Leaderboard

Popular Content

Showing content with the highest reputation on 12/01/2019 in all areas

  1. Added a new song to my profile. It's my own song.
    4 points
  2. Hey guys, Just a less gameplay, content related development log, and more a thank you here - so only read if you really care about the game and my own life stuff. Thanks for supporting us monetarily First, the thank you is because this past month has become the most financially successful month of Nin Online in it’s history since 2013, which is incredibly humbling for me because I never thought the game would see so much support. From the start, I’ve been very adamant about trying to be ethical with monetisation and making it as non-Pay2Win and as optional as possible. We sell strictly only cosmetic items in the cash shop, and exp boosts apply to everyone, which was an idea taken from a peer game that saw much more success with the feature because of the larger player base. That being said, doing this has no doubt been one of the reasons for the Long-term support of our most dedicated ninja in this community, whereas multiplayer games in the same genre which are selling out and becoming P2W dwindle in player numbers, Nin has been consistent and even growing! Thank you for from the bottom of my heart for supporting the game’s development. We have more in stall in the coming months and have no intention of slowing down in content. To be fair to the contributions, everything past a reasonable living is what I have and will spend on speeding up development of content on the game. In recent months, I’ve been paying Seth to rework the server in a modern language, and this month’s sales incomes are going towards paying a freelance artist, Zane, to create more summons - which in just the past 2 weeks meant 2 new animal summons on top of the content that I added. Thanks for supporting us by playing In the past few months, there’s also been a lot more active players than usual, and it’s very encouraging to see whenever I come online. It has been a tiring 6 years to create the world of Nin and the characters in it, and it makes me happy to see it explored. I try my best to leave little Easter eggs and lore around, and it makes me happy to know that people have lived through this world. A lot of people have expressed positivity to the amount of new content that has been added in the past few months. But in all honesty, these past few months have been better for me in terms of work, I’ve not needed to put in as much effort as the past 5 years of development because a lot of the groundwork has been laid out and a lot of the systems that are created like clans and summons are not entirely utilised yet, but have been implemented. So it’s a lot more of doing the fun stuff, and not so much the nitty gritty boring backend stuff. With better financial support, I’ve also been able to get help, which is much needed. On a personal note As some of you all know, making Nin Online has taken a good part of my best years, and I while I don’t regret it, hear me out. When I started Nin Online in 2013, I worked on Nin day-in and day-out non-stop, even working through nights in my mandatory conscription, when I finished that, I was a graduate of game design and was immediately scouted to join a game studio, which I left to continue working on Nin Online, which was at the time not making money. As I see my peers working in reputable game studios like Square Enix and Ubisoft, it is a little bit worrying for myself as to the Long term viability of this game to sustain my life. I’ve also chosen the much less conventional path, which is scary in itself. As it stands, Nin Online is not great income for myself, but is more than enough for me to live my frugal life style while not worrying about rent and bills - but that’s because I don’t have any debts to pay off or people depending on me to feed them. But I eventually do want to get married, buy a house and have kids. I’m not young anymore, and so I do have to worry about long term career unlike when I started this at 18. Which is why I’m just making this personal note to ask that if I ever do announce another indie project, that I would get the same support or at least your consideration before the inevitable things like “cloud when?” Or “go back to working on Nin”. Because as I’ve said, I have no intention on giving up on Nin Online. But at the same time, I don’t intend for it to be the only thing I do with my life and skills. If I do have other things I’m working on, you can guarantee that it’s at my own expense and not at the time I would’ve worked on Nin Online. From 2013, the way I mainly funded myself and the development of Nin Online was to take freelance work from other game Developers and studios. But In the past year, I’ve been able to spend less time on freelance, almost none at all, and focus that time and energy on Nin Online and side projects. I love Nin Online, I have no doubt that the players here love Nin Online. But I really hope that when I do inevitably have more to my resume, that my time contribution to Nin Online will not be discredited by time spent on other things. This is no doubt the proudest thing I’ve made. But I hope that when I announce Shinigami Online, Pirate Online and My Hero Online (jk I’m not making any of that, mmorpgs are way too much work for a side project) that it’ll be supported by everyone, and I don’t expect anyone to pay for anything - but a quick shout out, a nice steam review, a retweet, a share, all of that would be appreciated, and anything else I’m successful in will also help me pump that back into improving Nin Online and getting more help. BUT YES MORE UPDATES ARE COMING, CLOUD WHEN - Probably not for a few years - BUT UPDATES NONETHELESS. SAMURAI, MORE DOGGOS, BUFF FAN BUFF WIND, PUPPETS REWORK ETC. NO ETAS. STOP ASKING ME FOR NAME CHANGES. HAPPY THANKS GIVING!
    3 points
  3. Happy thanksgiving! I hope whatever you decided to do will be just as successful or greater! Even if you can't make everyone happy, at least you managed to get the majority of us happy!
    1 point
  4. Introduction Greetings fellow ninjas, as some of you may already I am Shenron a new game moderator for Nin Online. I am pleased to announce a unique event created by @Reapand I, that I plan to host for you all myself. As the title suggests it is an event for organizations and only organizations. View below for more information about the event. Requirements -Must participate with a minimum of 4 players in the organization and no more than a maximum of 7 players. -Participants must be above level 40. -Must be either an official in-game organization or an organization approved by Rory. -Participants must wear similar uniforms. Event details As the title suggests, this is a war. Meaning anything is allowed. You’re free to use anything at your disposal. There are NO jutsu limitations or item limitations. To win this event your organization must reach 10 points. To acquire points your team must win a series of challenges. The challenges are not all PvP based. Your knowledge will be challenged too. Registrations and ETA -Leader of the team must register their members by Saturday 9 PM EST. They must provide the name of the organization along with the name of the participants and a picture of the uniform they will be participating with so that I can approve/disapprove. - The time of the event will take place on Sunday 4 PM EST. Friendly tips -Do keep in mind it is a possibility of your bounty being taken during the event. -Remain positive and refrain from flooding the chat and trash talking other players. The challenger will be disqualified if his or her team do not follow directions. ETA may be changed depending on server difficulties or in real life emergencies.
    1 point
  5. Introduction We are looking for skilled individuals that are willing to dedicate themselves in getting better and working on astounding projects at an indie level. While we want people who are talented and experienced, something that is so much more important is dedication and passion, so don't hesitate if you have these characteristics. We believe in making games for fun and getting better over making a paycheck since you know only good people make it in the industry or corporations with lots of money to throw. This game is commercial and aimed at making money. We eventually plan to go through Steam Greenlight and possibly Kickstarter to fund a more sophisticated engine. Concept Nin Online is a 2-D MMORPG, set in a universe inspired by Naruto. The game takes place in an original timeline, where the players define the story of the world. You play as your own alter ego, choosing your own path as a ninja. You start as an Academy Student in the village of your choice and train to become a powerful Ninja. You can participate in events such as Kage Elections, Diplomatic meetings, Wars, Chunnin Exams and more. Community is the focus of the game. We will build systems which integrate the community, while still creating a fun and diverse PvP environment where you will be facing all kinds of enemy ninjas, from conflicts between organisations, conflicts between different villages, to conflicts between random enemy ninjas while travelling the world. Every player will have a background story, and it will go down in the history of Nin Online. To emphasis the importance of community, we have spent countless hours building a large world filled with leisure areas to chill with your friends, and places to explore with your team, and we will continue to build it as we progress further into development. Benefits You can expand your portfolio as a game developer to get your foot into the door. Not professional game developers, but we listen and learn from our failed experiences which drive us forward so that we can get better and learn. Work on our project daily, here to chat if you are struggling on something you are assigned, and always showing ourselves better ways to do things. Friendly to work with, don't force you to contribute any amount of hours and like to have fun. You get to play the game before anyone else with new features, content, and other goodies! Positions If your position is not listed you may still apply. We're always looking for more talented people to work with, but our standards for you will be higher than a position we desperately need. One Programmer that excels in VIsual Basic programming and can do C#. One Media person that can make YouTube videos that demonstrate previews, trailers, and live streams. You must be able to use Twitch and dissect highlights as well as get footage from players to make appealing content. Preferably able to voice videos or cover live stream events such as the Chunnin Exam. One Developer to make content for the game and help balance. One 2-D Pixel Artist able to learn our game's art style and create in-game content such as Tilesets, Items, Jutsus and Mobs. You will work closely with Rory to create a vibrant & immersive world for the players. Contact Please send me some examples of your work and a basic application form that is well formatted, no cover letter or school is required since this is just a place to get started making games. It is volunteer and going to focused mostly on working on a game for fun. Submit your application at applications@hitsparkinteractive.com.
    1 point
This leaderboard is set to Toronto/GMT-05:00