it! There's only ducks here, but there's going to be Mission NPCs and shops soon. Regards, Ueda
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  3. Hey Ninja, This week we'll be talking about the biggest change in the game since 2013. There are so many bookshelves in the game and it's been bothering me how they all have the same books in the same order, and I don't know if this bothered a single other soul, but It really bothered me. I actually designed the bookshelf tileset to be modular in 2013, but I never got the time to do a simple edit to make more varieties. Behold, more variation of bookshelves! Before / After (animated GIF) & that bin & that bin A more extreme example of a map with way too many of the same shelves previous.. & that bin tho More examples On a slightly more serious note, I actually added a bunch of new tiles into the game to make interiors more lively and maybe for that one or two cases, give people more to RP with. I know these are things the game doesn't need but I still want to do improvements like this because they make the world feel more alive to me. In the same way all the maps could've just reused all the same art and been clones of one another, and saved me a lot of time, I don't want to not make the art look good in every way just to save time. In the end, I want Nin to be something I'm proud of in every way. More small upgrades to other maps coming soon!
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  4. Dear Ninja, With the eventual release of new higher level content, expect that a lot of changes will happen to current jutsu. A lot jutsu will have cast times and longer cooldowns, but people will have a lot more jutsu overall. Yeahhhh. Regards, Rory
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  5. Dear Ninja, First of all, I want to take some time to talk about the status of the beta phase. We really like it. We're almost done making Nin Me and Seth have been working hard enough to get things done, and slacked off enough to not get burnt out for the past 6 months and so after a good 6 months of hard work work.. without further ado.. The game world is basically complete as you can see, all we need to do is add some buildings and trees and what not and it'll be a full game I'm sure! Premium Masteries So we asked ourselves internally, what does a pancreas do exactly? We decided that it would be best to add new masteries for everyone, because 8 just wasn't doing it. Some of the ideas that we considered included Seals mastery, Genjutsu mastery and of course Puppet mastery. So presenting to you... Uchiha Mastery The mastery of Itachijutsu, Uchiha Mastery makes you a Itachi, a prodigy of the Leaf Village's Uchiha Clan, who became an international criminal after murdering his entire clan, sparing only his younger brother, Sasuke. Itachi-nin can learn jutsus such as Sharingan and Raven Fireball Technique. Scorpion Mastery Scorpion Mastery is the specialization of clawjutsu, it transforms you into a Scorpion and you get a variety of customization options for your scorpion-nin. I'm sure you guys will have a lot of questions, especially "why is there no red option?" We initially included a red scorpion option, but we eventually decided to remove it because it looked too much like a lobster. Which brings us to the final mastery! Lobster Mastery Unlike Scorpion Mastery, however, Lobster Mastery does not have customization, as we firmly believe that lobsters should remain red. Paid Masteries As we've hinted in the title of this development log, these masteries will be Cash Shop purchases. We've yet to set a price to unlock them, but we're looking at a subscription model. Thank you for taking your time to read this! Please leave us your feedback. Regards, Rory
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