Dear Ninja,
This is another quick patch to fix some balancing problems as well as add some changes to the game both balancing and content. This should be the final changes until the Sand Village, we're just making sure the game is smooth for several weeks in preparation for it and the Chunin Exams.
This is the final Open Alpha patch, after this we will transition to Closed Beta.
Fixed crashes with the game client and server.
Fixed Character Creation menu from not being able to be exited out of using escape key.
Fixed the popup text for Jutsus that damage Chakra to be the correct number.
Fixed a bug for not updating Team vitals when damaging Chakra.
Improved game loop, everything should feel and run better.
Improved tile rendering system to be more efficient.
Fixed logging in as other people.
Fixed server rollbacks and data loss.
Improved reliability of logging in, it now works much better without errors popping up as often.
Changed click sound back to what it was previously, the new hover sound has been kept.
Improvements to Events, more stable and less buggy. Tutorial bugs should be resolved for not repeating animations.
Fixed PvP button turning on by itself.
Improved the Team system to clear properly and be less buggy.
Fixed the promote team button to set the right person as Captain and sometimes it would fail.
Fixed a problem where newly created accounts using social medias would not be able to login without first resetting the password,
Validating account verification has been removed from the game server due to not working anymore, if you do not validate your account we do not guarantee that it will be kept though.
Cloak of Invisibility can now be used if a projectile or trap has been used. It will no take you out of stealth if a user is hit either.
Water is selected by default when selecting an Element.
Fixed running animation to be more smooth.
Fixed getting stuck when leaving maps for some users.
Fixed a bug with not being able to use projectiles and Cloak of Invisibility.
Improved Movement System. It updates much faster and uses time rather than FPS to determine speed known as delta.
Improved the Login System. It now has a limit on how many logins you can do as part of our DoS Protection and generally faster and better.
Your target now displays team icons above other players who are in your target's team.
Death Window has been moved below the hotbar.
Level abbreviation changed to Lv. in Target Window.
Ping is now displayed on the screen instead of chat when entered and works more accurately updating once a second.
/fpslock, /ping, and /fps commands now save.
Removed the Team messages when joining a Team, it will only display a map message informing nearby players you have made a team as well as yourselves that it was created. Made it send a message when a Captain was promoted from a Team Member.
If mouse is disabled in options, it will also disable right click for attacks.
If no password is set for an account, it will inform you to use the social login instead.
Added Mastery descriptions when selecting an Element.
Removed login queue, to cut ahead of other players on game server.
Released Event Headquarters area.
Heal Wounds cooldown increased from 15-13-12 to 20-18-15 and rank 3 is no longer an instant cast. The Chakra cost increased from 25-30-35 to 30-40-50.
Regen now requires being out of combat for 15 seconds up from 5.
Health, Chakra, and damage no longer increase based on level.
Raised the damage of Mastery Jutsus. It is now 2x the damage of Weapon and Taijutsu.
Lightning Current has a 1 second end cast duration for all ranks.
Lightning Current, Lightning Cutter, and Spiraling Shuriken Chakra cost updated.
Updated Burning Ash Pile and Spiraling Shuriken Jutsu description.
Spiraling Shuriken rank 3 now explodes upon impact, damaging nearby targets in a 3 by 3 radius.
Burning Ash Pile now scales with Intellect and Chakra and the base damage has been lowered slightly.
Improved the arrows in the starting room of the Leaf Village Academy to be more accurate.
Updated the Scroll Shops to be more accurate for the level of Scrolls.
Shadow Shuriken scroll now requires level 30 to use.
Best Wishes,Hitspark